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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-17 17:20:26 +03:00
fixes and cleanup
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@@ -9,7 +9,7 @@ _name = getText (configFile >> _type >> _classname >> "displayName");
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if(player isKindOf "PZombie_VB") exitWith {};
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actionMonitor = {
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private["_holder","_type","_classname","_name","_action","_distance","_run","_timeout"];
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private ["_holder","_type","_classname","_name","_action","_distance","_run","_timeout","_null"];
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_holder = _this select 0;
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_type = _this select 1;
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_classname = _this select 2;
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@@ -37,7 +37,7 @@ actionMonitor = {
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};
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// Stop the loop and fall back to old code
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if (_distance > 100) then {
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null = _holder addAction [format[(localize "STR_DAYZ_CODE_1"),_name], "\z\addons\dayz_code\actions\object_pickup.sqf",[_type,_classname,_holder], 20, true, true];
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_null = _holder addAction [format[(localize "STR_DAYZ_CODE_1"),_name], "\z\addons\dayz_code\actions\object_pickup.sqf",[_type,_classname,_holder], 20, true, true];
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player reveal _holder;
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_run = false;
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_timeout = 0;
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