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Fix dayz_lastSave variable again
Continuation of bca17aa.
This variable is set in player_forceSave and uses diag_tickTime.
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/f8c88502e85ba9b2070d313b8d25a6e2a6fb8332
https://github.com/DayZMod/DayZ/commit/98af0ed8b936ea112de563f282f8177c8c1fb4cc
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@@ -604,7 +604,7 @@ if (!isDedicated) then {
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dayz_disVisual = 0;
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dayz_firedCooldown = 0;
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dayz_damageCounter = time;
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dayz_lastSave = time;
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dayz_lastSave = diag_tickTime;
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dayz_isSwimming = true;
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dayz_currentDay = 0;
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dayz_hasLight = false;
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