+ Corrected conversion rate for silver to gold when selling bulk supply
crates.
+ Added sleep within spawn {} for fetching vehicle ID, should reduce db
spam.
+ Switched normal wire to fortrazor_wire and added as builtitems
+ Potential fix for wild spawning helicopters in forests.
+ Player zombies should now be able to break the legs of other players.
+ Purchased vehicles now spawn on the closestHeliHCivil within 200m.
This commit is contained in:
vbawol
2013-02-17 09:14:52 -06:00
parent c6b90e46b0
commit 9ca20ad439
10 changed files with 589 additions and 92 deletions

View File

@@ -430,6 +430,7 @@ if (!isDedicated) then {
player_medEpi = compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\publicEH\medEpi.sqf";
player_medTransfuse = compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\publicEH\medTransfuse.sqf";
player_medMorphine = compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\publicEH\medMorphine.sqf";
player_breaklegs = compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\publicEH\medBreakLegs.sqf";
player_medPainkiller = compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\publicEH\medPainkiller.sqf";
world_isDay = {if ((daytime < (24 - dayz_sunRise)) and (daytime > dayz_sunRise)) then {true} else {false}};
player_humanityChange = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_humanityChange.sqf";

View File

@@ -63,6 +63,7 @@ registerBroadcastRpc = {
["usecPainK", { (_this select 1) call player_medPainkiller; } ] call registerBroadcastRpc;
//BIS_Effects_Burn is empty on the server anyway, but this EH is called
["dayzFire", { (_this select 1) spawn BIS_Effects_Burn; } ] call registerBroadcastRpc;
["usecBreakLegs", { (_this select 1) call player_breaklegs; } ] call registerBroadcastRpc;
//server only
if (isServer) then {
@@ -77,7 +78,6 @@ if (!isDedicated) then {
["dayzHideBody", { hideBody (_this select 1); } ] call registerBroadcastRpc;
["dayzHumanity", { (_this select 1) spawn player_humanityChange; } ] call registerBroadcastRpc;
["dayzHitV", { (_this select 1) call fnc_usec_damageVehicle; } ] call registerBroadcastRpc;
["dayzFlies", { (_this select 1) call spawn_flies; } ] call registerBroadcastRpc;
["dayzRoadFlare", { (_this select 1) spawn object_roadFlare; } ] call registerBroadcastRpc;
["norrnRaDrag", { [_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\animDrag.sqf"; } ] call registerBroadcastRpc;