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Make UI toggleable between three options
Admin can choose vanilla, classic epoch or classic epoch dark. dayz_hungerThirst was replaced with dayz_NutritionSystem
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@@ -6,7 +6,7 @@ _isOk = count (_location isFlatEmpty [0.5,0,0,4,0,false,player]) > 0;
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if (_isOk) then {
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_dir = getDir player;
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_classname = "Land_Fire";
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[1,1] call dayz_HungerThirst;
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["Working",0,[20,40,15,0]] call dayz_NutritionSystem;
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player playActionNow "Medic";
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uiSleep 6;
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dayz_hasFire = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
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