add DZE_DamageBeforeMaint default now 0.09 instead of 0.1

Also exit with message if no maintainable objects are found
This commit is contained in:
[VB]AWOL
2014-02-03 08:38:39 -06:00
parent 9524e3a110
commit 9876b42b0a
5 changed files with 30 additions and 5 deletions

View File

@@ -650,7 +650,7 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
};
// inplace maintenance tool
if((_cursorTarget isKindOf "ModularItems" or _cursorTarget isKindOf "DZE_Housebase" or _typeOfCursorTarget in DZE_ExtraMaintain) and (damage _cursorTarget >= 0.1)) then {
if((_cursorTarget isKindOf "ModularItems" or _cursorTarget isKindOf "DZE_Housebase" or _typeOfCursorTarget in DZE_ExtraMaintain) and (damage _cursorTarget >= DZE_DamageBeforeMaint)) then {
if ((s_player_lastTarget select 2) != _cursorTarget) then {
if (s_player_maint_build > 0) then {
player removeAction s_player_maint_build;