Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Rifles/Sten.hpp
A Man 8ebfba083e Add Barrett MRAD, Sten MK
Thx @helion4
2020-04-15 13:39:59 +02:00

39 lines
1.3 KiB
C++

class Sten_MK_DZ: MP5A5
{
scope = public;
model = "z\addons\dayz_epoch_w\sten\h4_sten.p3d";
displayName = $STR_DZ_WPN_STEN_MK_NAME;
picture = "\z\addons\dayz_epoch_w\sten\data\W_sten_CA.paa";
magazines[] = {32Rnd_9x19_STEN};
descriptionShort = $STR_DZ_WPN_STEN_MK_DESC;
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
fireLightDuration = 0.000;
fireLightIntensity = 0.000;
drySound[] = {"Ca\sounds\Weapons\rifles\dry",db-50,1,10};
reloadMagazineSound[] = {"ca\sounds\weapons\rifles\reload-m16-3",db-25,1,25};
distanceZoomMin = 50;
distanceZoomMax = 50;
handAnim[] ={"OFP2_ManSkeleton","\Ca\weapons\data\Anim\HKMP5.rtm"};
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = {"\addons\dayz_epoch_w\sten\data\dze_sten_01_co.paa"};
modes[] = {FullAuto};
class FullAuto : Mode_FullAuto
{
begin1[] = {"ca\sounds\weapons\rifles\Bizon_single1", db5, 1,1000};
begin2[] = {"ca\sounds\weapons\rifles\Bizon_single2", db5, 1,1000};
soundBegin[] = {begin1,0.5, begin2,0.5};
soundContinuous = 0;
reloadTime = 0.1;
ffCount = 1;
recoil = "recoil_auto_primary_1outof10";
recoilProne = "recoil_auto_primary_prone_1outof10";
aiRateOfFire = 0.001;
dispersion = 0.003; //0.007;
minRange = 0;
minRangeProbab = 0.20;
midRange = 7;
midRangeProbab = 0.7;
maxRange = 15;
maxRangeProbab = 0.05;
};
};