mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
@@ -61,6 +61,7 @@
|
||||
[FIXED] Container ("Gear/Backpack/Vehicle") text localized on client for trader menu server RPT logs @oiad
|
||||
[FIXED] Group icons will not show for units inside the player's vehicle anymore (helis, large planes, etc.). #1865 @schwanzkopfhegel
|
||||
[FIXED] Lighting fires and building fireplaces not working on platforms raised over the sea #1866 @schwanzkopfhegel
|
||||
[FIXED] Bandit1_DZ and Bandit2_DZ were the same. Bandit1_DZ is back to the normal non-camo skin now. #1874 @DeVloek
|
||||
|
||||
[NOTE] The fixes below are included in the 1.0.6 Build C server package released December 29th, 2016 (http://dayzepoch.com/a2dayzepoch.php)
|
||||
[FIXED] Hive child 309 errors that resulted in broken saving of newly built storage object inventory. @icomrade
|
||||
|
||||
@@ -122,19 +122,7 @@ class Survivor3_DZ : Survivor2_DZ {
|
||||
|
||||
//See DZE\Females.hpp for female characters
|
||||
|
||||
class Bandit1_DZ : Survivor_DZ { //GER_Soldier_EP1
|
||||
scope = public;
|
||||
displayName = $STR_CHAR_2;
|
||||
model = "\ca\characters_E\GER\GER_rifleman";
|
||||
portrait = "\Ca\characters_E\data\portraits\ger_soldier_CA";
|
||||
identityTypes[] = {"Language_DE_EP1","Head_DE","CDF_Glasses"};
|
||||
class Wounds
|
||||
{
|
||||
tex[] = {};
|
||||
mat[] = {};
|
||||
};
|
||||
hiddenSelections[] = {"Camo"};
|
||||
};
|
||||
//Bandit1_DZ moved to DZE section below
|
||||
|
||||
class Rocket_DZ: Survivor_DZ { //BAF_Soldier_Officer_W
|
||||
scope = public;
|
||||
@@ -354,7 +342,20 @@ class INS_Worker2_DZ: INS_Worker2 {
|
||||
|
||||
// bandits
|
||||
class Soldier_Crew_PMC;
|
||||
class Bandit2_DZ: Soldier_Crew_PMC {
|
||||
class Bandit1_DZ : Soldier_Crew_PMC { //Normal black PMC vest bandit
|
||||
displayName = $STR_CHAR_2;
|
||||
side = 1;
|
||||
weapons[] = {"Throw","Put"};
|
||||
model = "\dayz\characters\man_bandit";
|
||||
portrait = "\Ca\characters_E\data\portraits\ger_soldier_CA";
|
||||
magazines[] = {};
|
||||
backpack = "";
|
||||
respawnWeapons[] = {"Throw","Put"};
|
||||
respawnMagazines[] = {};
|
||||
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
||||
canHideBodies = 1;
|
||||
};
|
||||
class Bandit2_DZ: Soldier_Crew_PMC { //German bright color camo bandit
|
||||
scope = public;
|
||||
side = 1;
|
||||
displayName = $STR_CHAR_2;
|
||||
|
||||
Reference in New Issue
Block a user