Make UI toggleable between three options

Admin can choose vanilla, classic epoch or classic epoch dark.

dayz_hungerThirst was replaced with dayz_NutritionSystem
This commit is contained in:
ebaydayz
2016-03-29 19:54:19 -04:00
parent 71b975b05e
commit 91f9b3e33b
122 changed files with 977 additions and 1165 deletions

View File

@@ -1,58 +1,57 @@
#include "Configs\basicDefines.hpp"
#include "Configs\CfgNonAIVehicles.hpp"
#include "Configs\CfgNonAIVehicles.hpp" //Axeman lights
class CfgPatches {
class dayz_code {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {
"map_eu",
//dayz_anim references all CA addons
"dayz_anim",
//dayz addons
"dayz",
"dayz_buildings",
"dayz_communityassets",
"dayz_communityweapons",
"dayz_equip",
"dayz_sfx",
"dayz_vehicles",
"dayz_weapons",
"community_crossbow",
//shacktac addons
"st_bunnyhop",
"st_collision",
"st_evasive",
//Extra Epoch Addons
"asc_eu_lights",
"gnt_c185",
"usec_ch53"
};
};
class DZ_DebriefingRemoved
class CfgPatches
{
class dayz_code
{
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"CAUI"};
requiredAddons[] =
{
"map_eu",
//dayz_anim references all CA addons
"dayz_anim",
//dayz addons
"dayz",
"dayz_buildings",
"dayz_communityassets",
"dayz_communityweapons",
"dayz_equip",
"dayz_sfx",
"dayz_vehicles",
"dayz_weapons",
"community_crossbow",
//shacktac addons
"st_bunnyhop",
"st_collision",
"st_evasive",
//Extra Epoch Addons
"asc_eu_lights",
"gnt_c185",
"usec_ch53"
};
};
};
class CfgMods
{
class DayZ
{
dir = "@DayZ_Epoch";
dir = "DayZ_Epoch";
name = "DayZ Epoch";
picture = "z\addons\dayz_code\gui\loadingscreen.paa";
hidePicture = 0;
hideName = 0;
action = "http://www.dayzepoch.com";
version = "1.0.6";
hiveVersion = 0.96; //0.93
hiveVersion = 0.96;
//requiredAddons[] = {"Chernarus"}; // No need to load for other maps
};
};