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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update Lada
This commit is contained in:
@@ -1,7 +1,7 @@
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class Lada1;
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class Lada1;
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class Lada1_DZE: Lada1 {
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class Lada1_DZE: Lada1 {
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scope = 2;
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scope = 2;
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displayname = $STR_VEH_NAME_LADA_WHITE;
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displayname = "$STR_VEH_NAME_LADA_WHITE";
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vehicleClass = "DayZ Epoch Vehicles";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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crew = "";
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typicalCargo[] = {};
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typicalCargo[] = {};
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@@ -24,368 +24,419 @@ class Lada1_DZE: Lada1 {
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supplyRadius = 1.5;
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supplyRadius = 1.5;
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class Upgrades {
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class Upgrades {
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ItemORP[] = {"Lada1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemORP[] = {"Lada1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class Lada2;
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class Lada2_DZE: Lada2 {
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scope = 2;
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displayname = $STR_VEH_NAME_LADA_RED;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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armor = 20;
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damageResistance = 0.01511;
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fuelCapacity = 50;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.5;
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class Upgrades {
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ItemORP[] = {"Lada2_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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class LadaLM;
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class LadaLM_DZE: LadaLM {
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scope = 2;
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displayname = $STR_VEH_NAME_LADA_POLICE;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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armor = 20;
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damageResistance = 0.01511;
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fuelCapacity = 50;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.5;
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class Upgrades {
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ItemORP[] = {"LadaLM_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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};
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};
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class Lada1_TK_CIV_EP1;
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class Lada1_TK_CIV_EP1_DZE: Lada1_TK_CIV_EP1 {
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scope = 2;
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displayname = $STR_VEH_NAME_LADA_GREEN;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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armor = 20;
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damageResistance = 0.01511;
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fuelCapacity = 50;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.5;
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class Upgrades {
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ItemORP[] = {"Lada1_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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class Lada2_TK_CIV_EP1;
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class Lada2_TK_CIV_EP1_DZE: Lada2_TK_CIV_EP1 {
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scope = 2;
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displayname = $STR_VEH_NAME_LADA_HIPPY;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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armor = 20;
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damageResistance = 0.01511;
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fuelCapacity = 50;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.5;
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class Upgrades {
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ItemORP[] = {"Lada2_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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// Performance 1
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class Lada1_DZE1: Lada1_DZE {
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class Lada1_DZE1: Lada1_DZE {
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displayname = "$STR_VEH_NAME_LADA_WHITE+";
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original = "Lada1_DZE";
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original = "Lada1_DZE";
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maxspeed = 150; // max engine limit 125-130
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maxspeed = 150; // max engine limit 125-130
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terrainCoef = 2.5;
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terrainCoef = 2.5;
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class Upgrades {
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class Upgrades {
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ItemAVE[] = {"Lada1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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ItemAVE[] = {"Lada1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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};
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};
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class Lada1_DZE2: Lada1_DZE1 {
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displayname = "$STR_VEH_NAME_LADA_WHITE++";
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"Lada1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class Lada1_DZE3: Lada1_DZE2 {
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displayname = "$STR_VEH_NAME_LADA_WHITE+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"Lada1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class Lada1_DZE4: Lada1_DZE3 {
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displayname = "$STR_VEH_NAME_LADA_WHITE";
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fuelCapacity = 150; // car 50
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};
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class Lada2;
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class Lada2_DZE: Lada2 {
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scope = 2;
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displayname = "$STR_VEH_NAME_LADA_RED";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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armor = 20;
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damageResistance = 0.01511;
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fuelCapacity = 50;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.5;
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class Upgrades {
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ItemORP[] = {"Lada2_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class Lada2_DZE1: Lada2_DZE {
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class Lada2_DZE1: Lada2_DZE {
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displayname = "$STR_VEH_NAME_LADA_RED+";
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original = "Lada2_DZE";
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original = "Lada2_DZE";
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maxspeed = 150; // car 100
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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terrainCoef = 2.5;
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class Upgrades {
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class Upgrades {
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ItemAVE[] = {"Lada2_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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ItemAVE[] = {"Lada2_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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};
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};
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class Lada2_DZE2: Lada2_DZE1 {
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displayname = "$STR_VEH_NAME_LADA_RED++";
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"Lada2_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class Lada2_DZE3: Lada2_DZE2 {
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displayname = "$STR_VEH_NAME_LADA_RED+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"Lada2_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class Lada2_DZE4: Lada2_DZE3 {
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displayname = "$STR_VEH_NAME_LADA_RED++++";
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fuelCapacity = 150; // car 50
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};
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class LadaLM;
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class LadaLM_DZE: LadaLM {
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scope = 2;
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displayname = "$STR_VEH_NAME_LADA_POLICE";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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armor = 20;
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damageResistance = 0.01511;
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fuelCapacity = 50;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.5;
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class Upgrades {
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ItemORP[] = {"LadaLM_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class LadaLM_DZE1: LadaLM_DZE {
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class LadaLM_DZE1: LadaLM_DZE {
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displayname = "$STR_VEH_NAME_LADA_POLICE+";
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original = "LadaLM_DZE";
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original = "LadaLM_DZE";
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maxspeed = 150; // car 100
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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terrainCoef = 2.5;
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class Upgrades {
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class Upgrades {
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ItemAVE[] = {"LadaLM_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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ItemAVE[] = {"LadaLM_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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};
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};
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class LadaLM_DZE2: LadaLM_DZE1 {
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displayname = "$STR_VEH_NAME_LADA_POLICE++";
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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||||||
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armor = 1;
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};
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||||||
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class HitGlass1: HitGlass1 {
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||||||
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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||||||
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armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemLRK[] = {"LadaLM_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class LadaLM_DZE3: LadaLM_DZE2 {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_POLICE+++";
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemTNK[] = {"LadaLM_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class LadaLM_DZE4: LadaLM_DZE3 {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_POLICE++++";
|
||||||
|
fuelCapacity = 150; // car 50
|
||||||
|
};
|
||||||
|
|
||||||
|
class Lada1_TK_CIV_EP1;
|
||||||
|
class Lada1_TK_CIV_EP1_DZE: Lada1_TK_CIV_EP1 {
|
||||||
|
scope = 2;
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_GREEN";
|
||||||
|
vehicleClass = "DayZ Epoch Vehicles";
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
class TransportMagazines {};
|
||||||
|
class TransportWeapons {};
|
||||||
|
armor = 20;
|
||||||
|
damageResistance = 0.01511;
|
||||||
|
fuelCapacity = 50;
|
||||||
|
class HitPoints;
|
||||||
|
class HitLFWheel;
|
||||||
|
class HitLBWheel;
|
||||||
|
class HitRFWheel;
|
||||||
|
class HitRBWheel;
|
||||||
|
class HitFuel;
|
||||||
|
class HitEngine;
|
||||||
|
class HitGlass1;
|
||||||
|
class HitGlass2;
|
||||||
|
class HitGlass3;
|
||||||
|
class HitGlass4;
|
||||||
|
supplyRadius = 1.5;
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemORP[] = {"Lada1_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1_DZE {
|
class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1_DZE {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_GREEN+";
|
||||||
original = "Lada1_TK_CIV_EP1_DZE";
|
original = "Lada1_TK_CIV_EP1_DZE";
|
||||||
maxspeed = 150; // car 100
|
maxspeed = 150; // car 100
|
||||||
terrainCoef = 2.5;
|
terrainCoef = 2.5;
|
||||||
|
|
||||||
class Upgrades {
|
class Upgrades {
|
||||||
ItemAVE[] = {"Lada1_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
ItemAVE[] = {"Lada1_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_GREEN++";
|
||||||
|
armor = 55; // car 20
|
||||||
|
damageResistance = 0.02099;
|
||||||
|
class HitPoints: HitPoints {
|
||||||
|
class HitLFWheel: HitLFWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel: HitFuel {
|
||||||
|
armor = 0.5;
|
||||||
|
};
|
||||||
|
class HitEngine: HitEngine {
|
||||||
|
armor = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemLRK[] = {"Lada1_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_GREEN+++";
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemTNK[] = {"Lada1_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_GREEN++++";
|
||||||
|
fuelCapacity = 150; // car 50
|
||||||
|
};
|
||||||
|
|
||||||
|
class Lada2_TK_CIV_EP1;
|
||||||
|
class Lada2_TK_CIV_EP1_DZE: Lada2_TK_CIV_EP1 {
|
||||||
|
scope = 2;
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_HIPPY";
|
||||||
|
vehicleClass = "DayZ Epoch Vehicles";
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
class TransportMagazines {};
|
||||||
|
class TransportWeapons {};
|
||||||
|
armor = 20;
|
||||||
|
damageResistance = 0.01511;
|
||||||
|
fuelCapacity = 50;
|
||||||
|
class HitPoints;
|
||||||
|
class HitLFWheel;
|
||||||
|
class HitLBWheel;
|
||||||
|
class HitRFWheel;
|
||||||
|
class HitRBWheel;
|
||||||
|
class HitFuel;
|
||||||
|
class HitEngine;
|
||||||
|
class HitGlass1;
|
||||||
|
class HitGlass2;
|
||||||
|
class HitGlass3;
|
||||||
|
class HitGlass4;
|
||||||
|
supplyRadius = 1.5;
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemORP[] = {"Lada2_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1_DZE {
|
class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1_DZE {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_HIPPY+";
|
||||||
original = "Lada2_TK_CIV_EP1_DZE";
|
original = "Lada2_TK_CIV_EP1_DZE";
|
||||||
maxspeed = 150; // car 100
|
maxspeed = 150; // car 100
|
||||||
terrainCoef = 2.5;
|
terrainCoef = 2.5;
|
||||||
|
|
||||||
class Upgrades {
|
class Upgrades {
|
||||||
ItemAVE[] = {"Lada2_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
ItemAVE[] = {"Lada2_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
// Armor 2
|
|
||||||
class Lada1_DZE2: Lada1_DZE1 {
|
|
||||||
armor = 55; // car 20
|
|
||||||
damageResistance = 0.02099;
|
|
||||||
class HitPoints: HitPoints {
|
|
||||||
class HitLFWheel: HitLFWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitLBWheel: HitLBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitRFWheel: HitRFWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitRBWheel: HitRBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitFuel {
|
|
||||||
armor = 0.28;
|
|
||||||
material = -1;
|
|
||||||
name = "palivo";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitEngine {
|
|
||||||
armor = 1;
|
|
||||||
material = -1;
|
|
||||||
name = "motor";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitGlass1: HitGlass1 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass2: HitGlass2 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass3: HitGlass3 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass4: HitGlass4 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class Lada2_DZE2: Lada2_DZE1 {
|
|
||||||
armor = 55; // car 20
|
|
||||||
damageResistance = 0.02099;
|
|
||||||
class HitPoints: HitPoints {
|
|
||||||
class HitLFWheel: HitLFWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitLBWheel: HitLBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitRFWheel: HitRFWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitRBWheel: HitRBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitFuel {
|
|
||||||
armor = 0.28;
|
|
||||||
material = -1;
|
|
||||||
name = "palivo";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitEngine {
|
|
||||||
armor = 1;
|
|
||||||
material = -1;
|
|
||||||
name = "motor";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitGlass1: HitGlass1 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass2: HitGlass2 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass3: HitGlass3 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass4: HitGlass4 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemLRK[] = {"Lada2_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class LadaLM_DZE2: LadaLM_DZE1 {
|
|
||||||
armor = 55; // car 20
|
|
||||||
damageResistance = 0.02099;
|
|
||||||
class HitPoints: HitPoints {
|
|
||||||
class HitLFWheel: HitLFWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitLBWheel: HitLBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitRFWheel: HitRFWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitRBWheel: HitRBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitFuel {
|
|
||||||
armor = 0.28;
|
|
||||||
material = -1;
|
|
||||||
name = "palivo";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitEngine {
|
|
||||||
armor = 1;
|
|
||||||
material = -1;
|
|
||||||
name = "motor";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitGlass1: HitGlass1 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass2: HitGlass2 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass3: HitGlass3 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass4: HitGlass4 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemLRK[] = {"LadaLM_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 {
|
|
||||||
armor = 55; // car 20
|
|
||||||
damageResistance = 0.02099;
|
|
||||||
class HitPoints: HitPoints {
|
|
||||||
class HitLFWheel: HitLFWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitLBWheel: HitLBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitRFWheel: HitRFWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitRBWheel: HitRBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitFuel {
|
|
||||||
armor = 0.28;
|
|
||||||
material = -1;
|
|
||||||
name = "palivo";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitEngine {
|
|
||||||
armor = 1;
|
|
||||||
material = -1;
|
|
||||||
name = "motor";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitGlass1: HitGlass1 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass2: HitGlass2 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass3: HitGlass3 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass4: HitGlass4 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemLRK[] = {"Lada1_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 {
|
class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_HIPPY++";
|
||||||
armor = 55; // car 20
|
armor = 55; // car 20
|
||||||
damageResistance = 0.02099;
|
damageResistance = 0.02099;
|
||||||
class HitPoints: HitPoints {
|
class HitPoints: HitPoints {
|
||||||
@@ -401,106 +452,50 @@ class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 {
|
|||||||
class HitRBWheel: HitRBWheel {
|
class HitRBWheel: HitRBWheel {
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitFuel {
|
class HitFuel: HitFuel {
|
||||||
armor = 0.28;
|
armor = 0.5;
|
||||||
material = -1;
|
|
||||||
name = "palivo";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
};
|
||||||
class HitEngine {
|
class HitEngine: HitEngine {
|
||||||
armor = 1;
|
armor = 1;
|
||||||
material = -1;
|
|
||||||
name = "motor";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
};
|
||||||
class HitGlass1: HitGlass1 {
|
class HitGlass1: HitGlass1 {
|
||||||
armor = 0.1;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitGlass2: HitGlass2 {
|
class HitGlass2: HitGlass2 {
|
||||||
armor = 0.1;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitGlass3: HitGlass3 {
|
class HitGlass3: HitGlass3 {
|
||||||
armor = 0.1;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitGlass4: HitGlass4 {
|
class HitGlass4: HitGlass4 {
|
||||||
armor = 0.1;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
class Upgrades {
|
class Upgrades {
|
||||||
ItemLRK[] = {"Lada2_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
ItemLRK[] = {"Lada2_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
// Cargo 3
|
|
||||||
class Lada1_DZE3: Lada1_DZE2 {
|
|
||||||
transportMaxWeapons = 20; // car 10
|
|
||||||
transportMaxMagazines = 100; // car 50
|
|
||||||
transportmaxbackpacks = 4; // car 2
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemTNK[] = {"Lada1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class Lada2_DZE3: Lada2_DZE2 {
|
|
||||||
transportMaxWeapons = 20; // car 10
|
|
||||||
transportMaxMagazines = 100; // car 50
|
|
||||||
transportmaxbackpacks = 4; // car 2
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemTNK[] = {"Lada2_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class LadaLM_DZE3: LadaLM_DZE2 {
|
|
||||||
transportMaxWeapons = 20; // car 10
|
|
||||||
transportMaxMagazines = 100; // car 50
|
|
||||||
transportmaxbackpacks = 4; // car 2
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemTNK[] = {"LadaLM_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 {
|
|
||||||
transportMaxWeapons = 20; // car 10
|
|
||||||
transportMaxMagazines = 100; // car 50
|
|
||||||
transportmaxbackpacks = 4; // car 2
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemTNK[] = {"Lada1_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 {
|
class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_HIPPY+++";
|
||||||
transportMaxWeapons = 20; // car 10
|
transportMaxWeapons = 20; // car 10
|
||||||
transportMaxMagazines = 100; // car 50
|
transportMaxMagazines = 100; // car 50
|
||||||
transportmaxbackpacks = 4; // car 2
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
|
||||||
class Upgrades {
|
class Upgrades {
|
||||||
ItemTNK[] = {"Lada2_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
ItemTNK[] = {"Lada2_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
// Fuel 4
|
|
||||||
class Lada1_DZE4: Lada1_DZE3 {
|
|
||||||
fuelCapacity = 150; // car 50
|
|
||||||
};
|
|
||||||
class Lada2_DZE4: Lada2_DZE3 {
|
|
||||||
fuelCapacity = 150; // car 50
|
|
||||||
};
|
|
||||||
class LadaLM_DZE4: LadaLM_DZE3 {
|
|
||||||
fuelCapacity = 150; // car 50
|
|
||||||
};
|
|
||||||
class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 {
|
|
||||||
fuelCapacity = 150; // car 50
|
|
||||||
};
|
|
||||||
class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 {
|
class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_HIPPY++++";
|
||||||
fuelCapacity = 150; // car 50
|
fuelCapacity = 150; // car 50
|
||||||
};
|
};
|
||||||
|
|
||||||
class GLT_M300_LT;
|
class GLT_M300_LT;
|
||||||
class GLT_M300_LT_DZE : GLT_M300_LT {
|
class GLT_M300_LT_DZE : GLT_M300_LT {
|
||||||
displayname = $STR_VEH_NAME_LADA_YELLOW;
|
displayname = "$STR_VEH_NAME_LADA_YELLOW";
|
||||||
vehicleClass = "DayZ Epoch Vehicles";
|
vehicleClass = "DayZ Epoch Vehicles";
|
||||||
crew = "";
|
crew = "";
|
||||||
typicalCargo[] = {};
|
typicalCargo[] = {};
|
||||||
@@ -509,5 +504,89 @@ class GLT_M300_LT_DZE : GLT_M300_LT {
|
|||||||
armor = 20;
|
armor = 20;
|
||||||
damageResistance = 0.01511;
|
damageResistance = 0.01511;
|
||||||
fuelCapacity = 50;
|
fuelCapacity = 50;
|
||||||
|
class HitPoints;
|
||||||
|
class HitLFWheel;
|
||||||
|
class HitLBWheel;
|
||||||
|
class HitRFWheel;
|
||||||
|
class HitRBWheel;
|
||||||
|
class HitFuel;
|
||||||
|
class HitEngine;
|
||||||
|
class HitGlass1;
|
||||||
|
class HitGlass2;
|
||||||
|
class HitGlass3;
|
||||||
|
class HitGlass4;
|
||||||
supplyRadius = 1.5;
|
supplyRadius = 1.5;
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemORP[] = {"GLT_M300_LT_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class GLT_M300_LT_DZE1: GLT_M300_LT_DZE {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_YELLOW+";
|
||||||
|
original = "GLT_M300_LT_DZE";
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemAVE[] = {"GLT_M300_LT_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class GLT_M300_LT_DZE2: GLT_M300_LT_DZE1 {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_YELLOW++";
|
||||||
|
armor = 55; // car 20
|
||||||
|
damageResistance = 0.02099;
|
||||||
|
class HitPoints: HitPoints {
|
||||||
|
class HitLFWheel: HitLFWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel: HitFuel {
|
||||||
|
armor = 0.5;
|
||||||
|
};
|
||||||
|
class HitEngine: HitEngine {
|
||||||
|
armor = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemLRK[] = {"GLT_M300_LT_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class GLT_M300_LT_DZE3: GLT_M300_LT_DZE2 {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_YELLOW+++";
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemTNK[] = {"GLT_M300_LT_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class GLT_M300_LT_DZE4: GLT_M300_LT_DZE3 {
|
||||||
|
displayname = "$STR_VEH_NAME_LADA_YELLOW++++";
|
||||||
|
fuelCapacity = 150; // car 50
|
||||||
};
|
};
|
||||||
@@ -8973,31 +8973,151 @@
|
|||||||
<Russian>Лада (белая)</Russian>
|
<Russian>Лада (белая)</Russian>
|
||||||
<German>Lada (weiß)</German>
|
<German>Lada (weiß)</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_WHITE+">
|
||||||
|
<English>Lada (white)+</English>
|
||||||
|
<Russian>Лада (белая)+</Russian>
|
||||||
|
<German>Lada (weiß)+</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_WHITE++">
|
||||||
|
<English>Lada (white)++</English>
|
||||||
|
<Russian>Лада (белая)++</Russian>
|
||||||
|
<German>Lada (weiß)++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_WHITE+++">
|
||||||
|
<English>Lada (white)+++</English>
|
||||||
|
<Russian>Лада (белая)+++</Russian>
|
||||||
|
<German>Lada (weiß)+++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_WHITE++++">
|
||||||
|
<English>Lada (white)++++</English>
|
||||||
|
<Russian>Лада (белая)++++</Russian>
|
||||||
|
<German>Lada (weiß)++++</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_VEH_NAME_LADA_RED">
|
<Key ID="STR_VEH_NAME_LADA_RED">
|
||||||
<English>Lada (red)</English>
|
<English>Lada (red)</English>
|
||||||
<Russian>Лада (красная)</Russian>
|
<Russian>Лада (красная)</Russian>
|
||||||
<German>Lada (rot)</German>
|
<German>Lada (rot)</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_RED+">
|
||||||
|
<English>Lada (red)+</English>
|
||||||
|
<Russian>Лада (красная)+</Russian>
|
||||||
|
<German>Lada (rot)+</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_RED++">
|
||||||
|
<English>Lada (red)++</English>
|
||||||
|
<Russian>Лада (красная)++</Russian>
|
||||||
|
<German>Lada (rot)++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_RED+++">
|
||||||
|
<English>Lada (red)+++</English>
|
||||||
|
<Russian>Лада (красная)+++</Russian>
|
||||||
|
<German>Lada (rot)+++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_RED++++">
|
||||||
|
<English>Lada (red)++++</English>
|
||||||
|
<Russian>Лада (красная)++++</Russian>
|
||||||
|
<German>Lada (rot)++++</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_VEH_NAME_LADA_POLICE">
|
<Key ID="STR_VEH_NAME_LADA_POLICE">
|
||||||
<English>Lada Police</English>
|
<English>Lada Police</English>
|
||||||
<Russian>Лада Полиция</Russian>
|
<Russian>Лада Полиция</Russian>
|
||||||
<German>Lada Polizei</German>
|
<German>Lada Polizei</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_POLICE+">
|
||||||
|
<English>Lada Police+</English>
|
||||||
|
<Russian>Лада Полиция+</Russian>
|
||||||
|
<German>Lada Polizei+</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_POLICE++">
|
||||||
|
<English>Lada Police++</English>
|
||||||
|
<Russian>Лада Полиция++</Russian>
|
||||||
|
<German>Lada Polizei++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_POLICE+++">
|
||||||
|
<English>Lada Police+++</English>
|
||||||
|
<Russian>Лада Полиция+++</Russian>
|
||||||
|
<German>Lada Polizei+++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_POLICE++++">
|
||||||
|
<English>Lada Police++++</English>
|
||||||
|
<Russian>Лада Полиция++++</Russian>
|
||||||
|
<German>Lada Polizei++++</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_VEH_NAME_LADA_GREEN">
|
<Key ID="STR_VEH_NAME_LADA_GREEN">
|
||||||
<English>Lada (green)</English>
|
<English>Lada (green)</English>
|
||||||
<Russian>Лада (зеленая)</Russian>
|
<Russian>Лада (зеленая)</Russian>
|
||||||
<German>Lada (grün)</German>
|
<German>Lada (grün)</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_GREEN+">
|
||||||
|
<English>Lada (green)+</English>
|
||||||
|
<Russian>Лада (зеленая)+</Russian>
|
||||||
|
<German>Lada (grün)+</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_GREEN++">
|
||||||
|
<English>Lada (green)++</English>
|
||||||
|
<Russian>Лада (зеленая)++</Russian>
|
||||||
|
<German>Lada (grün)++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_GREEN+++">
|
||||||
|
<English>Lada (green)+++</English>
|
||||||
|
<Russian>Лада (зеленая)+++</Russian>
|
||||||
|
<German>Lada (grün)+++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_GREEN++++">
|
||||||
|
<English>Lada (green)++++</English>
|
||||||
|
<Russian>Лада (зеленая)++++</Russian>
|
||||||
|
<German>Lada (grün)++++</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_VEH_NAME_LADA_HIPPY">
|
<Key ID="STR_VEH_NAME_LADA_HIPPY">
|
||||||
<English>Lada (Hippy)</English>
|
<English>Lada (Hippy)</English>
|
||||||
<Russian>Лада (Хиппи)</Russian>
|
<Russian>Лада (Хиппи)</Russian>
|
||||||
<German>Lada (Hippie)</German>
|
<German>Lada (Hippie)</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_HIPPY+">
|
||||||
|
<English>Lada (Hippy)+</English>
|
||||||
|
<Russian>Лада (Хиппи)+</Russian>
|
||||||
|
<German>Lada (Hippie)+</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_HIPPY++">
|
||||||
|
<English>Lada (Hippy)++</English>
|
||||||
|
<Russian>Лада (Хиппи)++</Russian>
|
||||||
|
<German>Lada (Hippie)++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_HIPPY+++">
|
||||||
|
<English>Lada (Hippy)+++</English>
|
||||||
|
<Russian>Лада (Хиппи)+++</Russian>
|
||||||
|
<German>Lada (Hippie)+++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_HIPPY++++">
|
||||||
|
<English>Lada (Hippy)++++</English>
|
||||||
|
<Russian>Лада (Хиппи)++++</Russian>
|
||||||
|
<German>Lada (Hippie)++++</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_VEH_NAME_LADA_YELLOW">
|
<Key ID="STR_VEH_NAME_LADA_YELLOW">
|
||||||
<English>Lada (yellow)</English>
|
<English>Lada (yellow)</English>
|
||||||
<Russian>Лада (желтая)</Russian>
|
<Russian>Лада (желтая)</Russian>
|
||||||
<German>Lada (gelb)</German>
|
<German>Lada (gelb)</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_YELLOW+">
|
||||||
|
<English>Lada (yellow)+</English>
|
||||||
|
<Russian>Лада (желтая)+</Russian>
|
||||||
|
<German>Lada (gelb)+</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_YELLOW++">
|
||||||
|
<English>Lada (yellow)++</English>
|
||||||
|
<Russian>Лада (желтая)++</Russian>
|
||||||
|
<German>Lada (gelb)++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_YELLOW+++">
|
||||||
|
<English>Lada (yellow)+++</English>
|
||||||
|
<Russian>Лада (желтая)+++</Russian>
|
||||||
|
<German>Lada (gelb)+++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_LADA_YELLOW++++">
|
||||||
|
<English>Lada (yellow)++++</English>
|
||||||
|
<Russian>Лада (желтая)++++</Russian>
|
||||||
|
<German>Lada (gelb)++++</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_VEH_NAME_MILITARY_OFFROAD_RED">
|
<Key ID="STR_VEH_NAME_MILITARY_OFFROAD_RED">
|
||||||
<English>Military Offroad (red)</English>
|
<English>Military Offroad (red)</English>
|
||||||
<Russian>Военный внедорожник (красный)</Russian>
|
<Russian>Военный внедорожник (красный)</Russian>
|
||||||
|
|||||||
Reference in New Issue
Block a user