mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add more broken tool versions
This commit is contained in:
@@ -320,19 +320,13 @@ class CfgWeapons
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#include "Tools\Hatchet.hpp"
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#include "Tools\Hatchet.hpp"
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#include "Tools\Machete.hpp"
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#include "Tools\Machete.hpp"
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#include "Tools\Flashlight.hpp"
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#include "Tools\Flashlights.hpp"
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#include "Tools\FlashlightRed.hpp"
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#include "Tools\Radio.hpp"
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#include "Tools\Radio.hpp"
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#include "Tools\ItemKeyKit.hpp"
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#include "Tools\ItemKeyKit.hpp"
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#include "Tools\APSI.hpp"
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#include "Tools\APSI.hpp"
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#include "Tools\Pilotmask.hpp"
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#include "Tools\Masks.hpp"
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#include "Tools\Gasmask1.hpp"
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#include "Tools\Gasmask2.hpp"
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#include "Tools\GPSBroken.hpp"
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#include "Tools\NVGBroken.hpp"
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#include "Tools\RadioBroken.hpp"
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#include "Tools\Solder.hpp"
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#include "Tools\Solder.hpp"
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#include "Item\ItemKeys.hpp"
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#include "Item\ItemKeys.hpp"
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@@ -3,4 +3,10 @@ class ItemAPSI_DZE : ItemCore {
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displayName = $STR_EQUIP_APSI;
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displayName = $STR_EQUIP_APSI;
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picture = "\dayz_epoch_c\icons\tools\ItemAPSI.paa";
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picture = "\dayz_epoch_c\icons\tools\ItemAPSI.paa";
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descriptionShort = $STR_EQUIP_APSI_DESC;
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descriptionShort = $STR_EQUIP_APSI_DESC;
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};
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class ItemAPSIBroken_DZE : ItemAPSI_DZE {
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displayName = $STR_EQUIP_APSI_BROKEN;
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descriptionShort = $STR_EQUIP_APSI_BROKEN_DESC;
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picture = "\dayz_epoch_c\icons\tools\ItemAPSI.paa";
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};
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};
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@@ -9,4 +9,13 @@ class ItemEtool : ItemCore
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stashsmall = "StashSmall";
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stashsmall = "StashSmall";
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stashmedium = "StashMedium";
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stashmedium = "StashMedium";
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consume = "ItemSandbag";
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consume = "ItemSandbag";
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};
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class ItemEtoolBroken : ItemCore
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{
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scope = public;
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model = "\dayz_equip\models\etool.p3d";
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picture = "\dayz_equip\textures\equip_etool_ca.paa";
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displayName = $STR_EQUIP_NAME_1_BROKEN;
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descriptionShort = $STR_EQUIP_DESC_1_BROKEN;
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};
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};
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@@ -37,4 +37,11 @@ class ItemFishingPole : ItemCore
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};
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};
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};
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};
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};
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};
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};
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class ItemFishingPoleBroken : ItemFishingPole
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{
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displayName = $STR_ITEM_NAME_FISHINGPOLEBROKEN;
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descriptionShort = $STR_ITEM_DESC_FISHINGPOLE_BROKEN;
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class ItemActions {};
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};
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};
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@@ -1,55 +0,0 @@
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class ItemFlashlight : ItemCore
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{
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scope = public;
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model = "\dayz_equip\models\flashlight.p3d";
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picture = "\dayz_equip\textures\equip_flashlight_ca.paa";
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displayName = $STR_EQUIP_NAME_5;
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descriptionShort = $STR_EQUIP_DESC_5;
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class ItemActions
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{
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class Toolbelt
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{
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text = $STR_ACTIONS_RFROMTB;
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script = "spawn player_addToolbelt;";
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use[] = {"ItemFlashlight"};
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output[] = {"MeleeFlashlight"};
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};
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};
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};
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class MeleeFlashlight : Pistol
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{
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scope = public;
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model = "\dayz_equip\models\flashlight.p3d";
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picture = "\dayz_equip\textures\equip_flashlight_ca.paa";
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displayName = $STR_EQUIP_NAME_5;
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descriptionShort = $STR_EQUIP_DESC_5;
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modelOptics = "-";
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magazines[] = {};
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class FlashLight
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{
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color[] = {0.9, 0.9, 0.7, 0.9};
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ambient[] = {0.1, 0.1, 0.1, 1};
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position = "flash dir";
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direction = "flash";
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angle = 30;
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scale[] = {1, 1, 0.5};
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brightness = 0.1;
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};
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class ItemActions
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{
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class Toolbelt
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{
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text = $STR_ACTIONS_2TB;
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script = "spawn player_addToolbelt;";
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use[] = {"MeleeFlashlight"};
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output[] = {"ItemFlashlight"};
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};
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};
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};
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@@ -1,48 +0,0 @@
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class ItemFlashlightRed : ItemFlashlight
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{
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model = "\dayz_equip\models\flashlight_mil.p3d";
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picture = "\dayz_equip\textures\equip_flashlight_mil_ca.paa";
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displayName = $STR_EQUIP_NAME_6;
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descriptionShort = $STR_EQUIP_DESC_6;
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class ItemActions
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{
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class Toolbelt
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{
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text = $STR_ACTIONS_RFROMTB;
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script = "spawn player_addToolbelt;";
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use[] = {"ItemFlashlightRed"};
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output[] = {"MeleeFlashlightRed"};
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};
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};
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};
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class MeleeFlashlightRed : MeleeFlashlight
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{
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model = "\dayz_equip\models\flashlight_mil.p3d";
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picture = "\dayz_equip\textures\equip_flashlight_mil_ca.paa";
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displayName = $STR_EQUIP_NAME_6;
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descriptionShort = $STR_EQUIP_DESC_6;
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class FlashLight
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{
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color[] = {0.9, 0.0, 0.0, 0.9};
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ambient[] = {0.1, 0.0, 0.0, 1};
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position = "flash dir";
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direction = "flash";
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angle = 30;
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scale[] = {1, 1, 0.5};
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brightness = 0.08;
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};
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class ItemActions
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{
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class Toolbelt
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{
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text = $STR_ACTIONS_2TB;
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script = "spawn player_addToolbelt;";
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use[] = {"MeleeFlashlightRed"};
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output[] = {"ItemFlashlightRed"};
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};
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};
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};
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118
SQF/dayz_code/Configs/CfgWeapons/Tools/Flashlights.hpp
Normal file
118
SQF/dayz_code/Configs/CfgWeapons/Tools/Flashlights.hpp
Normal file
@@ -0,0 +1,118 @@
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class ItemFlashlight : ItemCore
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{
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scope = public;
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model = "\dayz_equip\models\flashlight.p3d";
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picture = "\dayz_equip\textures\equip_flashlight_ca.paa";
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displayName = $STR_EQUIP_NAME_5;
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descriptionShort = $STR_EQUIP_DESC_5;
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class ItemActions
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{
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class Toolbelt
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{
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text = $STR_ACTIONS_RFROMTB;
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script = "spawn player_addToolbelt;";
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use[] = {"ItemFlashlight"};
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output[] = {"MeleeFlashlight"};
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};
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};
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};
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class ItemFlashlightBroken : ItemFlashlight
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{
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displayName = $STR_EQUIP_NAME_5_BROKEN;
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descriptionShort = $STR_EQUIP_DESC_5_BROKEN;
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class ItemActions {};
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};
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class MeleeFlashlight : Pistol
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{
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scope = public;
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model = "\dayz_equip\models\flashlight.p3d";
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picture = "\dayz_equip\textures\equip_flashlight_ca.paa";
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displayName = $STR_EQUIP_NAME_5;
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descriptionShort = $STR_EQUIP_DESC_5;
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modelOptics = "-";
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magazines[] = {};
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class FlashLight
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{
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color[] = {0.9, 0.9, 0.7, 0.9};
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ambient[] = {0.1, 0.1, 0.1, 1};
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position = "flash dir";
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direction = "flash";
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angle = 30;
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scale[] = {1, 1, 0.5};
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brightness = 0.1;
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};
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class ItemActions
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{
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class Toolbelt
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{
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text = $STR_ACTIONS_2TB;
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script = "spawn player_addToolbelt;";
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use[] = {"MeleeFlashlight"};
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output[] = {"ItemFlashlight"};
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};
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};
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};
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class ItemFlashlightRed : ItemFlashlight
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{
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model = "\dayz_equip\models\flashlight_mil.p3d";
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picture = "\dayz_equip\textures\equip_flashlight_mil_ca.paa";
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displayName = $STR_EQUIP_NAME_6;
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descriptionShort = $STR_EQUIP_DESC_6;
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class ItemActions
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{
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class Toolbelt
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{
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text = $STR_ACTIONS_RFROMTB;
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script = "spawn player_addToolbelt;";
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use[] = {"ItemFlashlightRed"};
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output[] = {"MeleeFlashlightRed"};
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};
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};
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};
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class ItemFlashlightRedBroken : ItemFlashlightRed
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{
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displayName = $STR_EQUIP_NAME_6_BROKEN;
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descriptionShort = $STR_EQUIP_DESC_6_BROKEN;
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class ItemActions {};
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};
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class MeleeFlashlightRed : MeleeFlashlight
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{
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model = "\dayz_equip\models\flashlight_mil.p3d";
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picture = "\dayz_equip\textures\equip_flashlight_mil_ca.paa";
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displayName = $STR_EQUIP_NAME_6;
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descriptionShort = $STR_EQUIP_DESC_6;
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class FlashLight
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{
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color[] = {0.9, 0.0, 0.0, 0.9};
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ambient[] = {0.1, 0.0, 0.0, 1};
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position = "flash dir";
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direction = "flash";
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angle = 30;
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scale[] = {1, 1, 0.5};
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brightness = 0.08;
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};
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class ItemActions
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{
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class Toolbelt
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{
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text = $STR_ACTIONS_2TB;
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script = "spawn player_addToolbelt;";
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use[] = {"MeleeFlashlightRed"};
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output[] = {"ItemFlashlightRed"};
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};
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};
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};
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@@ -1,4 +1,12 @@
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class ItemGPS : ItemCore
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class ItemGPS : ItemCore
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{
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{
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model = "z\addons\dayz_communityassets\models\gps.p3d";
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model = "z\addons\dayz_communityassets\models\gps.p3d";
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};
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class ItemGPSBroken_DZE : ItemCore {
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scope = public;
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displayName = $STR_EQUIP_BROKEN_GPS;
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model = "z\addons\dayz_communityassets\models\gps.p3d";
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picture = "\dayz_epoch_c\icons\tools\ItemGPSBroken.paa";
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descriptionShort = $STR_EQUIP_BROKEN_GPS_DESC;
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};
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};
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@@ -1,7 +0,0 @@
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class ItemGPSBroken_DZE : ItemCore {
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scope = public;
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displayName = $STR_EQUIP_BROKEN_GPS;
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model = "z\addons\dayz_communityassets\models\gps.p3d";
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picture = "\dayz_epoch_c\icons\tools\ItemGPSBroken.paa";
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descriptionShort = $STR_EQUIP_BROKEN_GPS_DESC;
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};
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@@ -1,6 +0,0 @@
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class ItemGasmask1_DZE : ItemCore {
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scope = public;
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picture = "\dayz_epoch_c\icons\tools\ItemGasmask1.paa";
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displayName = $STR_EQUIP_GAS_MASK1;
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descriptionShort = $STR_EQUIP_GAS_MASK1_DESC;
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};
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@@ -1,6 +0,0 @@
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class ItemGasmask2_DZE : ItemCore {
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scope = public;
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picture = "\dayz_epoch_c\icons\tools\ItemGasmask2.paa";
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displayName = $STR_EQUIP_GAS_MASK2;
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descriptionShort = $STR_EQUIP_GAS_MASK2_DESC;
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};
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@@ -5,3 +5,8 @@ class ItemKeyKit: ItemCore {
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descriptionShort=$STR_EQUIP_KEYKIT_DESC;
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descriptionShort=$STR_EQUIP_KEYKIT_DESC;
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picture="\z\addons\dayz_epoch\pictures\equip_keykit_ca.paa";
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picture="\z\addons\dayz_epoch\pictures\equip_keykit_ca.paa";
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};
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};
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class ItemKeyKitBroken: ItemKeyKit {
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displayname = $STR_EQUIP_KEYKIT_BROKEN;
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descriptionShort = $STR_EQUIP_KEYKIT_BROKEN_DESC;
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};
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@@ -25,4 +25,11 @@ class ItemMachete : ItemCore
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output[] = {"MeleeMachete"};
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output[] = {"MeleeMachete"};
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};
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};
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};
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};
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};
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class ItemMacheteBroken : ItemMachete
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{
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displayName = $STR_EQUIP_NAME_MACHETE_BROKEN;
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descriptionShort = $STR_EQUIP_DESC_MACHETE_BROKEN;
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class ItemActions {};
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};
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};
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35
SQF/dayz_code/Configs/CfgWeapons/Tools/Masks.hpp
Normal file
35
SQF/dayz_code/Configs/CfgWeapons/Tools/Masks.hpp
Normal file
@@ -0,0 +1,35 @@
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class ItemPilotmask_DZE : ItemCore {
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scope = public;
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picture = "\dayz_epoch_c\icons\tools\ItemPilotmask.paa";
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displayName = $STR_EQUIP_PILOT_MASK;
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descriptionShort = $STR_EQUIP_PILOT_MASK_DESC;
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};
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class ItemPilotmaskBroken_DZE : ItemPilotmask_DZE {
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displayName = $STR_EQUIP_PILOT_MASK_BROKEN;
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descriptionShort = $STR_EQUIP_PILOT_MASK_BROKEN_DESC;
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};
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class ItemGasmask1_DZE : ItemCore {
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scope = public;
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picture = "\dayz_epoch_c\icons\tools\ItemGasmask1.paa";
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displayName = $STR_EQUIP_GAS_MASK1;
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descriptionShort = $STR_EQUIP_GAS_MASK1_DESC;
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};
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class ItemGasmask1Broken_DZE : ItemGasmask1_DZE {
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displayName = $STR_EQUIP_GAS_MASK1_BROKEN;
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descriptionShort = $STR_EQUIP_GAS_MASK1_BROKEN_DESC;
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};
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class ItemGasmask2_DZE : ItemCore {
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scope = public;
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||||||
|
picture = "\dayz_epoch_c\icons\tools\ItemGasmask2.paa";
|
||||||
|
displayName = $STR_EQUIP_GAS_MASK2;
|
||||||
|
descriptionShort = $STR_EQUIP_GAS_MASK2_DESC;
|
||||||
|
};
|
||||||
|
|
||||||
|
class ItemGasmask2Broken_DZE : ItemGasmask2_DZE {
|
||||||
|
displayName = $STR_EQUIP_GAS_MASK2_BROKEN;
|
||||||
|
descriptionShort = $STR_EQUIP_GAS_MASK2_BROKEN_DESC;
|
||||||
|
};
|
||||||
@@ -4,4 +4,12 @@ class NVGoggles_DZE: NVGoggles
|
|||||||
displayName = "NVG (Full Screen)";
|
displayName = "NVG (Full Screen)";
|
||||||
modelOptics = "";
|
modelOptics = "";
|
||||||
descriptionShort = "Full Screen Night Vision Goggles";
|
descriptionShort = "Full Screen Night Vision Goggles";
|
||||||
|
};
|
||||||
|
|
||||||
|
class ItemNVGBroken_DZE : ItemCore {
|
||||||
|
scope = public;
|
||||||
|
displayName = $STR_EQUIP_BROKEN_NV;
|
||||||
|
model = "\dayz_epoch_c\items\nvg\nvg_dzn.p3d";
|
||||||
|
picture = "\dayz_epoch_c\icons\tools\ItemNVGBroken.paa";
|
||||||
|
descriptionShort = $STR_EQUIP_BROKEN_NV_DESC;
|
||||||
};
|
};
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
class ItemNVGBroken_DZE : ItemCore {
|
|
||||||
scope = public;
|
|
||||||
displayName = $STR_EQUIP_BROKEN_NV;
|
|
||||||
model = "\dayz_epoch_c\items\nvg\nvg_dzn.p3d";
|
|
||||||
picture = "\dayz_epoch_c\icons\tools\ItemNVGBroken.paa";
|
|
||||||
descriptionShort = $STR_EQUIP_BROKEN_NV_DESC;
|
|
||||||
};
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
class ItemPilotmask_DZE : ItemCore {
|
|
||||||
scope = public;
|
|
||||||
picture = "\dayz_epoch_c\icons\tools\ItemPilotmask.paa";
|
|
||||||
displayName = $STR_EQUIP_PILOT_MASK;
|
|
||||||
descriptionShort = $STR_EQUIP_PILOT_MASK_DESC;
|
|
||||||
};
|
|
||||||
@@ -9,4 +9,12 @@ class ItemRadio : ItemCore
|
|||||||
script = ";if (!isNil 'dayz_groupInit') then {[] spawn dayz_openGroupDialog;};";
|
script = ";if (!isNil 'dayz_groupInit') then {[] spawn dayz_openGroupDialog;};";
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class ItemRadioBroken_DZE : ItemCore {
|
||||||
|
scope = public;
|
||||||
|
displayName = $STR_EQUIP_BROKEN_RADIO;
|
||||||
|
model = "\nst\ns_dayz\items\radio\radio_dzn.p3d";
|
||||||
|
picture = "\dayz_epoch_c\icons\tools\ItemRadioBroken.paa";
|
||||||
|
descriptionShort = $STR_EQUIP_BROKEN_RADIO_DESC;
|
||||||
};
|
};
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
class ItemRadioBroken_DZE : ItemCore {
|
|
||||||
scope = public;
|
|
||||||
displayName = $STR_EQUIP_BROKEN_RADIO;
|
|
||||||
model = "\nst\ns_dayz\items\radio\radio_dzn.p3d";
|
|
||||||
picture = "\dayz_epoch_c\icons\tools\ItemRadioBroken.paa";
|
|
||||||
descriptionShort = $STR_EQUIP_BROKEN_RADIO_DESC;
|
|
||||||
};
|
|
||||||
@@ -35,6 +35,13 @@ class ItemSledge: ItemCore // Epoch class
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class ItemSledgeBroken: ItemSledge // Epoch class
|
||||||
|
{
|
||||||
|
displayName = $STR_name_ItemSledgeHammerBroken;
|
||||||
|
descriptionShort = $STR_desc_ItemSledgeHammerBroken;
|
||||||
|
class ItemActions {};
|
||||||
|
};
|
||||||
|
|
||||||
//Vanilla sledge is using a different model.
|
//Vanilla sledge is using a different model.
|
||||||
//All scripts have been changed to use Epoch ItemSledge, but leave this defined in case admins want to use it for something.
|
//All scripts have been changed to use Epoch ItemSledge, but leave this defined in case admins want to use it for something.
|
||||||
class ItemSledgeHammer : ItemCore
|
class ItemSledgeHammer : ItemCore
|
||||||
|
|||||||
@@ -4,4 +4,9 @@ class ItemSolder_DZE : ItemCore {
|
|||||||
model = "\nst\ns_dayz\items\solder\solder_dzn.p3d";
|
model = "\nst\ns_dayz\items\solder\solder_dzn.p3d";
|
||||||
picture = "\nst\ns_dayz\items\solder\data\icon_solder_dzn_ca.paa";
|
picture = "\nst\ns_dayz\items\solder\data\icon_solder_dzn_ca.paa";
|
||||||
descriptionShort = $STR_EQUIP_SOLDER_DESC;
|
descriptionShort = $STR_EQUIP_SOLDER_DESC;
|
||||||
|
};
|
||||||
|
|
||||||
|
class ItemSolderBroken_DZE : ItemSolder_DZE {
|
||||||
|
displayName = $STR_EQUIP_SOLDER_BROKEN;
|
||||||
|
descriptionShort = $STR_EQUIP_SOLDER_BROKEN_DESC;
|
||||||
};
|
};
|
||||||
@@ -13,5 +13,11 @@ class ItemToolbox : ItemCore
|
|||||||
script=";[['DesertCamoNet_DZ','ForestCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ'],10,'str_epoch_player_8'] call player_removeNearby;";
|
script=";[['DesertCamoNet_DZ','ForestCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ'],10,'str_epoch_player_8'] call player_removeNearby;";
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class ItemToolboxBroken : ItemToolbox
|
||||||
|
{
|
||||||
|
displayName = $STR_EQUIP_NAME_2_BROKEN;
|
||||||
|
descriptionShort = $STR_EQUIP_DESC_2_BROKEN;
|
||||||
|
class ItemActions {};
|
||||||
};
|
};
|
||||||
@@ -3162,14 +3162,22 @@
|
|||||||
<French>Outil de tranchée</French>
|
<French>Outil de tranchée</French>
|
||||||
<Czech>Polní lopatka</Czech>
|
<Czech>Polní lopatka</Czech>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_NAME_1_BROKEN">
|
||||||
|
<English>Broken Entrenching Tool</English>
|
||||||
|
<German>Kaputter Klappspaten</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_DESC_1">
|
<Key ID="STR_EQUIP_DESC_1">
|
||||||
<English>Collapsible spade used together with the engineering backpack to create field defences</English>
|
<English>Collapsible spade used together with the engineering backpack to create field defences.</English>
|
||||||
<German>Ein Klappspaten, welcher beim Verschanzen und für viele Bautätigkeiten benötigt wird.</German>
|
<German>Ein Klappspaten, welcher beim Verschanzen und für viele Bautätigkeiten benötigt wird.</German>
|
||||||
<Russian>Саперная лопатка используется вместе с инженерным ранцем для создания оборонительных сооружений.</Russian>
|
<Russian>Саперная лопатка используется вместе с инженерным ранцем для создания оборонительных сооружений.</Russian>
|
||||||
<Spanish>Una pala plegable usada para crear defensas en el campo.</Spanish>
|
<Spanish>Una pala plegable usada para crear defensas en el campo.</Spanish>
|
||||||
<French>Une pelle démontable permettant de construire des éléments de défense.</French>
|
<French>Une pelle démontable permettant de construire des éléments de défense.</French>
|
||||||
<Czech>Polní lopatka se používá při stavbě obranných postavení. Pokud jste SpecNaz, umíte s ní zabít.</Czech>
|
<Czech>Polní lopatka se používá při stavbě obranných postavení. Pokud jste SpecNaz, umíte s ní zabít.</Czech>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_DESC_1_BROKEN">
|
||||||
|
<English>Broken collapsible spade that must be repaired.</English>
|
||||||
|
<German>Ein kaputter Klappspaten, welcher repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_NAME_1b">
|
<Key ID="STR_EQUIP_NAME_1b">
|
||||||
<English>Shovel</English>
|
<English>Shovel</English>
|
||||||
<German>Schaufel</German>
|
<German>Schaufel</German>
|
||||||
@@ -3204,6 +3212,10 @@
|
|||||||
<French>Boîte à outils</French>
|
<French>Boîte à outils</French>
|
||||||
<Czech>Sada nástrojů</Czech>
|
<Czech>Sada nástrojů</Czech>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_NAME_2_BROKEN">
|
||||||
|
<English>Broken Toolbox</English>
|
||||||
|
<German>Kaputter Werkzeugkasten</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_DESC_2">
|
<Key ID="STR_EQUIP_DESC_2">
|
||||||
<English>Toolbox that can be used for repairing damaged vehicles and equipment.</English>
|
<English>Toolbox that can be used for repairing damaged vehicles and equipment.</English>
|
||||||
<German>Eine Kiste mit Werkzeugen, welche zum Reparieren beschädigter Fahrzeuge und Ausrüstung verwendet werden können.</German>
|
<German>Eine Kiste mit Werkzeugen, welche zum Reparieren beschädigter Fahrzeuge und Ausrüstung verwendet werden können.</German>
|
||||||
@@ -3212,6 +3224,10 @@
|
|||||||
<French>Boîte à outils servant à réparer le matériel et les véhicules.</French>
|
<French>Boîte à outils servant à réparer le matériel et les véhicules.</French>
|
||||||
<Czech>Sada nástrojů se používá pro opravy poškozených vozidel a vybavení.</Czech>
|
<Czech>Sada nástrojů se používá pro opravy poškozených vozidel a vybavení.</Czech>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_DESC_2_BROKEN">
|
||||||
|
<English>A broken toolbox that must be repaired.</English>
|
||||||
|
<German>Ein kaputter Werkzeugkasten, welcher repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="str_info_limitedbox">
|
<Key ID="str_info_limitedbox">
|
||||||
<English>While creating the fire you realise you only have 5 matches left.</English>
|
<English>While creating the fire you realise you only have 5 matches left.</English>
|
||||||
<Russian>После розжига огня осталось всего 5 спичек.</Russian>
|
<Russian>После розжига огня осталось всего 5 спичек.</Russian>
|
||||||
@@ -3394,6 +3410,10 @@
|
|||||||
<French>Lampe torche</French>
|
<French>Lampe torche</French>
|
||||||
<Czech>Baterka</Czech>
|
<Czech>Baterka</Czech>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_NAME_5_BROKEN">
|
||||||
|
<English>Broken Flashlight</English>
|
||||||
|
<German>Kaputte Taschenlampe</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_DESC_5">
|
<Key ID="STR_EQUIP_DESC_5">
|
||||||
<English>Battery-powered Flashlight<br/>Batteries: 2 x D-size</English>
|
<English>Battery-powered Flashlight<br/>Batteries: 2 x D-size</English>
|
||||||
<German>Batteriebetriebene Taschenlampe, benötigte Batterien: 2x R20/D</German>
|
<German>Batteriebetriebene Taschenlampe, benötigte Batterien: 2x R20/D</German>
|
||||||
@@ -3402,6 +3422,10 @@
|
|||||||
<French>Lampe torche à piles.<br/>Piles: 2 x Type D</French>
|
<French>Lampe torche à piles.<br/>Piles: 2 x Type D</French>
|
||||||
<Czech>Klasická baterka na baterie<br/>Baterie: 2xD</Czech>
|
<Czech>Klasická baterka na baterie<br/>Baterie: 2xD</Czech>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_DESC_5_BROKEN">
|
||||||
|
<English>A broken Battery-powered Flashlight that must be repaired.</English>
|
||||||
|
<German>Eine kaputte batteriebetriebene Taschenlampe, welche repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_NAME_6">
|
<Key ID="STR_EQUIP_NAME_6">
|
||||||
<English>Flashlight (Military)</English>
|
<English>Flashlight (Military)</English>
|
||||||
<German>Militärtaschenlampe</German>
|
<German>Militärtaschenlampe</German>
|
||||||
@@ -3410,6 +3434,10 @@
|
|||||||
<French>Lampe torche (Mil.)</French>
|
<French>Lampe torche (Mil.)</French>
|
||||||
<Czech>Baterka (Vojenská)</Czech>
|
<Czech>Baterka (Vojenská)</Czech>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_NAME_6_BROKEN">
|
||||||
|
<English>Broken Flashlight (Military)</English>
|
||||||
|
<German>Kaputte Militärtaschenlampe</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_DESC_6">
|
<Key ID="STR_EQUIP_DESC_6">
|
||||||
<English>Military Red-light Battery-powered Flashlight<br/>Batteries: 2 x D-size</English>
|
<English>Military Red-light Battery-powered Flashlight<br/>Batteries: 2 x D-size</English>
|
||||||
<German>Militärische, batteriebetriebene Rotlichtlampe, benötigte Batterien: 2x R20/D</German>
|
<German>Militärische, batteriebetriebene Rotlichtlampe, benötigte Batterien: 2x R20/D</German>
|
||||||
@@ -3418,6 +3446,10 @@
|
|||||||
<French>Lampe torche militaire à piles, lumière rouge.<br/>Piles: 2 x Type D</French>
|
<French>Lampe torche militaire à piles, lumière rouge.<br/>Piles: 2 x Type D</French>
|
||||||
<Czech>Vojenská baterka s červeným světlem na baterie<br/>Baterie: 2xD</Czech>
|
<Czech>Vojenská baterka s červeným světlem na baterie<br/>Baterie: 2xD</Czech>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_DESC_6_BROKEN">
|
||||||
|
<English>A broken military Red-light that must be repaired.</English>
|
||||||
|
<German>Eine kaputte militärische, batteriebetriebene Rotlichtlampe, welche repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_NAME_7">
|
<Key ID="STR_EQUIP_NAME_7">
|
||||||
<English>Bandage</English>
|
<English>Bandage</English>
|
||||||
<German>Verbandszeug</German>
|
<German>Verbandszeug</German>
|
||||||
@@ -4521,6 +4553,10 @@
|
|||||||
<Czech>Mačeta</Czech>
|
<Czech>Mačeta</Czech>
|
||||||
<French>Machette</French>
|
<French>Machette</French>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_NAME_MACHETE_BROKEN">
|
||||||
|
<English>Broken Machete</English>
|
||||||
|
<German>Kaputte Machete</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_DESC_MACHETE">
|
<Key ID="STR_EQUIP_DESC_MACHETE">
|
||||||
<English>An agricultural tool turned into a weapon, the Machete may be less versatile than the common hatchet, but it packs a punch.</English>
|
<English>An agricultural tool turned into a weapon, the Machete may be less versatile than the common hatchet, but it packs a punch.</English>
|
||||||
<Russian>Сельскохозяйственный инструмент, превращенный в оружие. Не такой универсальный, как топор, но весьма мощный.</Russian>
|
<Russian>Сельскохозяйственный инструмент, превращенный в оружие. Не такой универсальный, как топор, но весьма мощный.</Russian>
|
||||||
@@ -4529,6 +4565,10 @@
|
|||||||
<French>Un outil agricole qui peut être utilisé comme une arme. La machette est moins versatile que la hache mais plus tranchante.</French>
|
<French>Un outil agricole qui peut être utilisé comme une arme. La machette est moins versatile que la hache mais plus tranchante.</French>
|
||||||
<German>Ein ursprünglich in der Landwirtschaft verwendetes Werkzeug mit langer Klinge, das auch als Waffe verwendet werden kann. Ungeeignet zum Holzfällen.</German>
|
<German>Ein ursprünglich in der Landwirtschaft verwendetes Werkzeug mit langer Klinge, das auch als Waffe verwendet werden kann. Ungeeignet zum Holzfällen.</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_DESC_MACHETE_BROKEN">
|
||||||
|
<English>Broken machete that must be reparied.</English>
|
||||||
|
<German>Eine kaputte Machete, welche repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_NAME_BASEBALLBAT">
|
<Key ID="STR_EQUIP_NAME_BASEBALLBAT">
|
||||||
<English>Baseball Bat</English>
|
<English>Baseball Bat</English>
|
||||||
<Russian>Бейсбольная бита</Russian>
|
<Russian>Бейсбольная бита</Russian>
|
||||||
@@ -6355,6 +6395,10 @@
|
|||||||
<German>Angel</German>
|
<German>Angel</German>
|
||||||
<Dutch>Vishengel</Dutch>
|
<Dutch>Vishengel</Dutch>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_ITEM_NAME_FISHINGPOLEBROKEN">
|
||||||
|
<English>Broken Fishing Pole</English>
|
||||||
|
<German>Kaputte Angel</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_ITEM_DESC_FISHINGPOLE">
|
<Key ID="STR_ITEM_DESC_FISHINGPOLE">
|
||||||
<English>This carbon fiber rod may be old but she still works like a charm.</English>
|
<English>This carbon fiber rod may be old but she still works like a charm.</English>
|
||||||
<Russian>Эта карбоновая палка хоть и выглядит старой, но работает как надо.</Russian>
|
<Russian>Эта карбоновая палка хоть и выглядит старой, но работает как надо.</Russian>
|
||||||
@@ -6364,6 +6408,10 @@
|
|||||||
<German>Die Carbon-Angelrute mag alt aussehen, funktioniert aber noch tadellos.</German>
|
<German>Die Carbon-Angelrute mag alt aussehen, funktioniert aber noch tadellos.</German>
|
||||||
<Dutch>Dit carbonnen hengeltje is al oud, maar werkt nog prima!</Dutch>
|
<Dutch>Dit carbonnen hengeltje is al oud, maar werkt nog prima!</Dutch>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_ITEM_DESC_FISHINGPOLE_BROKEN">
|
||||||
|
<English>A broken fishing pole that must be repaired.</English>
|
||||||
|
<German>Eine kaputte Angelrute, welche repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_ITEM_NAME_CAMONET">
|
<Key ID="STR_ITEM_NAME_CAMONET">
|
||||||
<English>CamoNet</English>
|
<English>CamoNet</English>
|
||||||
<Russian>Камуфляжная сеть</Russian>
|
<Russian>Камуфляжная сеть</Russian>
|
||||||
@@ -15272,6 +15320,10 @@
|
|||||||
<French>Kit de Reproduction de Clés</French>
|
<French>Kit de Reproduction de Clés</French>
|
||||||
<Czech>Sada klíčů</Czech>
|
<Czech>Sada klíčů</Czech>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_KEYKIT_BROKEN">
|
||||||
|
<English>Broken Keymakers kit</English>
|
||||||
|
<German>Kaputtes Schlüsselmacher Kit</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_KEYKIT_DESC">
|
<Key ID="STR_EQUIP_KEYKIT_DESC">
|
||||||
<English>Kit including the tools required to smelt, mold and shape keys.</English>
|
<English>Kit including the tools required to smelt, mold and shape keys.</English>
|
||||||
<German>Ein Kit zum Schmelzen und Formen von Schlüsseln.</German>
|
<German>Ein Kit zum Schmelzen und Formen von Schlüsseln.</German>
|
||||||
@@ -15281,6 +15333,10 @@
|
|||||||
<French>Ce kit inclut tous les outils nécessaires à fondre, modeler et découper des clés.</French>
|
<French>Ce kit inclut tous les outils nécessaires à fondre, modeler et découper des clés.</French>
|
||||||
<Czech>Sada obsahující nástroje potřebné k vytvoření klíčů.</Czech>
|
<Czech>Sada obsahující nástroje potřebné k vytvoření klíčů.</Czech>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_KEYKIT_BROKEN_DESC">
|
||||||
|
<English>A broken kit to make key that must be repaired.</English>
|
||||||
|
<German>Ein kaputtes Kit zum Schmelzen und Formen von Schlüsseln, welches repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_SLEDGE_DESC">
|
<Key ID="STR_EQUIP_SLEDGE_DESC">
|
||||||
<English>A tool with a large, flat head attached to a handle. The head is typically made of metal. The sledgehammer can apply more force than other hammers.</English>
|
<English>A tool with a large, flat head attached to a handle. The head is typically made of metal. The sledgehammer can apply more force than other hammers.</English>
|
||||||
<German>Ein Vorschlaghammer ist ein aus einem Hammerkopf (typischerweise aus geschmiedetem Stahl) und einem Stiel bestehendes Handwerkzeug. Der Vorschlaghammer kann mit höheren Schlagkräften als andere Hämmer genutzt werden.</German>
|
<German>Ein Vorschlaghammer ist ein aus einem Hammerkopf (typischerweise aus geschmiedetem Stahl) und einem Stiel bestehendes Handwerkzeug. Der Vorschlaghammer kann mit höheren Schlagkräften als andere Hämmer genutzt werden.</German>
|
||||||
@@ -23014,10 +23070,18 @@
|
|||||||
<English>Portable Solder</English>
|
<English>Portable Solder</English>
|
||||||
<German>Tragbarer Lötkolben</German>
|
<German>Tragbarer Lötkolben</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_SOLDER_BROKEN">
|
||||||
|
<English>Broken Portable Solder</English>
|
||||||
|
<German>Kaputter Tragbarer Lötkolben</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_SOLDER_DESC">
|
<Key ID="STR_EQUIP_SOLDER_DESC">
|
||||||
<English>Soldering tool used for repairing broken equipment and items.</English>
|
<English>Soldering tool used for repairing broken equipment and items.</English>
|
||||||
<German>Ein tragbarer Lötkolben, um beschädigte Gegenstände und Ausrüstung zu reparieren.</German>
|
<German>Ein tragbarer Lötkolben, um beschädigte Gegenstände und Ausrüstung zu reparieren.</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_SOLDER_BROKEN_DESC">
|
||||||
|
<English>Broken soldering tool that must be reparied.</English>
|
||||||
|
<German>Ein kaputter tragbarer Lötkolben, welcher repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_BROKEN_RADIO">
|
<Key ID="STR_EQUIP_BROKEN_RADIO">
|
||||||
<English>Broken Radio</English>
|
<English>Broken Radio</English>
|
||||||
<German>Beschädigtes Funkgerät</German>
|
<German>Beschädigtes Funkgerät</German>
|
||||||
@@ -23046,33 +23110,65 @@
|
|||||||
<English>Pilot Mask</English>
|
<English>Pilot Mask</English>
|
||||||
<German>Pilotenmaske</German>
|
<German>Pilotenmaske</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_PILOT_MASK_BROKEN">
|
||||||
|
<English>Broken Pilot Mask</English>
|
||||||
|
<German>Kaputte Pilotenmaske</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_PILOT_MASK_DESC">
|
<Key ID="STR_EQUIP_PILOT_MASK_DESC">
|
||||||
<English>A wearable pilot mask.</English>
|
<English>A wearable pilot mask.</English>
|
||||||
<German>Eine tragbare Pilotenmaske.</German>
|
<German>Eine tragbare Pilotenmaske.</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_PILOT_MASK_BROKEN_DESC">
|
||||||
|
<English>A wearable pilot mask that must be repaired.</English>
|
||||||
|
<German>Eine tragbare Pilotenmaske, welche repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_GAS_MASK1">
|
<Key ID="STR_EQUIP_GAS_MASK1">
|
||||||
<English>Gas Mask 4A1</English>
|
<English>Gas Mask 4A1</English>
|
||||||
<German>Gasmaske 4A1</German>
|
<German>Gasmaske 4A1</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_GAS_MASK1_BROKEN">
|
||||||
|
<English>Broken Gas Mask 4A1</English>
|
||||||
|
<German>Kaputte Gasmaske 4A1</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_GAS_MASK1_DESC">
|
<Key ID="STR_EQUIP_GAS_MASK1_DESC">
|
||||||
<English>Gas Mask 4A1 used by civilians.</English>
|
<English>Gas Mask 4A1 used by civilians.</English>
|
||||||
<German>Gasmaske 4A1 für die Zivilbevölkerung.</German>
|
<German>Gasmaske 4A1 für die Zivilbevölkerung.</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_GAS_MASK1_BROKEN_DESC">
|
||||||
|
<English>A broken Gas Mask 4A1 that must be repaired.</English>
|
||||||
|
<German>Eine kaputte Gasmaske 4A1, welche repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_GAS_MASK2">
|
<Key ID="STR_EQUIP_GAS_MASK2">
|
||||||
<English>Gas Mask S10 NBC</English>
|
<English>Gas Mask S10 NBC</English>
|
||||||
<German>Gasmaske S10 NBC</German>
|
<German>Gasmaske S10 NBC</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_GAS_MASK2_BROKEN">
|
||||||
|
<English>Broken Gas Mask S10 NBC</English>
|
||||||
|
<German>Kaputte Gasmaske S10 NBC</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_GAS_MASK2_DESC">
|
<Key ID="STR_EQUIP_GAS_MASK2_DESC">
|
||||||
<English>Gas Mask S10 NBC used by the military.</English>
|
<English>Gas Mask S10 NBC used by the military.</English>
|
||||||
<German>Gasmaske S10 NBC für das Militär.</German>
|
<German>Gasmaske S10 NBC für das Militär.</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_GAS_MASK2_BROKEN_DESC">
|
||||||
|
<English>A broken Gas Mask S10 NBC that must be repaired.</English>
|
||||||
|
<German>Eine kaputte Gasmaske S10 NBC, welche repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_APSI">
|
<Key ID="STR_EQUIP_APSI">
|
||||||
<English>APSI</English>
|
<English>APSI</English>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_APSI_BROKEN">
|
||||||
|
<English>Broken APSI</English>
|
||||||
|
<English>Beschädigtes APSI</English>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EQUIP_APSI_DESC">
|
<Key ID="STR_EQUIP_APSI_DESC">
|
||||||
<English>APSI (Anti PSI) device, which full purpose is yet unknown.</English>
|
<English>APSI (Anti PSI) device, which full purpose is yet unknown.</English>
|
||||||
<German>APSI (Anti PSI) Emitter, dessen vollständige Funktion noch unbekannt ist.</German>
|
<German>APSI (Anti PSI) Emitter, dessen vollständige Funktion noch unbekannt ist.</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EQUIP_APSI_BROKEN_DESC">
|
||||||
|
<English>Broken APSI (Anti PSI) device, that must be repaired.</English>
|
||||||
|
<German>Kaputter APSI (Anti PSI) Emitter, welcher repariert werden muss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EPOCH_SNAP_TUTORIAL_DISABLE">
|
<Key ID="STR_EPOCH_SNAP_TUTORIAL_DISABLE">
|
||||||
<English>Disabled:</English>
|
<English>Disabled:</English>
|
||||||
<German>Deaktiviert:</German>
|
<German>Deaktiviert:</German>
|
||||||
|
|||||||
Reference in New Issue
Block a user