remove sigisolda part 2

This commit is contained in:
[VB]AWOL
2013-10-21 16:53:39 -05:00
parent e78a792a62
commit 8a08a70c1c
7 changed files with 2 additions and 718 deletions

View File

@@ -16,7 +16,6 @@ Included Custom Addons
--------------------------
* AutoGyro - by CSJ http://www.armaholic.com/page.php?id=2359
* Taxi by [GLT]Myke http://www.armaholic.com/page.php?id=12289
* Sigisolda by Gnat http://www.armaholic.com/page.php?id=13417
* SUV Colors by Python.au http://www.armaholic.com/page.php?id=17176
* R3F Realism by http://www.team-r3f.org/
* Modern Civilian vehicles by vilas http://www.armaholic.com/page.php?id=17447

View File

@@ -438,16 +438,6 @@ if (true) then
_this setPos [14623.005, 18862.242, -1.0889961];
};
_vehicle_103 = objNull;
if (true) then
{
_this = createVehicle ["sigisolda2", [14951.536, 18601.258, -0.20687616], [], 0, "CAN_COLLIDE"];
_vehicle_103 = _this;
_this setDir -45.983616;
_this setVehicleLock "LOCKED";
_this setPos [14951.536, 18601.258, -0.20687616];
};
_unit_33 = objNull;
if (true) then
{

View File

@@ -846,17 +846,6 @@ if (true) then
_this setPos [4051.4163, 11673.271, 0.00012207031];
};
_vehicle_379 = objNull;
if (true) then
{
_this = createVehicle ["sigisolda6", [10158.258, 1686.7931, 0.0062988698], [], 0, "CAN_COLLIDE"];
_vehicle_379 = _this;
_this setDir -80.566795;
_this setVehicleArmor 0.44294706;
_this setVehicleLock "LOCKED";
_this setPos [10158.258, 1686.7931, 0.0062988698];
};
_unit_73 = objNull;
if (true) then
{

View File

@@ -304,16 +304,6 @@ if (true) then
_this setPos [4026.8149, 2897.3687, 5.9127808e-005];
};
_vehicle_253 = objNull;
if (true) then
{
_this = createVehicle ["sigisolda6", [3994.8784, 2758.1152, 0.21266335], [], 0, "CAN_COLLIDE"];
_vehicle_253 = _this;
_this setDir -50.014053;
_this setVehicleLock "LOCKED";
_this setPos [3994.8784, 2758.1152, 0.21266335];
};
_vehicle_255 = objNull;
if (true) then
{

View File

@@ -7,8 +7,7 @@ class _prefix_0
{
"oz_is_objects",
"usec_rig_a",
"osshdy",
"sigisolda"
"osshdy"
};
};
};
@@ -578,18 +577,6 @@ class _vehicle_101
PARENT="";
};
};
class _vehicle_103
{
objectType="vehicle";
class Arguments
{
POSITION="[14951.536, 18601.258, -0.20687616]";
TYPE="sigisolda2";
AZIMUT="-45.983616";
LOCK="LOCKED";
PARENT="";
};
};
class _unit_33
{
objectType="unit";

View File

@@ -3,7 +3,7 @@ class _prefix_0
objectType="prefix";
class Arguments
{
ADDON="sigisolda";
ADDON="";
};
};
class _center_0
@@ -464,18 +464,6 @@ class _vehicle_243
PARENT="";
};
};
class _vehicle_253
{
objectType="vehicle";
class Arguments
{
POSITION="[3994.8784, 2758.1152, 0.21266335]";
TYPE="sigisolda6";
AZIMUT="-50.014053";
LOCK="LOCKED";
PARENT="";
};
};
class _vehicle_255
{
objectType="vehicle";

View File

@@ -1,659 +0,0 @@
activateAddons [
"sigisolda"
];
activateAddons ["sigisolda"];
initAmbientLife;
_this = createCenter west;
_center_0 = _this;
_group_0 = createGroup _center_0;
_vehicle_92 = objNull;
if (true) then
{
_this = createVehicle ["CDF_WarfareBVehicleServicePoint", [4025.6907, 2908.1194, 5.1498413e-005], [], 0, "CAN_COLLIDE"];
_vehicle_92 = _this;
_this setDir 258.08118;
_this setPos [4025.6907, 2908.1194, 5.1498413e-005];
};
_vehicle_102 = objNull;
if (true) then
{
_this = createVehicle ["LADAWreck", [4012.5, 2916.2891, 0.00010299683], [], 0, "CAN_COLLIDE"];
_vehicle_102 = _this;
_this setDir 197.64871;
_this setPos [4012.5, 2916.2891, 0.00010299683];
};
_vehicle_104 = objNull;
if (true) then
{
_this = createVehicle ["Land_Misc_Well_C_EP1", [4021.4529, 2896.2212, 0.0003490448], [], 0, "CAN_COLLIDE"];
_vehicle_104 = _this;
_this setDir 217.9931;
_this setPos [4021.4529, 2896.2212, 0.0003490448];
};
_vehicle_109 = objNull;
if (true) then
{
_this = createVehicle ["Land_bags_EP1", [4012.4514, 2889.9351, -5.3405762e-005], [], 0, "CAN_COLLIDE"];
_vehicle_109 = _this;
_this setDir 217.9931;
_this setPos [4012.4514, 2889.9351, -5.3405762e-005];
};
_vehicle_110 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4014.3674, 2895.147, 0.00026893616], [], 0, "CAN_COLLIDE"];
_vehicle_110 = _this;
_this setDir 217.9931;
_this setPos [4014.3674, 2895.147, 0.00026893616];
};
_vehicle_119 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4015.436, 2888.7407, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_119 = _this;
_this setDir 121.70435;
_this setPos [4015.436, 2888.7407, -1.5258789e-005];
};
_vehicle_121 = objNull;
if (true) then
{
_this = createVehicle ["Land_Campfire", [4050.1423, 2874.9639, -4.7683716e-005], [], 0, "CAN_COLLIDE"];
_vehicle_121 = _this;
_this setDir 220.05432;
_this setPos [4050.1423, 2874.9639, -4.7683716e-005];
};
_vehicle_122 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_EP1", [4012.9688, 2890.4353, -5.1498413e-005], [], 0, "CAN_COLLIDE"];
_vehicle_122 = _this;
_this setDir 261.60434;
_this setPos [4012.9688, 2890.4353, -5.1498413e-005];
};
_vehicle_131 = objNull;
if (true) then
{
_this = createVehicle ["Land_Barrel_water", [4012.0623, 2891.2166, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_131 = _this;
_this setDir 217.9931;
_this setPos [4012.0623, 2891.2166, 1.1444092e-005];
};
_vehicle_137 = objNull;
if (true) then
{
_this = createVehicle ["Land_stand_small_EP1", [4015.7219, 2893.5242, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_137 = _this;
_this setDir 259.97235;
_this setPos [4015.7219, 2893.5242, -1.1444092e-005];
};
_vehicle_142 = objNull;
if (true) then
{
_this = createVehicle ["Land_Crates_stack_EP1", [4011.8152, 2894.2056, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
_vehicle_142 = _this;
_this setDir 169.90182;
_this setPos [4011.8152, 2894.2056, -2.6702881e-005];
};
_vehicle_146 = objNull;
if (true) then
{
_this = createVehicle ["Gunrack2", [4027.1052, 2889.6902, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_146 = _this;
_this setDir 384.36307;
_this setPos [4027.1052, 2889.6902, -3.8146973e-006];
};
_vehicle_151 = objNull;
if (true) then
{
_this = createVehicle ["Land_stand_meat_EP1", [4012.54, 2892.9128, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_151 = _this;
_this setDir 259.97116;
_this setPos [4012.54, 2892.9128, 1.9073486e-006];
};
_vehicle_153 = objNull;
if (true) then
{
_this = createVehicle ["Land_transport_crates_EP1", [4029.2156, 2887.863, -1.335144e-005], [], 0, "CAN_COLLIDE"];
_vehicle_153 = _this;
_this setDir 161.36229;
_this setPos [4029.2156, 2887.863, -1.335144e-005];
};
_vehicle_157 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [4030.0212, 2894.5513, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
_vehicle_157 = _this;
_this setDir 275.12604;
_this setPos [4030.0212, 2894.5513, -2.6702881e-005];
};
_vehicle_158 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4028.688, 2895.6108, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_158 = _this;
_this setDir 275.12604;
_this setPos [4028.688, 2895.6108, 9.5367432e-006];
};
_vehicle_159 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [4030.3958, 2892.7344, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_159 = _this;
_this setDir 275.12604;
_this setPos [4030.3958, 2892.7344, 5.7220459e-006];
};
_vehicle_165 = objNull;
if (true) then
{
_this = createVehicle ["Gunrack1", [4028.3096, 2889.3672, 3.2424927e-005], [], 0, "CAN_COLLIDE"];
_vehicle_165 = _this;
_this setDir 425.41;
_this setPos [4028.3096, 2889.3672, 3.2424927e-005];
};
_vehicle_169 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4024.6101, 2890.2097, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_169 = _this;
_this setDir 305.57144;
_this setPos [4024.6101, 2890.2097, -1.9073486e-005];
};
_vehicle_170 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4026.1899, 2889.1526, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_170 = _this;
_this setDir 140.21655;
_this setPos [4026.1899, 2889.1526, 1.9073486e-006];
};
_vehicle_172 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4026.8833, 2894.4133, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_172 = _this;
_this setDir 290.23499;
_this setPos [4026.8833, 2894.4133, -1.5258789e-005];
};
_vehicle_175 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4028.4377, 2893.2314, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_vehicle_175 = _this;
_this setDir 150.9807;
_this setPos [4028.4377, 2893.2314, 1.7166138e-005];
};
_vehicle_178 = objNull;
if (true) then
{
_this = createVehicle ["Land_GuardShed", [4017.2102, 2885.5955, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_vehicle_178 = _this;
_this setDir 208.17784;
_this setPos [4017.2102, 2885.5955, 4.5776367e-005];
};
_vehicle_187 = objNull;
if (true) then
{
_this = createVehicle ["Axe_woodblock", [4012.8875, 2897.125, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_187 = _this;
_this setDir 400.72034;
_this setPos [4012.8875, 2897.125, 1.1444092e-005];
};
_vehicle_188 = objNull;
if (true) then
{
_this = createVehicle ["Pile_of_wood", [4011.3523, 2898.5742, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_188 = _this;
_this setDir 356.23578;
_this setPos [4011.3523, 2898.5742, 2.2888184e-005];
};
_vehicle_195 = objNull;
if (true) then
{
_this = createVehicle ["Land_Crates_EP1", [4022.4785, 2889.937, -2.0980835e-005], [], 0, "CAN_COLLIDE"];
_vehicle_195 = _this;
_this setDir 106.6861;
_this setPos [4022.4785, 2889.937, -2.0980835e-005];
};
_vehicle_196 = objNull;
if (true) then
{
_this = createVehicle ["WoodChair", [4016.345, 2885.5608, 6.8664551e-005], [], 0, "CAN_COLLIDE"];
_vehicle_196 = _this;
_this setDir 238.8746;
_this setPos [4016.345, 2885.5608, 6.8664551e-005];
};
_vehicle_197 = objNull;
if (true) then
{
_this = createVehicle ["Land_Water_pipe_EP1", [4017.0591, 2885.23, -1.7166138e-005], [], 0, "CAN_COLLIDE"];
_vehicle_197 = _this;
_this setDir 122.34731;
_this setPos [4017.0591, 2885.23, -1.7166138e-005];
};
_this = createCenter civilian;
_center_1 = _this;
_group_1 = createGroup _center_1;
_unit_15 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker4", [4014.1775, 2917.584, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_15 = _this;
_this setDir 114.73703;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_23 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Functionary1", [4025.5176, 2889.5044, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_23 = _this;
_this setDir 308.4227;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_25 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen2", [4027.6382, 2894.0718, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_25 = _this;
_this setDir 275.81802;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_26 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Worker01_EP1", [4021.2134, 2913.4302], [], 0, "CAN_COLLIDE"];
_unit_26 = _this;
_this setDir 249.54565;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_vehicle_207 = objNull;
if (true) then
{
_this = createVehicle ["Land_transport_crates_EP1", [4026.9253, 2886.9719, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
_vehicle_207 = _this;
_this setDir 249.20943;
_this setPos [4026.9253, 2886.9719, 2.8610229e-005];
};
_vehicle_220 = objNull;
if (true) then
{
_this = createVehicle ["Desk", [4014.3704, 2903.3914, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_220 = _this;
_this setDir 269.05447;
_this setPos [4014.3704, 2903.3914, 7.6293945e-006];
};
_vehicle_221 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4012.9309, 2903.5608, 4.0054321e-005], [], 0, "CAN_COLLIDE"];
_vehicle_221 = _this;
_this setDir 307.32248;
_this setPos [4012.9309, 2903.5608, 4.0054321e-005];
};
_vehicle_226 = objNull;
if (true) then
{
_this = createVehicle ["Land_Canister_EP1", [4020.908, 2914.3606, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_vehicle_226 = _this;
_this setDir 490.82101;
_this setPos [4020.908, 2914.3606, 2.0980835e-005];
};
_vehicle_236 = objNull;
if (true) then
{
_this = createVehicle ["Land_tires_EP1", [4014.2007, 2918.908, 4.3869019e-005], [], 0, "CAN_COLLIDE"];
_vehicle_236 = _this;
_this setDir 301.07266;
_this setPos [4014.2007, 2918.908, 4.3869019e-005];
};
_vehicle_243 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [4026.8149, 2897.3687, 5.9127808e-005], [], 0, "CAN_COLLIDE"];
_vehicle_243 = _this;
_this setDir 264.90128;
_this setPos [4026.8149, 2897.3687, 5.9127808e-005];
};
_vehicle_253 = objNull;
if (true) then
{
_this = createVehicle ["sigisolda6", [3994.8784, 2758.1152, 0.21266335], [], 0, "CAN_COLLIDE"];
_vehicle_253 = _this;
_this setDir -50.014053;
_this setVehicleLock "LOCKED";
_this setPos [3994.8784, 2758.1152, 0.21266335];
};
_vehicle_255 = objNull;
if (true) then
{
_this = createVehicle ["Land_Misc_Cargo2E_EP1", [3939.6763, 2879.4685, -8.8691711e-005], [], 0, "CAN_COLLIDE"];
_vehicle_255 = _this;
_this setPos [3939.6763, 2879.4685, -8.8691711e-005];
};
_vehicle_256 = objNull;
if (true) then
{
_this = createVehicle ["Misc_Cargo1B_military", [3957.731, 2867.2271, 0.0001912117], [], 0, "CAN_COLLIDE"];
_vehicle_256 = _this;
_this setDir -39.256943;
_this setPos [3957.731, 2867.2271, 0.0001912117];
};
_vehicle_257 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [3933.9258, 2885.6702, 6.9856644e-005], [], 0, "CAN_COLLIDE"];
_vehicle_257 = _this;
_this setPos [3933.9258, 2885.6702, 6.9856644e-005];
};
_unit_32 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Villager3", [3934.5122, 2881.8413, -1.6212463e-005], [], 0, "CAN_COLLIDE"];
_unit_32 = _this;
_this setDir -96.868843;
_this setVehicleInit "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_37 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Profiteer2", [4022.9927, 2906.688, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_37 = _this;
_this setDir 617.87714;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_vehicle_260 = objNull;
if (true) then
{
_this = createVehicle ["USMC_WarfareBContructionSite", [3985.821, 2811.6047, 2.5510788e-005], [], 0, "CAN_COLLIDE"];
_vehicle_260 = _this;
_this setPos [3985.821, 2811.6047, 2.5510788e-005];
};
_vehicle_261 = objNull;
if (true) then
{
_this = createVehicle ["VaultStorageLocked", [4012.2109, 2902.4836, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_261 = _this;
_this setDir 242.3795;
_this setPos [4012.2109, 2902.4836, -1.1444092e-005];
};
_unit_40 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Doctor", [4016.8032, 2886.1382, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_40 = _this;
_this setDir 31.899685;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_41 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen4", [4013.5317, 2903.1396, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_41 = _this;
_this setDir 457.09665;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_vehicle_279 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [4016.8569, 2918.5476, -5.531311e-005], [], 0, "CAN_COLLIDE"];
_vehicle_279 = _this;
_this setDir 217.9931;
_this setPos [4016.8569, 2918.5476, -5.531311e-005];
};
_vehicle_280 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4025.7297, 2892.1794, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_vehicle_280 = _this;
_this setDir 238.901;
_this setPos [4025.7297, 2892.1794, 4.5776367e-005];
};
_vehicle_282 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4019.0789, 2919.3271, 6.6757202e-005], [], 0, "CAN_COLLIDE"];
_vehicle_282 = _this;
_this setDir 302.39758;
_this setPos [4019.0789, 2919.3271, 6.6757202e-005];
};
_vehicle_288 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4013.6316, 2901.5859, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_288 = _this;
_this setDir 402.96042;
_this setPos [4013.6316, 2901.5859, -1.9073486e-005];
};
_vehicle_289 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4019.8628, 2887.5583, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_289 = _this;
_this setDir 77.329292;
_this setPos [4019.8628, 2887.5583, -1.9073486e-005];
};
_vehicle_291 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4019.9651, 2886.2117], [], 0, "CAN_COLLIDE"];
_vehicle_291 = _this;
_this setDir 94.467751;
_this setPos [4019.9651, 2886.2117];
};
_vehicle_294 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4019.6707, 2884.948, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_294 = _this;
_this setDir 114.13088;
_this setPos [4019.6707, 2884.948, 1.1444092e-005];
};
_vehicle_297 = objNull;
if (true) then
{
_this = createVehicle ["Park_bench1", [4016.2471, 2883.8225, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_297 = _this;
_this setDir 207.8909;
_this setPos [4016.2471, 2883.8225, 2.2888184e-005];
};
_unit_54 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander4", [4014.8953, 2893.4402, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_54 = _this;
_this setDir 426.29398;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (true) then {_group_1 selectLeader _this;};
};
_vehicle_299 = objNull;
if (true) then
{
_this = createVehicle ["RoadBarrier_long", [4029.3474, 2898.0195, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
_vehicle_299 = _this;
_this setDir 401.93991;
_this setPos [4029.3474, 2898.0195, 5.7220459e-005];
};
_unit_55 = objNull;
if (true) then
{
_this = _group_0 createUnit ["BAF_Soldier_AA_W", [4022.1843, 2891.9211], [], 0, "CAN_COLLIDE"];
_unit_55 = _this;
_this setDir 217.9931;
_this setUnitAbility 0.60000002;
if (true) then {_group_0 selectLeader _this;};
if (true) then {selectPlayer _this;};
};
_vehicle_307 = objNull;
if (true) then
{
_this = createVehicle ["ACamp", [4047.0884, 2870.7549, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_307 = _this;
_this setDir 124.35175;
_this setPos [4047.0884, 2870.7549, 1.9073486e-005];
};
_vehicle_308 = objNull;
if (true) then
{
_this = createVehicle ["ACamp_EP1", [4054.0229, 2871.2859, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_vehicle_308 = _this;
_this setDir 46.300552;
_this setPos [4054.0229, 2871.2859, 1.7166138e-005];
};
_vehicle_309 = objNull;
if (true) then
{
_this = createVehicle ["Land_A_tent", [4047.5942, 2878.866, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_vehicle_309 = _this;
_this setDir 31.747168;
_this setPos [4047.5942, 2878.866, 4.5776367e-005];
};
_vehicle_312 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4052.3337, 2874.3765], [], 0, "CAN_COLLIDE"];
_vehicle_312 = _this;
_this setDir 90.478432;
_this setPos [4052.3337, 2874.3765];
};
_vehicle_318 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock", [4010.7776, 2905.321, 3.2424927e-005], [], 0, "CAN_COLLIDE"];
_vehicle_318 = _this;
_this setDir 90.798332;
_this setPos [4010.7776, 2905.321, 3.2424927e-005];
};
_vehicle_320 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock", [4010.6704, 2909.3513, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_320 = _this;
_this setDir 90.978882;
_this setPos [4010.6704, 2909.3513, 3.0517578e-005];
};
_vehicle_322 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock", [4010.7295, 2913.8123, 8.392334e-005], [], 0, "CAN_COLLIDE"];
_vehicle_322 = _this;
_this setDir 91.328293;
_this setPos [4010.7295, 2913.8123, 8.392334e-005];
};
_vehicle_324 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [4010.54, 2900.9888, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_324 = _this;
_this setDir 91.165634;
_this setPos [4010.54, 2900.9888, 9.5367432e-006];
};
_vehicle_325 = objNull;
if (true) then
{
_this = createVehicle ["Fort_StoneWall_EP1", [4022.833, 2882.9778, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
_vehicle_325 = _this;
_this setDir -17.04833;
_this setPos [4022.833, 2882.9778, 5.3405762e-005];
};
_vehicle_335 = objNull;
if (true) then
{
_this = createVehicle ["T72Wreck", [4022.6077, 2917.0369, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_335 = _this;
_this setDir -19.630575;
_this setPos [4022.6077, 2917.0369, 3.8146973e-006];
};
processInitCommands;
runInitScript;
finishMissionInit;