mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
Merge pull request #994 from SGanthony/patch-2
Allow Admins To Customize Loot Spawn Timer
This commit is contained in:
@@ -109,13 +109,13 @@ if (_nearbyCount < 1) exitwith
|
|||||||
_dateNow = (DateToNumber date);
|
_dateNow = (DateToNumber date);
|
||||||
_age = (_dateNow - _looted) * 525948;
|
_age = (_dateNow - _looted) * 525948;
|
||||||
//diag_log ("SPAWN LOOT: " + _type + " Building is " + str(_age) + " old" );
|
//diag_log ("SPAWN LOOT: " + _type + " Building is " + str(_age) + " old" );
|
||||||
if ((_age > 10) and (!_cleared)) then {
|
if ((_age > DZE_LootSpawnTimer) and (!_cleared)) then {
|
||||||
_nearByObj = nearestObjects [(getPosATL _x), ["WeaponHolder","WeaponHolderBase"],((sizeOf _type)+5)];
|
_nearByObj = nearestObjects [(getPosATL _x), ["WeaponHolder","WeaponHolderBase"],((sizeOf _type)+5)];
|
||||||
{deleteVehicle _x} forEach _nearByObj;
|
{deleteVehicle _x} forEach _nearByObj;
|
||||||
_x setVariable ["cleared",true,true];
|
_x setVariable ["cleared",true,true];
|
||||||
_x setVariable ["looted",_dateNow,true];
|
_x setVariable ["looted",_dateNow,true];
|
||||||
};
|
};
|
||||||
if ((_age > 10) and (_cleared)) then {
|
if ((_age > DZE_LootSpawnTimer) and (_cleared)) then {
|
||||||
//Register
|
//Register
|
||||||
_x setVariable ["looted",_dateNow,true];
|
_x setVariable ["looted",_dateNow,true];
|
||||||
//cleanup
|
//cleanup
|
||||||
|
|||||||
Reference in New Issue
Block a user