tie purchased vehicles or vaults access via ...

playeruid
This commit is contained in:
A Clark
2012-12-09 20:30:18 -06:00
parent d020ab3ff8
commit 8842939a7b
8 changed files with 65 additions and 134 deletions

View File

@@ -11,7 +11,7 @@ player playActionNow "Medic";
player removeAction s_player_packvault;
s_player_packvault = -1;
if(_ownerID == dayz_characterID) then {
if(_ownerID == dayz_playerUID) then {
_alreadyPacking = _obj getVariable["packing",0];
if (_alreadyPacking == 1) exitWith {cutText ["That vault is already being packed." , "PLAIN DOWN"]};