mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
Fix items taking more than 1 inventory slot
This commit is contained in:
@@ -2,7 +2,7 @@ class ItemCamoNet : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 3;
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type = WeaponSlotItem;
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model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d";
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model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa";
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picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa";
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@@ -2,7 +2,7 @@ class ItemJerrycanEmpty : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 2;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\jerrycan.p3d";
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model = "\dayz_equip\models\jerrycan.p3d";
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picture = "\dayz_equip\textures\equip_jerrycan_e_ca.paa";
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picture = "\dayz_equip\textures\equip_jerrycan_e_ca.paa";
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@@ -2,7 +2,7 @@ class ItemGenerator : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 6;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\generator_gear.p3d";
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model = "\dayz_equip\models\generator_gear.p3d";
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picture = "\dayz_equip\textures\equip_generator_ca.paa";
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picture = "\dayz_equip\textures\equip_generator_ca.paa";
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@@ -2,7 +2,7 @@ class ItemTent : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 3;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\tentbag_gear.p3d";
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model = "\dayz_equip\models\tentbag_gear.p3d";
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picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
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picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
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@@ -44,7 +44,7 @@ class ItemDomeTent : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 3;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\tentbag_gear.p3d";
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model = "\dayz_equip\models\tentbag_gear.p3d";
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picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
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picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
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@@ -81,8 +81,7 @@ class ItemDesertTent : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 3;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\tentbag_gear.p3d";
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model = "\dayz_equip\models\tentbag_gear.p3d";
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picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
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picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
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displayName = $STR_VEH_NAME_DESERT_TENT;
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displayName = $STR_VEH_NAME_DESERT_TENT;
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@@ -23,7 +23,7 @@ class 1Rnd_Arrow_Wood : CA_Magazine
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class 12Rnd_Quiver_Wood : 1Rnd_Arrow_Wood
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class 12Rnd_Quiver_Wood : 1Rnd_Arrow_Wood
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{
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{
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type = WeaponSlotItem * 2;
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type = WeaponSlotItem;
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model = "\z\addons\dayz_communityassets\models\quiver";
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model = "\z\addons\dayz_communityassets\models\quiver";
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picture = "\z\addons\dayz_communityassets\pictures\equip_quiver_ca.paa";
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picture = "\z\addons\dayz_communityassets\pictures\equip_quiver_ca.paa";
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@@ -2,7 +2,7 @@ class PartFueltank : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 2;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\fueltank.p3d";
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model = "\dayz_equip\models\fueltank.p3d";
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picture = "\dayz_equip\textures\equip_fueltank_ca.paa";
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picture = "\dayz_equip\textures\equip_fueltank_ca.paa";
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@@ -24,7 +24,7 @@ class PartWheel : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 6;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\wheel.p3d";
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model = "\dayz_equip\models\wheel.p3d";
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picture = "\dayz_equip\textures\equip_wheel_ca.paa";
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picture = "\dayz_equip\textures\equip_wheel_ca.paa";
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@@ -36,7 +36,7 @@ class PartEngine : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 10;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\engine.p3d";
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model = "\dayz_equip\models\engine.p3d";
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picture = "\dayz_equip\textures\equip_engine_ca.paa";
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picture = "\dayz_equip\textures\equip_engine_ca.paa";
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@@ -59,7 +59,7 @@ class PartVRotor : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 8;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\vrotor.p3d";
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model = "\dayz_equip\models\vrotor.p3d";
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picture = "\dayz_equip\textures\equip_vrotor_ca.paa";
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picture = "\dayz_equip\textures\equip_vrotor_ca.paa";
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@@ -82,7 +82,7 @@ class PartGlass : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 2;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\carglass.p3d";
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model = "\dayz_equip\models\carglass.p3d";
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picture = "\dayz_equip\textures\equip_carglass_ca.paa";
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picture = "\dayz_equip\textures\equip_carglass_ca.paa";
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@@ -94,7 +94,7 @@ class PartGeneric : CA_Magazine
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{
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{
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scope = public;
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scope = public;
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count = 1;
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count = 1;
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type = WeaponSlotItem * 3;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\genericparts.p3d";
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model = "\dayz_equip\models\genericparts.p3d";
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picture = "\dayz_equip\textures\equip_genericparts_ca.paa";
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picture = "\dayz_equip\textures\equip_genericparts_ca.paa";
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@@ -24,7 +24,7 @@ class CfgPatches
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units[] = {};
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units[] = {};
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weapons[] = {"RedRyder"};
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weapons[] = {"RedRyder"};
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requiredVersion = 1.00000;
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requiredVersion = 1.00000;
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requiredAddons[] = {};
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requiredAddons[] = {"dayz_code"};
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};
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};
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};
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};
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class CfgModels
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class CfgModels
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