small loot spawns

This commit is contained in:
Zac Surplice
2013-10-06 09:53:08 +11:00
parent a86568934e
commit 8ae2fbb588
2 changed files with 45 additions and 4 deletions

View File

@@ -36,14 +36,14 @@ _positionsSmall = [] + getArray (_config >> "lootPosSmall");
_iPos = _obj modelToWorld _x;
_nearBy = nearestObjects [_iPos, ["ReammoBox","WeaponHolder","WeaponHolderBase"], 1];
if (count _nearBy == 0) then {
_index = dayz_CBLBase find _type;
_index = dayzE_CBLSBase find _type;
//diag_log format["Found %2 at index: %1", _index,_type];
_weights = dayz_CBLChances select _index;
_weights = dayzE_CBLSChances select _index;
_cntWeights = count _weights;
_index = floor(random _cntWeights);
_index = _weights select _index;
_itemType = _itemTypes select _index;
[_itemType select 0, _itemType select 1 , _iPos, 0.0] call spawn_loot_small;
[_itemType select 0, _itemType select 1 , _iPos, 0.0] call spawn_loot_small;
_obj setVariable ["created",(DateToNumber date),true];
};
};

View File

@@ -2,11 +2,13 @@ private["_cfgCount","_config","_i","_itemChances","_itemCount","_weighted","_j",
dayz_CBLChances = [];
dayz_CBLBase = [];
dayzE_CBLSChances = [];
dayzE_CBLSBase = [];
_config = configFile >> "CfgBuildingLoot";
for "_i" from 0 to ((count _config) - 1) do {
_classname = toLower(configName (_config select _i));
_itemChances = [] + getArray (_config >> _classname >> "ItemChance");
_itemChancesSmall = [] + getArray (_config >> _classname >> "ItemChanceSmall");
_itemCount = count _itemChances;
if (_itemCount > 0) then {
if (dayz_CBLBase find _classname < 0) then {
@@ -26,6 +28,27 @@ for "_i" from 0 to ((count _config) - 1) do {
dayz_CBLChances set [count dayz_CBLChances, [0]];
dayz_CBLBase set [count dayz_CBLBase, _classname];
};
_itemChancesSmall = [] + getArray (_config >> _classname >> "ItemChanceSmall");
_itemCountSmall = count _itemChancesSmall;
if (_itemCountSmall > 0) then {
if (dayzE_CBLSBase find _classname < 0) then {
_weighted = [];
_j = 0;
for "_l" from 0 to ((count _itemChancesSmall) - 1) do {
_weight = round ((_itemChancesSmall select _l) * 100);
for "_k" from 0 to _weight - 1 do {
_weighted set [_j + _k, _l];
};
_j = _j + _weight;
};
dayzE_CBLSChances set [count dayzE_CBLSChances, _weighted];
dayzE_CBLSBase set [count dayzE_CBLSBase, _classname];
};
} else {
dayzE_CBLSChances set [count dayzE_CBLSChances, [0]];
dayzE_CBLSBase set [count dayzE_CBLSBase, _classname];
};
};
dayz_CLChances = [];
@@ -46,6 +69,24 @@ for "_i" from 0 to ((count (_config)) - 1) do {
dayz_CLChances set [count dayz_CLChances, _weighted];
};
dayzE_CLSChances = [];
dayzE_CLSBase = [];
_config = configFile >> "cfgLootSmall";
for "_i" from 0 to ((count (_config)) - 1) do {
_itemChances = (getArray (_config select _i)) select 1;
_weighted = [];
_j = 0;
for "_l" from 0 to ((count _itemChances) - 1) do {
_weight = round ((_itemChances select _l) * 100);
for "_k" from 0 to _weight - 1 do {
_weighted set [_j + _k, _l];
};
_j = _j + _weight;
};
dayzE_CLSBase set [count dayzE_CLSBase, configName (_config select _i)];
dayzE_CLSChances set [count dayzE_CLSChances, _weighted];
};
private["_i","_type","_config","_canZombie","_canLoot"];
dayz_ZombieBuildings = [];
dayz_LootBuildings = [];