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fixes part 2
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@@ -22,12 +22,8 @@ R3F_TIRED_FNCT_Voile_Noir = {
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};
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};
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R3F_TIRED_FNCT_WarnBeforeBlackout = {
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[player,0.1] call fnc_usec_damageUnconscious;
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cutText ["You are over burdened.", "PLAIN DOWN"];
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};
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R3F_TIRED_FNCT_DoBlackVanish = {
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[player,0.1] call fnc_usec_damageUnconscious;
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cutText ["You are over burdened.", "PLAIN DOWN"];
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cutText ["You are overburdened.", "PLAIN DOWN"];
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};
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