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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-21 07:30:48 +03:00
Add Barrett MRAD, Sten MK
Thx @helion4
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@@ -168,6 +168,7 @@ class CfgWeapons
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#include "Rifles\TMP.hpp"
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#include "Rifles\UMP.hpp"
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#include "Rifles\P90.hpp"
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#include "Rifles\Sten.hpp"
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class M16A2;
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class M16A2GL;
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@@ -204,6 +205,7 @@ class CfgWeapons
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#include "Rifles\M4SPR.hpp"
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#include "Rifles\M200CheyTac.hpp"
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#include "Rifles\WA2000.hpp"
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#include "Rifles\BarrettMRAD.hpp"
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/* PISTOLS */
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67
SQF/dayz_code/Configs/CfgWeapons/Rifles/BarrettMRAD.hpp
Normal file
67
SQF/dayz_code/Configs/CfgWeapons/Rifles/BarrettMRAD.hpp
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@@ -0,0 +1,67 @@
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class Barrett_MRAD_Iron_DZ: m107
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{
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scope = public;
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type = WeaponSlotPrimary;
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canlock = 0;
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autoFire = 0;
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displayname = $STR_DZ_WPN_BARETT_MRAD_IRON_NAME;
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descriptionShort = $STR_DZ_WPN_BARETT_MRAD_DESC;
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model = "\z\addons\dayz_epoch_w\mrad\h4_mrad.p3d";
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picture = "\z\addons\dayz_epoch_w\mrad\data\W_mrad_CA.paa";
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handAnim[] = {"OFP2_ManSkeleton","\Ca\weapons_E\Data\Anim\M107b.rtm"};
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magazines[] = {10Rnd_86x70_MRAD};
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modelOptics = "-";
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optics = false;
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class OpticsModes
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{
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class Ironsights
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{
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opticsID = 1;
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useModelOptics = false;
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opticsFlare = false;
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opticsDisablePeripherialVision = false;
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opticsZoomMin = 0.25;
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opticsZoomMax = 1.1;
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opticsZoomInit = 0.5;
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distanceZoomMin = 100;
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distanceZoomMax = 100;
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memoryPointCamera = "eye";
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visionMode[] = {};
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opticsPPEffects[] = {};
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cameraDir = "";
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};
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};
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class Attachments
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{
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Attachment_CCO = "Barrett_MRAD_CCO_DZ";
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};
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};
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class Barrett_MRAD_CCO_DZ: Barrett_MRAD_Iron_DZ
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{
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displayname = $STR_DZ_WPN_BARETT_MRAD_CCO_NAME;
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model = "\z\addons\dayz_epoch_w\mrad\h4_mrad_aim.p3d";
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class Attachments {};
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class ItemActions
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{
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class RemoveCCO
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{
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text = $STR_DZ_ATT_CCO_RMVE;
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script = "; ['Attachment_CCO',_id,'Barrett_MRAD_Iron_DZ'] call player_removeAttachment";
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};
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};
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};
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class Barrett_MRAD_Sniper_DZ: m107
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{
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scope = public;
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type = WeaponSlotPrimary;
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canlock = 0;
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autoFire = 0;
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magazines[] = {10Rnd_86x70_MRAD};
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displayname = $STR_DZ_WPN_BARETT_MRAD_SNIPER_NAME;
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descriptionShort = $STR_DZ_WPN_BARETT_MRAD_DESC;
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model = "\z\addons\dayz_epoch_w\mrad\h4_mrad.p3d";
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picture = "\z\addons\dayz_epoch_w\mrad\data\W_mrad_CA.paa";
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};
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@@ -43,7 +43,6 @@ class L115A3_Base : Rifle
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maxRange = 1500;
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maxRangeProbab = 0.05;
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};
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/// type = WeaponSlotPrimary + WeaponSlotSecondary;
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};
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class L115A3_DZ : L115A3_Base
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39
SQF/dayz_code/Configs/CfgWeapons/Rifles/Sten.hpp
Normal file
39
SQF/dayz_code/Configs/CfgWeapons/Rifles/Sten.hpp
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@@ -0,0 +1,39 @@
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class Sten_MK_DZ: MP5A5
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{
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scope = public;
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model = "z\addons\dayz_epoch_w\sten\h4_sten.p3d";
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displayName = $STR_DZ_WPN_STEN_MK_NAME;
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picture = "\z\addons\dayz_epoch_w\sten\data\W_sten_CA.paa";
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magazines[] = {32Rnd_9x19_STEN};
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descriptionShort = $STR_DZ_WPN_STEN_MK_DESC;
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UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
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fireLightDuration = 0.000;
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fireLightIntensity = 0.000;
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drySound[] = {"Ca\sounds\Weapons\rifles\dry",db-50,1,10};
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reloadMagazineSound[] = {"ca\sounds\weapons\rifles\reload-m16-3",db-25,1,25};
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distanceZoomMin = 50;
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distanceZoomMax = 50;
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handAnim[] ={"OFP2_ManSkeleton","\Ca\weapons\data\Anim\HKMP5.rtm"};
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hiddenSelections[] = {"camo"};
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hiddenSelectionsTextures[] = {"\addons\dayz_epoch_w\sten\data\dze_sten_01_co.paa"};
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modes[] = {FullAuto};
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class FullAuto : Mode_FullAuto
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{
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begin1[] = {"ca\sounds\weapons\rifles\Bizon_single1", db5, 1,1000};
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begin2[] = {"ca\sounds\weapons\rifles\Bizon_single2", db5, 1,1000};
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soundBegin[] = {begin1,0.5, begin2,0.5};
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soundContinuous = 0;
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reloadTime = 0.1;
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ffCount = 1;
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recoil = "recoil_auto_primary_1outof10";
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recoilProne = "recoil_auto_primary_prone_1outof10";
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aiRateOfFire = 0.001;
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dispersion = 0.003; //0.007;
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minRange = 0;
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minRangeProbab = 0.20;
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midRange = 7;
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midRangeProbab = 0.7;
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maxRange = 15;
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maxRangeProbab = 0.05;
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};
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};
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