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tie purchased vehicles or vaults access via ...
playeruid
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@@ -43,7 +43,7 @@ check_publishobject = {
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private["_allowed","_allowedObjects","_object"];
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_object = _this select 0;
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_allowedObjects = ["TentStorage", "Hedgehog_DZ", "Sandbag1_DZ","TrapBear","Wire_cat1"];
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_allowedObjects = ["TentStorage", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","TrapBear","Wire_cat1"];
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_noncombatitems = ["ThrownObjects", "RoadFlare", "ChemLight"];
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_allowed = false;
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