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small loot spawns
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@@ -36,14 +36,14 @@ _positionsSmall = [] + getArray (_config >> "lootPosSmall");
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_iPos = _obj modelToWorld _x;
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_nearBy = nearestObjects [_iPos, ["ReammoBox","WeaponHolder","WeaponHolderBase"], 1];
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if (count _nearBy == 0) then {
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_index = dayz_CBLBase find _type;
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_index = dayzE_CBLSBase find _type;
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//diag_log format["Found %2 at index: %1", _index,_type];
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_weights = dayz_CBLChances select _index;
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_weights = dayzE_CBLSChances select _index;
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_cntWeights = count _weights;
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_index = floor(random _cntWeights);
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_index = _weights select _index;
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_itemType = _itemTypes select _index;
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[_itemType select 0, _itemType select 1 , _iPos, 0.0] call spawn_loot_small;
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[_itemType select 0, _itemType select 1 , _iPos, 0.0] call spawn_loot_small;
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_obj setVariable ["created",(DateToNumber date),true];
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};
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};
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