Update Lada

This commit is contained in:
AirwavesMan
2020-08-17 16:45:40 +02:00
parent e1c6bd9579
commit 893d11caf4
2 changed files with 585 additions and 386 deletions

View File

@@ -1,7 +1,7 @@
class Lada1;
class Lada1_DZE: Lada1 {
scope = 2;
displayname = $STR_VEH_NAME_LADA_WHITE;
displayname = "$STR_VEH_NAME_LADA_WHITE";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
@@ -24,176 +24,23 @@ class Lada1_DZE: Lada1 {
supplyRadius = 1.5;
class Upgrades {
ItemORP[] = {"Lada1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class Lada2;
class Lada2_DZE: Lada2 {
scope = 2;
displayname = $STR_VEH_NAME_LADA_RED;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
armor = 20;
damageResistance = 0.01511;
fuelCapacity = 50;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
supplyRadius = 1.5;
class Upgrades {
ItemORP[] = {"Lada2_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class LadaLM;
class LadaLM_DZE: LadaLM {
scope = 2;
displayname = $STR_VEH_NAME_LADA_POLICE;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
armor = 20;
damageResistance = 0.01511;
fuelCapacity = 50;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
supplyRadius = 1.5;
class Upgrades {
ItemORP[] = {"LadaLM_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemORP[] = {"Lada1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class Lada1_TK_CIV_EP1;
class Lada1_TK_CIV_EP1_DZE: Lada1_TK_CIV_EP1 {
scope = 2;
displayname = $STR_VEH_NAME_LADA_GREEN;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
armor = 20;
damageResistance = 0.01511;
fuelCapacity = 50;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
supplyRadius = 1.5;
class Upgrades {
ItemORP[] = {"Lada1_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class Lada2_TK_CIV_EP1;
class Lada2_TK_CIV_EP1_DZE: Lada2_TK_CIV_EP1 {
scope = 2;
displayname = $STR_VEH_NAME_LADA_HIPPY;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
armor = 20;
damageResistance = 0.01511;
fuelCapacity = 50;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
supplyRadius = 1.5;
class Upgrades {
ItemORP[] = {"Lada2_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
// Performance 1
class Lada1_DZE1: Lada1_DZE {
displayname = "$STR_VEH_NAME_LADA_WHITE+";
original = "Lada1_DZE";
maxspeed = 150; // max engine limit 125-130
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class Lada2_DZE1: Lada2_DZE {
original = "Lada2_DZE";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada2_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class LadaLM_DZE1: LadaLM_DZE {
original = "LadaLM_DZE";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"LadaLM_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1_DZE {
original = "Lada1_TK_CIV_EP1_DZE";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada1_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1_DZE {
original = "Lada2_TK_CIV_EP1_DZE";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada2_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
ItemAVE[] = {"Lada1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
// Armor 2
class Lada1_DZE2: Lada1_DZE1 {
displayname = "$STR_VEH_NAME_LADA_WHITE++";
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
@@ -209,298 +56,51 @@ class Lada1_DZE2: Lada1_DZE1 {
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine {
class HitEngine: HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class Lada2_DZE2: Lada2_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Lada2_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class LadaLM_DZE2: LadaLM_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"LadaLM_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Lada1_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Lada2_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
ItemLRK[] = {"Lada1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
// Cargo 3
class Lada1_DZE3: Lada1_DZE2 {
displayname = "$STR_VEH_NAME_LADA_WHITE+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class Lada2_DZE3: Lada2_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada2_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class LadaLM_DZE3: LadaLM_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"LadaLM_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada1_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada2_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
ItemTNK[] = {"Lada1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
// Fuel 4
class Lada1_DZE4: Lada1_DZE3 {
fuelCapacity = 150; // car 50
};
class Lada2_DZE4: Lada2_DZE3 {
fuelCapacity = 150; // car 50
};
class LadaLM_DZE4: LadaLM_DZE3 {
fuelCapacity = 150; // car 50
};
class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 {
fuelCapacity = 150; // car 50
};
class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 {
displayname = "$STR_VEH_NAME_LADA_WHITE";
fuelCapacity = 150; // car 50
};
class GLT_M300_LT;
class GLT_M300_LT_DZE : GLT_M300_LT {
displayname = $STR_VEH_NAME_LADA_YELLOW;
class Lada2;
class Lada2_DZE: Lada2 {
scope = 2;
displayname = "$STR_VEH_NAME_LADA_RED";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
@@ -509,5 +109,484 @@ class GLT_M300_LT_DZE : GLT_M300_LT {
armor = 20;
damageResistance = 0.01511;
fuelCapacity = 50;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
supplyRadius = 1.5;
class Upgrades {
ItemORP[] = {"Lada2_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class Lada2_DZE1: Lada2_DZE {
displayname = "$STR_VEH_NAME_LADA_RED+";
original = "Lada2_DZE";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada2_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class Lada2_DZE2: Lada2_DZE1 {
displayname = "$STR_VEH_NAME_LADA_RED++";
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"Lada2_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class Lada2_DZE3: Lada2_DZE2 {
displayname = "$STR_VEH_NAME_LADA_RED+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada2_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class Lada2_DZE4: Lada2_DZE3 {
displayname = "$STR_VEH_NAME_LADA_RED++++";
fuelCapacity = 150; // car 50
};
class LadaLM;
class LadaLM_DZE: LadaLM {
scope = 2;
displayname = "$STR_VEH_NAME_LADA_POLICE";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
armor = 20;
damageResistance = 0.01511;
fuelCapacity = 50;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
supplyRadius = 1.5;
class Upgrades {
ItemORP[] = {"LadaLM_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class LadaLM_DZE1: LadaLM_DZE {
displayname = "$STR_VEH_NAME_LADA_POLICE+";
original = "LadaLM_DZE";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"LadaLM_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class LadaLM_DZE2: LadaLM_DZE1 {
displayname = "$STR_VEH_NAME_LADA_POLICE++";
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"LadaLM_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class LadaLM_DZE3: LadaLM_DZE2 {
displayname = "$STR_VEH_NAME_LADA_POLICE+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"LadaLM_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class LadaLM_DZE4: LadaLM_DZE3 {
displayname = "$STR_VEH_NAME_LADA_POLICE++++";
fuelCapacity = 150; // car 50
};
class Lada1_TK_CIV_EP1;
class Lada1_TK_CIV_EP1_DZE: Lada1_TK_CIV_EP1 {
scope = 2;
displayname = "$STR_VEH_NAME_LADA_GREEN";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
armor = 20;
damageResistance = 0.01511;
fuelCapacity = 50;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
supplyRadius = 1.5;
class Upgrades {
ItemORP[] = {"Lada1_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1_DZE {
displayname = "$STR_VEH_NAME_LADA_GREEN+";
original = "Lada1_TK_CIV_EP1_DZE";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada1_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 {
displayname = "$STR_VEH_NAME_LADA_GREEN++";
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"Lada1_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 {
displayname = "$STR_VEH_NAME_LADA_GREEN+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada1_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 {
displayname = "$STR_VEH_NAME_LADA_GREEN++++";
fuelCapacity = 150; // car 50
};
class Lada2_TK_CIV_EP1;
class Lada2_TK_CIV_EP1_DZE: Lada2_TK_CIV_EP1 {
scope = 2;
displayname = "$STR_VEH_NAME_LADA_HIPPY";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
armor = 20;
damageResistance = 0.01511;
fuelCapacity = 50;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
supplyRadius = 1.5;
class Upgrades {
ItemORP[] = {"Lada2_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1_DZE {
displayname = "$STR_VEH_NAME_LADA_HIPPY+";
original = "Lada2_TK_CIV_EP1_DZE";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada2_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 {
displayname = "$STR_VEH_NAME_LADA_HIPPY++";
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"Lada2_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 {
displayname = "$STR_VEH_NAME_LADA_HIPPY+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada2_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 {
displayname = "$STR_VEH_NAME_LADA_HIPPY++++";
fuelCapacity = 150; // car 50
};
class GLT_M300_LT;
class GLT_M300_LT_DZE : GLT_M300_LT {
displayname = "$STR_VEH_NAME_LADA_YELLOW";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
armor = 20;
damageResistance = 0.01511;
fuelCapacity = 50;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
supplyRadius = 1.5;
class Upgrades {
ItemORP[] = {"GLT_M300_LT_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class GLT_M300_LT_DZE1: GLT_M300_LT_DZE {
displayname = "$STR_VEH_NAME_LADA_YELLOW+";
original = "GLT_M300_LT_DZE";
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"GLT_M300_LT_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class GLT_M300_LT_DZE2: GLT_M300_LT_DZE1 {
displayname = "$STR_VEH_NAME_LADA_YELLOW++";
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"GLT_M300_LT_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class GLT_M300_LT_DZE3: GLT_M300_LT_DZE2 {
displayname = "$STR_VEH_NAME_LADA_YELLOW+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"GLT_M300_LT_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class GLT_M300_LT_DZE4: GLT_M300_LT_DZE3 {
displayname = "$STR_VEH_NAME_LADA_YELLOW++++";
fuelCapacity = 150; // car 50
};

View File

@@ -8973,31 +8973,151 @@
<Russian>Лада (белая)</Russian>
<German>Lada (weiß)</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_WHITE+">
<English>Lada (white)+</English>
<Russian>Лада (белая)+</Russian>
<German>Lada (weiß)+</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_WHITE++">
<English>Lada (white)++</English>
<Russian>Лада (белая)++</Russian>
<German>Lada (weiß)++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_WHITE+++">
<English>Lada (white)+++</English>
<Russian>Лада (белая)+++</Russian>
<German>Lada (weiß)+++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_WHITE++++">
<English>Lada (white)++++</English>
<Russian>Лада (белая)++++</Russian>
<German>Lada (weiß)++++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_RED">
<English>Lada (red)</English>
<Russian>Лада (красная)</Russian>
<German>Lada (rot)</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_RED+">
<English>Lada (red)+</English>
<Russian>Лада (красная)+</Russian>
<German>Lada (rot)+</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_RED++">
<English>Lada (red)++</English>
<Russian>Лада (красная)++</Russian>
<German>Lada (rot)++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_RED+++">
<English>Lada (red)+++</English>
<Russian>Лада (красная)+++</Russian>
<German>Lada (rot)+++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_RED++++">
<English>Lada (red)++++</English>
<Russian>Лада (красная)++++</Russian>
<German>Lada (rot)++++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_POLICE">
<English>Lada Police</English>
<Russian>Лада Полиция</Russian>
<German>Lada Polizei</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_POLICE+">
<English>Lada Police+</English>
<Russian>Лада Полиция+</Russian>
<German>Lada Polizei+</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_POLICE++">
<English>Lada Police++</English>
<Russian>Лада Полиция++</Russian>
<German>Lada Polizei++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_POLICE+++">
<English>Lada Police+++</English>
<Russian>Лада Полиция+++</Russian>
<German>Lada Polizei+++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_POLICE++++">
<English>Lada Police++++</English>
<Russian>Лада Полиция++++</Russian>
<German>Lada Polizei++++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_GREEN">
<English>Lada (green)</English>
<Russian>Лада (зеленая)</Russian>
<German>Lada (grün)</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_GREEN+">
<English>Lada (green)+</English>
<Russian>Лада (зеленая)+</Russian>
<German>Lada (grün)+</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_GREEN++">
<English>Lada (green)++</English>
<Russian>Лада (зеленая)++</Russian>
<German>Lada (grün)++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_GREEN+++">
<English>Lada (green)+++</English>
<Russian>Лада (зеленая)+++</Russian>
<German>Lada (grün)+++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_GREEN++++">
<English>Lada (green)++++</English>
<Russian>Лада (зеленая)++++</Russian>
<German>Lada (grün)++++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_HIPPY">
<English>Lada (Hippy)</English>
<Russian>Лада (Хиппи)</Russian>
<German>Lada (Hippie)</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_HIPPY+">
<English>Lada (Hippy)+</English>
<Russian>Лада (Хиппи)+</Russian>
<German>Lada (Hippie)+</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_HIPPY++">
<English>Lada (Hippy)++</English>
<Russian>Лада (Хиппи)++</Russian>
<German>Lada (Hippie)++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_HIPPY+++">
<English>Lada (Hippy)+++</English>
<Russian>Лада (Хиппи)+++</Russian>
<German>Lada (Hippie)+++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_HIPPY++++">
<English>Lada (Hippy)++++</English>
<Russian>Лада (Хиппи)++++</Russian>
<German>Lada (Hippie)++++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_YELLOW">
<English>Lada (yellow)</English>
<Russian>Лада (желтая)</Russian>
<German>Lada (gelb)</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_YELLOW+">
<English>Lada (yellow)+</English>
<Russian>Лада (желтая)+</Russian>
<German>Lada (gelb)+</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_YELLOW++">
<English>Lada (yellow)++</English>
<Russian>Лада (желтая)++</Russian>
<German>Lada (gelb)++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_YELLOW+++">
<English>Lada (yellow)+++</English>
<Russian>Лада (желтая)+++</Russian>
<German>Lada (gelb)+++</German>
</Key>
<Key ID="STR_VEH_NAME_LADA_YELLOW++++">
<English>Lada (yellow)++++</English>
<Russian>Лада (желтая)++++</Russian>
<German>Lada (gelb)++++</German>
</Key>
<Key ID="STR_VEH_NAME_MILITARY_OFFROAD_RED">
<English>Military Offroad (red)</English>
<Russian>Военный внедорожник (красный)</Russian>