cleanup of unused code

This commit is contained in:
[VB]AWOL
2013-07-27 12:29:38 -05:00
parent 7bd3ad51b6
commit 894561c74e

View File

@@ -2,16 +2,6 @@ private["_handle","_body","_cursor","_delMe"];
while {true} do {
_handle = [] spawn player_animalCheck;
waitUntil{scriptDone _handle};
/*
//check fly objects
{
_body = _x getVariable["body",objNull];
if (isNull _body) then {
dayz_flyMonitor = dayz_flyMonitor - [_x];
deleteVehicle _x;
};
} forEach dayz_flyMonitor;
*/
//check monitored buildings
_cursor = 0;
@@ -30,25 +20,7 @@ while {true} do {
if (_delMe) then {
dayz_buildingMonitor = dayz_buildingMonitor - ["DEL"];
};
/*
//check bodies
_cursor = 0;
_delMe = false;
{
private["_bPos","_isNoone"];
_bPos = getPosATL _x;
_isNoone = {isPlayer _x} count (_bPos nearEntities ["Man",50]) == 0;
if (_isNoone) then {
deleteVehicle _x;
dayz_bodyMonitor set [_cursor,"DEL"];
_delMe = true;
};
_cursor = _cursor + 1;
} forEach dayz_bodyMonitor;
if (_delMe) then {
dayz_bodyMonitor = dayz_bodyMonitor - ["DEL"];
};
*/
//Check if new day
_day = round(360 * (dateToNumber date));
if(dayz_currentDay != _day) then {