mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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Merge branch 'Feature/1109'
Conflicts: SQF/dayz_code/Configs/CfgBuildingLoot/CfgBuildingLoot.hpp SQF/dayz_code/Configs/CfgBuildingLoot/CfgLootSmall.hpp SQF/dayz_code/Configs/CfgBuildingLoot/cfgLoot.hpp
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1,585 +1,272 @@
|
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class CfgLootSmall {
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trash[] = {
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{
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"TrashTinCan",
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"TrashJackDaniels",
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"ItemSodaEmpty",
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"ItemTrashToiletpaper",
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"ItemTrashRazor"
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||||
},
|
||||
{
|
||||
0.5,
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||||
0.05,
|
||||
0.25,
|
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0.10,
|
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0.1
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}
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{"TrashTinCan",0.5}
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,{"TrashJackDaniels",0.05}
|
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,{"ItemSodaEmpty",0.25}
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,{"ItemTrashToiletpaper",0.1}
|
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,{"ItemTrashRazor",0.1}
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};
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civilian[] = {
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{
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"FoodCanUnlabeled",
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"TrashJackDaniels",
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"ItemSodaEmpty",
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"ItemSodaCoke",
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"ItemSodaPepsi",
|
||||
"FoodCanBakedBeans",
|
||||
"FoodCanSardines",
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||||
"FoodCanFrankBeans",
|
||||
"FoodCanPasta",
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"8Rnd_9x18_Makarov",
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"7Rnd_45ACP_1911",
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"2Rnd_shotgun_74Slug",
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"2Rnd_shotgun_74Pellets",
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"ItemBandage",
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"ItemPainkiller",
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"FoodBioMeat",
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||||
"8Rnd_9x18_MakarovSD"
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||||
},
|
||||
{
|
||||
0.07,
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||||
0.09,
|
||||
0.09,
|
||||
0.1,
|
||||
0.09,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.07,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.06,
|
||||
0.06,
|
||||
0.01,
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||||
0.01
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}
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{"FoodCanUnlabeled",0.07}
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,{"TrashJackDaniels",0.09}
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,{"ItemSodaEmpty",0.09}
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,{"ItemSodaCoke",0.1}
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,{"ItemSodaPepsi",0.09}
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,{"FoodCanBakedBeans",0.05}
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,{"FoodCanSardines",0.05}
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,{"FoodCanFrankBeans",0.05}
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,{"FoodCanPasta",0.05}
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,{"8Rnd_9x18_Makarov",0.07}
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,{"7Rnd_45ACP_1911",0.05}
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,{"2Rnd_shotgun_74Slug",0.05}
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,{"2Rnd_shotgun_74Pellets",0.05}
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,{"ItemBandage",0.06}
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,{"ItemPainkiller",0.06}
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,{"FoodBioMeat",0.01}
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,{"8Rnd_9x18_MakarovSD",0.01}
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};
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office2[] = {
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{
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"FoodCanUnlabeled",
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"TrashJackDaniels",
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"ItemSodaEmpty",
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"ItemSodaCoke",
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"ItemSodaPepsi",
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"FoodCanBakedBeans",
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"FoodCanSardines",
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"FoodCanFrankBeans",
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"FoodCanPasta",
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"8Rnd_9x18_Makarov",
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"7Rnd_45ACP_1911",
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"2Rnd_shotgun_74Slug",
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"2Rnd_shotgun_74Pellets",
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"ItemBandage",
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"ItemPainkiller",
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"FoodBioMeat",
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"8Rnd_9x18_MakarovSD"
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||||
},
|
||||
{
|
||||
0.07,
|
||||
0.09,
|
||||
0.09,
|
||||
0.09,
|
||||
0.09,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.07,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.06,
|
||||
0.06,
|
||||
0.01,
|
||||
0.01
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||||
}
|
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{"FoodCanUnlabeled",0.07}
|
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,{"TrashJackDaniels",0.09}
|
||||
,{"ItemSodaEmpty",0.09}
|
||||
,{"ItemSodaCoke",0.09}
|
||||
,{"ItemSodaPepsi",0.09}
|
||||
,{"FoodCanBakedBeans",0.05}
|
||||
,{"FoodCanSardines",0.05}
|
||||
,{"FoodCanFrankBeans",0.05}
|
||||
,{"FoodCanPasta",0.05}
|
||||
,{"8Rnd_9x18_Makarov",0.07}
|
||||
,{"7Rnd_45ACP_1911",0.05}
|
||||
,{"2Rnd_shotgun_74Slug",0.05}
|
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,{"2Rnd_shotgun_74Pellets",0.05}
|
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,{"ItemBandage",0.06}
|
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,{"ItemPainkiller",0.06}
|
||||
,{"FoodBioMeat",0.01}
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,{"8Rnd_9x18_MakarovSD",0.01}
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};
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food[] = {
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{
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//trash
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"TrashTinCan",
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"TrashJackDaniels",
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"ItemSodaEmpty",
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"ItemSodaCoke",
|
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"ItemSodaPepsi",
|
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"FoodCanBakedBeans",
|
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"FoodCanSardines",
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"FoodCanFrankBeans",
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"FoodCanPasta",
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"FoodCanUnlabeled",
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// food Bags
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"FoodPistachio",
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"FoodNutmix"
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},
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{
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//trash
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0.09,
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0.12,
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0.12,
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0.09,
|
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0.11,
|
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0.07,
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0.07,
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0.07,
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0.07,
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0.1,
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// food Bags
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0.05,
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0.04
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}
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{"TrashTinCan",0.09}
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,{"TrashJackDaniels",0.12}
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,{"ItemSodaEmpty",0.12}
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,{"ItemSodaCoke",0.09}
|
||||
,{"ItemSodaPepsi",0.11}
|
||||
,{"FoodCanBakedBeans",0.07}
|
||||
,{"FoodCanSardines",0.07}
|
||||
,{"FoodCanFrankBeans",0.07}
|
||||
,{"FoodCanPasta",0.07}
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||||
,{"FoodCanUnlabeled",0.1}
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||||
,{"FoodPistachio",0.05}
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||||
,{"FoodNutmix",0.04}
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||||
};
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office[] = {
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||||
{
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"FoodCanUnlabeled",
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"ItemSodaEmpty",
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"ItemSodaCoke",
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"ItemSodaPepsi",
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||||
"TrashJackDaniels",
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||||
"FoodCanBakedBeans",
|
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"FoodCanSardines",
|
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"FoodCanFrankBeans",
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"FoodCanPasta",
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"ItemWaterbottleUnfilled",
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"ItemWaterbottle",
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"ItemBandage",
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||||
"7Rnd_45ACP_1911",
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||||
"5x_22_LR_17_HMR",
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"10x_303",
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||||
"6Rnd_45ACP",
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"2Rnd_shotgun_74Slug",
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"2Rnd_shotgun_74Pellets",
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"8Rnd_9x18_Makarov",
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||||
"15Rnd_W1866_Slug",
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"WoodenArrow",
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"HandRoadFlare",
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"ItemPainkiller",
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"HandChemGreen",
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||||
"HandChemBlue",
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||||
"HandChemRed",
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||||
"ItemHeatPack"
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||||
},
|
||||
{
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.04,
|
||||
0.04,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.08,
|
||||
0.03,
|
||||
0.01,
|
||||
0.04,
|
||||
0.04,
|
||||
0.05,
|
||||
0.05,
|
||||
0.09,
|
||||
0.02,
|
||||
0.04,
|
||||
0.07,
|
||||
0.02,
|
||||
0.01,
|
||||
0.03,
|
||||
0.03,
|
||||
0.03
|
||||
}
|
||||
{"FoodCanUnlabeled",0.06}
|
||||
,{"ItemSodaEmpty",0.06}
|
||||
,{"ItemSodaCoke",0.06}
|
||||
,{"ItemSodaPepsi",0.04}
|
||||
,{"TrashJackDaniels",0.04}
|
||||
,{"FoodCanBakedBeans",0.01}
|
||||
,{"FoodCanSardines",0.01}
|
||||
,{"FoodCanFrankBeans",0.01}
|
||||
,{"FoodCanPasta",0.01}
|
||||
,{"ItemWaterbottleUnfilled",0.01}
|
||||
,{"ItemWaterbottle",0.01}
|
||||
,{"ItemBandage",0.08}
|
||||
,{"7Rnd_45ACP_1911",0.03}
|
||||
,{"5x_22_LR_17_HMR",0.01}
|
||||
,{"10x_303",0.04}
|
||||
,{"6Rnd_45ACP",0.04}
|
||||
,{"2Rnd_shotgun_74Slug",0.05}
|
||||
,{"2Rnd_shotgun_74Pellets",0.05}
|
||||
,{"8Rnd_9x18_Makarov",0.09}
|
||||
,{"15Rnd_W1866_Slug",0.02}
|
||||
,{"WoodenArrow",0.04}
|
||||
,{"HandRoadFlare",0.07}
|
||||
,{"ItemPainkiller",0.02}
|
||||
,{"HandChemGreen",0.01}
|
||||
,{"HandChemBlue",0.03}
|
||||
,{"HandChemRed",0.03}
|
||||
,{"ItemHeatPack",0.03}
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||||
};
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generic[] = {
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{
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"FoodCanUnlabeled",
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"ItemSodaEmpty",
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"ItemSodaCoke",
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"ItemSodaPepsi",
|
||||
"TrashJackDaniels",
|
||||
"FoodCanBakedBeans",
|
||||
"FoodCanSardines",
|
||||
"FoodCanFrankBeans",
|
||||
"FoodCanPasta",
|
||||
"ItemWaterbottleUnfilled",
|
||||
"ItemWaterbottle",
|
||||
"ItemBandage",
|
||||
"7Rnd_45ACP_1911",
|
||||
"5x_22_LR_17_HMR",
|
||||
"10x_303",
|
||||
"6Rnd_45ACP",
|
||||
"2Rnd_shotgun_74Slug",
|
||||
"2Rnd_shotgun_74Pellets",
|
||||
"8Rnd_9x18_Makarov",
|
||||
"15Rnd_W1866_Slug",
|
||||
"WoodenArrow",
|
||||
"HandRoadFlare",
|
||||
"ItemPainkiller",
|
||||
"HandChemGreen",
|
||||
"HandChemBlue",
|
||||
"HandChemRed",
|
||||
"ItemHeatPack"
|
||||
},
|
||||
{
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.04,
|
||||
0.04,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.11,
|
||||
0.03,
|
||||
0.01,
|
||||
0.04,
|
||||
0.04,
|
||||
0.05,
|
||||
0.05,
|
||||
0.09,
|
||||
0.02,
|
||||
0.04,
|
||||
0.07,
|
||||
0.02,
|
||||
0.01,
|
||||
0.03,
|
||||
0.03,
|
||||
0.04
|
||||
}
|
||||
{"FoodCanUnlabeled",0.06}
|
||||
,{"ItemSodaEmpty",0.06}
|
||||
,{"ItemSodaCoke",0.06}
|
||||
,{"ItemSodaPepsi",0.04}
|
||||
,{"TrashJackDaniels",0.04}
|
||||
,{"FoodCanBakedBeans",0.01}
|
||||
,{"FoodCanSardines",0.01}
|
||||
,{"FoodCanFrankBeans",0.01}
|
||||
,{"FoodCanPasta",0.01}
|
||||
,{"ItemWaterbottleUnfilled",0.01}
|
||||
,{"ItemWaterbottle",0.01}
|
||||
,{"ItemBandage",0.11}
|
||||
,{"7Rnd_45ACP_1911",0.03}
|
||||
,{"5x_22_LR_17_HMR",0.01}
|
||||
,{"10x_303",0.04}
|
||||
,{"6Rnd_45ACP",0.04}
|
||||
,{"2Rnd_shotgun_74Slug",0.05}
|
||||
,{"2Rnd_shotgun_74Pellets",0.05}
|
||||
,{"8Rnd_9x18_Makarov",0.09}
|
||||
,{"15Rnd_W1866_Slug",0.02}
|
||||
,{"WoodenArrow",0.04}
|
||||
,{"HandRoadFlare",0.07}
|
||||
,{"ItemPainkiller",0.02}
|
||||
,{"HandChemGreen",0.01}
|
||||
,{"HandChemBlue",0.03}
|
||||
,{"HandChemRed",0.03}
|
||||
,{"ItemHeatPack",0.04}
|
||||
};
|
||||
medical[] = {
|
||||
{
|
||||
"ItemBandage",
|
||||
"ItemPainkiller",
|
||||
"ItemMorphine",
|
||||
"ItemEpinephrine",
|
||||
"ItemAntibiotic",
|
||||
"ItemHeatPack"
|
||||
},
|
||||
{
|
||||
0.4,
|
||||
0.15,
|
||||
0.2,
|
||||
0.1,
|
||||
0.1,
|
||||
0.05
|
||||
}
|
||||
{"ItemBandage",0.4}
|
||||
,{"ItemPainkiller",0.15}
|
||||
,{"ItemMorphine",0.2}
|
||||
,{"ItemEpinephrine",0.1}
|
||||
,{"ItemAntibiotic",0.1}
|
||||
,{"ItemHeatPack",0.05}
|
||||
};
|
||||
hospital[] = {
|
||||
{
|
||||
"ItemBandage",
|
||||
"ItemPainkiller",
|
||||
"ItemMorphine",
|
||||
"ItemEpinephrine",
|
||||
"ItemBloodbag",
|
||||
"ItemAntibiotic"
|
||||
},
|
||||
{
|
||||
0.33,
|
||||
0.16,
|
||||
0.13,
|
||||
0.09,
|
||||
0.17,
|
||||
0.12
|
||||
}
|
||||
{"ItemBandage",0.33}
|
||||
,{"ItemPainkiller",0.16}
|
||||
,{"ItemMorphine",0.13}
|
||||
,{"ItemEpinephrine",0.09}
|
||||
,{"ItemBloodbag",0.17}
|
||||
,{"ItemAntibiotic",0.12}
|
||||
};
|
||||
military[] = {
|
||||
{
|
||||
"FoodCanUnlabeled",
|
||||
"ItemSodaEmpty",
|
||||
"ItemSodaCoke",
|
||||
"ItemSodaPepsi",
|
||||
"ItemBandage",
|
||||
"ItemAntibiotic",
|
||||
"ItemPainkiller",
|
||||
"ItemMorphine",
|
||||
"30Rnd_556x45_Stanag",
|
||||
"20Rnd_762x51_DMR",
|
||||
"17Rnd_9x19_glock17",
|
||||
"15Rnd_9x19_M9SD",
|
||||
"15Rnd_9x19_M9",
|
||||
"30Rnd_762x39_AK47",
|
||||
"30Rnd_545x39_AK",
|
||||
"5Rnd_762x51_M24",
|
||||
"5Rnd_86x70_L115A1",
|
||||
"8Rnd_B_Beneli_74Slug",
|
||||
"1Rnd_HE_M203",
|
||||
"FlareWhite_M203",
|
||||
"FlareGreen_M203",
|
||||
"1Rnd_Smoke_M203",
|
||||
"200Rnd_556x45_M249",
|
||||
"HandGrenade_west",
|
||||
"HandGrenade_east",
|
||||
"SmokeShell",
|
||||
"SmokeShellRed",
|
||||
"SmokeShellGreen",
|
||||
"8Rnd_B_Beneli_Pellets",
|
||||
"30Rnd_556x45_StanagSD",
|
||||
"30Rnd_9x19_MP5",
|
||||
"30Rnd_9x19_MP5SD",
|
||||
"100Rnd_762x51_M240",
|
||||
"HandChemGreen",
|
||||
"HandChemBlue",
|
||||
"HandChemRed",
|
||||
"ItemHeatPack",
|
||||
"8Rnd_9x18_MakarovSD",
|
||||
"20Rnd_B_765x17_Ball",
|
||||
"30Rnd_9x19_UZI_SD"
|
||||
},
|
||||
{
|
||||
0.09,
|
||||
0.04,
|
||||
0.01,
|
||||
0.01,
|
||||
0.04,
|
||||
0.04,
|
||||
0.04,
|
||||
0.01,
|
||||
0.04,
|
||||
0.04,
|
||||
0.05,
|
||||
0.01,
|
||||
0.02,
|
||||
0.04,
|
||||
0.04,
|
||||
0.01,
|
||||
0.01,
|
||||
0.04,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.04,
|
||||
0.02,
|
||||
0.02,
|
||||
0.04,
|
||||
0.01,
|
||||
0.02,
|
||||
0.01,
|
||||
0.01,
|
||||
0.02,
|
||||
0.02,
|
||||
0.02,
|
||||
0.04,
|
||||
0.01,
|
||||
0.04,
|
||||
0.01
|
||||
}
|
||||
{"FoodCanUnlabeled",0.09}
|
||||
,{"ItemSodaEmpty",0.04}
|
||||
,{"ItemSodaCoke",0.01}
|
||||
,{"ItemSodaPepsi",0.01}
|
||||
,{"ItemBandage",0.04}
|
||||
,{"ItemAntibiotic",0.04}
|
||||
,{"ItemPainkiller",0.04}
|
||||
,{"ItemMorphine",0.01}
|
||||
,{"30Rnd_556x45_Stanag",0.04}
|
||||
,{"20Rnd_762x51_DMR",0.04}
|
||||
,{"17Rnd_9x19_glock17",0.05}
|
||||
,{"15Rnd_9x19_M9SD",0.01}
|
||||
,{"15Rnd_9x19_M9",0.02}
|
||||
,{"30Rnd_762x39_AK47",0.04}
|
||||
,{"30Rnd_545x39_AK",0.04}
|
||||
,{"5Rnd_762x51_M24",0.01}
|
||||
,{"5Rnd_86x70_L115A1",0.01}
|
||||
,{"8Rnd_B_Beneli_74Slug",0.04}
|
||||
,{"1Rnd_HE_M203",0.01}
|
||||
,{"FlareWhite_M203",0.01}
|
||||
,{"FlareGreen_M203",0.01}
|
||||
,{"1Rnd_Smoke_M203",0.01}
|
||||
,{"200Rnd_556x45_M249",0.01}
|
||||
,{"HandGrenade_west",0.01}
|
||||
,{"HandGrenade_east",0.01}
|
||||
,{"SmokeShell",0.04}
|
||||
,{"SmokeShellRed",0.02}
|
||||
,{"SmokeShellGreen",0.02}
|
||||
,{"8Rnd_B_Beneli_Pellets",0.04}
|
||||
,{"30Rnd_556x45_StanagSD",0.01}
|
||||
,{"30Rnd_9x19_MP5",0.02}
|
||||
,{"30Rnd_9x19_MP5SD",0.01}
|
||||
,{"100Rnd_762x51_M240",0.01}
|
||||
,{"HandChemGreen",0.02}
|
||||
,{"HandChemBlue",0.02}
|
||||
,{"HandChemRed",0.02}
|
||||
,{"ItemHeatPack",0.04}
|
||||
,{"8Rnd_9x18_MakarovSD",0.01}
|
||||
,{"20Rnd_B_765x17_Ball",0.04}
|
||||
,{"30Rnd_9x19_UZI_SD",0.01}
|
||||
};
|
||||
policeman[] = {
|
||||
{
|
||||
"ItemBandage",
|
||||
"7Rnd_45ACP_1911",
|
||||
"6Rnd_45ACP",
|
||||
"15Rnd_W1866_Slug",
|
||||
"8Rnd_B_Beneli_Pellets",
|
||||
"HandRoadFlare",
|
||||
"8Rnd_9x18_MakarovSD",
|
||||
"ItemComboLock",
|
||||
"SmokeShell",
|
||||
"ItemHotwireKit"
|
||||
},
|
||||
{
|
||||
0.3,
|
||||
0.08,
|
||||
0.08,
|
||||
0.14,
|
||||
0.17,
|
||||
0.08,
|
||||
0.01,
|
||||
0.05,
|
||||
0.04,
|
||||
0.01
|
||||
}
|
||||
{"ItemBandage",0.3}
|
||||
,{"7Rnd_45ACP_1911",0.08}
|
||||
,{"6Rnd_45ACP",0.08}
|
||||
,{"15Rnd_W1866_Slug",0.14}
|
||||
,{"8Rnd_B_Beneli_Pellets",0.17}
|
||||
,{"HandRoadFlare",0.08}
|
||||
,{"8Rnd_9x18_MakarovSD",0.01}
|
||||
,{"ItemComboLock",0.05}
|
||||
,{"SmokeShell",0.04}
|
||||
,{"ItemHotwireKit",0.01}
|
||||
};
|
||||
hunter[] = {
|
||||
{
|
||||
"FoodMRE"
|
||||
},
|
||||
{
|
||||
0.01
|
||||
}
|
||||
{"FoodMRE",0.01}
|
||||
};
|
||||
|
||||
worker[] = {
|
||||
{
|
||||
"FoodCanUnlabeled",
|
||||
"TrashJackDaniels",
|
||||
"ItemSodaEmpty",
|
||||
"ItemSodaCoke",
|
||||
"ItemSodaPepsi",
|
||||
"FoodCanBakedBeans",
|
||||
"FoodCanSardines",
|
||||
"FoodCanFrankBeans",
|
||||
"FoodCanPasta",
|
||||
"ItemBandage",
|
||||
"ItemPainkiller",
|
||||
"ItemComboLock",
|
||||
"ItemSledgeHead"
|
||||
},
|
||||
{
|
||||
0.09,
|
||||
0.10,
|
||||
0.10,
|
||||
0.11,
|
||||
0.10,
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.1,
|
||||
0.06,
|
||||
0.04,
|
||||
0.02
|
||||
}
|
||||
{"FoodCanUnlabeled",0.09}
|
||||
,{"TrashJackDaniels",0.1}
|
||||
,{"ItemSodaEmpty",0.1}
|
||||
,{"ItemSodaCoke",0.11}
|
||||
,{"ItemSodaPepsi",0.1}
|
||||
,{"FoodCanBakedBeans",0.06}
|
||||
,{"FoodCanSardines",0.06}
|
||||
,{"FoodCanFrankBeans",0.06}
|
||||
,{"FoodCanPasta",0.06}
|
||||
,{"ItemBandage",0.1}
|
||||
,{"ItemPainkiller",0.06}
|
||||
,{"ItemComboLock",0.04}
|
||||
,{"ItemSledgeHead",0.02}
|
||||
};
|
||||
clothes[] = {
|
||||
{
|
||||
"Skin_RU_Policeman_DZ",
|
||||
"Skin_Pilot_EP1_DZ",
|
||||
"Skin_Functionary1_EP1_DZ",
|
||||
"Skin_Priest_DZ",
|
||||
"Skin_Rocker1_DZ",
|
||||
"Skin_Rocker2_DZ",
|
||||
"Skin_Rocker3_DZ",
|
||||
"Skin_Rocker4_DZ",
|
||||
"Skin_SurvivorW3_DZ",
|
||||
"Skin_SurvivorWpink_DZ",
|
||||
"Skin_SurvivorWurban_DZ"
|
||||
//"Skin_SurvivorWsequisha_DZ",
|
||||
//"Skin_SurvivorWsequishaD_DZ",
|
||||
},
|
||||
{
|
||||
0.13,
|
||||
0.12,
|
||||
0.1,
|
||||
0.1,
|
||||
0.07,
|
||||
0.07,
|
||||
0.08,
|
||||
0.08,
|
||||
0.09,
|
||||
0.09,
|
||||
0.07
|
||||
//0.04,
|
||||
//0.02
|
||||
}
|
||||
{"Skin_RU_Policeman_DZ",0.13}
|
||||
,{"Skin_Pilot_EP1_DZ",0.12}
|
||||
,{"Skin_Functionary1_EP1_DZ",0.1}
|
||||
,{"Skin_Priest_DZ",0.1}
|
||||
,{"Skin_Rocker1_DZ",0.07}
|
||||
,{"Skin_Rocker2_DZ",0.07}
|
||||
,{"Skin_Rocker3_DZ",0.08}
|
||||
,{"Skin_Rocker4_DZ",0.08}
|
||||
,{"Skin_SurvivorW3_DZ",0.09}
|
||||
,{"Skin_SurvivorWpink_DZ",0.09}
|
||||
,{"Skin_SurvivorWurban_DZ",0.07}
|
||||
};
|
||||
militaryclothes[] = {
|
||||
{
|
||||
"Skin_Camo1_DZ",
|
||||
"Skin_Sniper1_DZ",
|
||||
"Skin_Rocket_DZ",
|
||||
"Skin_Soldier1_DZ",
|
||||
"Skin_Drake_Light_DZ",
|
||||
"Skin_Soldier_TL_PMC_DZ",
|
||||
"Skin_Soldier_Sniper_PMC_DZ",
|
||||
"Skin_Soldier_Bodyguard_AA12_PMC_DZ",
|
||||
"Skin_CZ_Special_Forces_GL_DES_EP1_DZ",
|
||||
"Skin_FR_OHara_DZ",
|
||||
"Skin_FR_Rodriguez_DZ",
|
||||
"Skin_CZ_Soldier_Sniper_EP1_DZ",
|
||||
"Skin_Graves_Light_DZ"
|
||||
},
|
||||
{
|
||||
0.1,
|
||||
0.08,
|
||||
0.05,
|
||||
0.13,
|
||||
0.07,
|
||||
0.07,
|
||||
0.05,
|
||||
0.07,
|
||||
0.08,
|
||||
0.08,
|
||||
0.09,
|
||||
0.04,
|
||||
0.09
|
||||
}
|
||||
{"Skin_Camo1_DZ",0.1}
|
||||
,{"Skin_Sniper1_DZ",0.08}
|
||||
,{"Skin_Rocket_DZ",0.05}
|
||||
,{"Skin_Soldier1_DZ",0.13}
|
||||
,{"Skin_Drake_Light_DZ",0.07}
|
||||
,{"Skin_Soldier_TL_PMC_DZ",0.07}
|
||||
,{"Skin_Soldier_Sniper_PMC_DZ",0.05}
|
||||
,{"Skin_Soldier_Bodyguard_AA12_PMC_DZ",0.07}
|
||||
,{"Skin_CZ_Special_Forces_GL_DES_EP1_DZ",0.08}
|
||||
,{"Skin_FR_OHara_DZ",0.08}
|
||||
,{"Skin_FR_Rodriguez_DZ",0.09}
|
||||
,{"Skin_CZ_Soldier_Sniper_EP1_DZ",0.04}
|
||||
,{"Skin_Graves_Light_DZ",0.09}
|
||||
};
|
||||
specialclothes[] = {
|
||||
{
|
||||
"Skin_Ins_Soldier_GL_DZ",
|
||||
"Skin_GUE_Commander_DZ",
|
||||
"Skin_Bandit1_DZ",
|
||||
"Skin_Bandit2_DZ",
|
||||
"Skin_BanditW1_DZ",
|
||||
"Skin_BanditW2_DZ",
|
||||
"Skin_TK_INS_Soldier_EP1_DZ",
|
||||
"Skin_TK_INS_Warlord_EP1_DZ",
|
||||
"Skin_SurvivorWcombat_DZ",
|
||||
"Skin_SurvivorWdesert_DZ",
|
||||
"Skin_GUE_Soldier_MG_DZ",
|
||||
"Skin_GUE_Soldier_Sniper_DZ",
|
||||
"Skin_GUE_Soldier_Crew_DZ",
|
||||
"Skin_GUE_Soldier_CO_DZ",
|
||||
"Skin_GUE_Soldier_2_DZ"
|
||||
},
|
||||
{
|
||||
0.1,
|
||||
0.08,
|
||||
0.13,
|
||||
0.06,
|
||||
0.07,
|
||||
0.07,
|
||||
0.05,
|
||||
0.07,
|
||||
0.08,
|
||||
0.08,
|
||||
0.05,
|
||||
0.04,
|
||||
0.04,
|
||||
0.04,
|
||||
0.04
|
||||
}
|
||||
{"Skin_Ins_Soldier_GL_DZ",0.1}
|
||||
,{"Skin_GUE_Commander_DZ",0.08}
|
||||
,{"Skin_Bandit1_DZ",0.13}
|
||||
,{"Skin_Bandit2_DZ",0.06}
|
||||
,{"Skin_BanditW1_DZ",0.07}
|
||||
,{"Skin_BanditW2_DZ",0.07}
|
||||
,{"Skin_TK_INS_Soldier_EP1_DZ",0.05}
|
||||
,{"Skin_TK_INS_Warlord_EP1_DZ",0.07}
|
||||
,{"Skin_SurvivorWcombat_DZ",0.08}
|
||||
,{"Skin_SurvivorWdesert_DZ",0.08}
|
||||
,{"Skin_GUE_Soldier_MG_DZ",0.05}
|
||||
,{"Skin_GUE_Soldier_Sniper_DZ",0.04}
|
||||
,{"Skin_GUE_Soldier_Crew_DZ",0.04}
|
||||
,{"Skin_GUE_Soldier_CO_DZ",0.04}
|
||||
,{"Skin_GUE_Soldier_2_DZ",0.04}
|
||||
};
|
||||
machinegunammoexpl[] = {
|
||||
{
|
||||
"100Rnd_556x45_BetaCMag",
|
||||
"75Rnd_545x39_RPK",
|
||||
"100Rnd_556x45_M249",
|
||||
"100Rnd_762x51_M240",
|
||||
"100Rnd_762x54_PK",
|
||||
"200Rnd_556x45_M249",
|
||||
"MAAWS_HEAT",
|
||||
"PipeBomb"
|
||||
},
|
||||
{
|
||||
0.20,
|
||||
0.20,
|
||||
0.15,
|
||||
0.15,
|
||||
0.14,
|
||||
0.14,
|
||||
0.01,
|
||||
0.01
|
||||
}
|
||||
{"100Rnd_556x45_BetaCMag",0.2}
|
||||
,{"75Rnd_545x39_RPK",0.2}
|
||||
,{"100Rnd_556x45_M249",0.15}
|
||||
,{"100Rnd_762x51_M240",0.15}
|
||||
,{"100Rnd_762x54_PK",0.14}
|
||||
,{"200Rnd_556x45_M249",0.14}
|
||||
,{"MAAWS_HEAT",0.01}
|
||||
,{"PipeBomb",0.01}
|
||||
};
|
||||
pistols[] = {
|
||||
{
|
||||
"Makarov",
|
||||
"Colt1911",
|
||||
"revolver_EP1",
|
||||
"glock17_EP1",
|
||||
"MakarovSD",
|
||||
"M9",
|
||||
"M9SD",
|
||||
"revolver_gold_EP1"
|
||||
},
|
||||
{
|
||||
0.25,
|
||||
0.23,
|
||||
0.20,
|
||||
0.10,
|
||||
0.10,
|
||||
0.07,
|
||||
0.04,
|
||||
0.01
|
||||
}
|
||||
{"Makarov",0.25}
|
||||
,{"Colt1911",0.23}
|
||||
,{"revolver_EP1",0.2}
|
||||
,{"glock17_EP1",0.1}
|
||||
,{"MakarovSD",0.1}
|
||||
,{"M9",0.07}
|
||||
,{"M9SD",0.04}
|
||||
,{"revolver_gold_EP1",0.01}
|
||||
};
|
||||
};
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,127 +1,74 @@
|
||||
private ["_config","_itemChances","_itemCount","_weighted","_j","_weight","_type","_canZombie","_canLoot","_classname","_itemChancesSmall","_itemCountSmall"];
|
||||
private ["_weighted","_j"];
|
||||
dayz_CBLChances = [];
|
||||
dayz_CBLBase = [];
|
||||
|
||||
dayzE_CBLSChances = [];
|
||||
dayzE_CBLSBase = [];
|
||||
|
||||
_config = [];
|
||||
_config = configFile >> "CfgBuildingLoot";
|
||||
if (DZE_MissionLootTable) then {
|
||||
_config = missionConfigFile >> "CfgBuildingLoot";
|
||||
} else {
|
||||
_config = configFile >> "CfgBuildingLoot";
|
||||
};
|
||||
|
||||
for "_i" from 0 to ((count _config) - 1) do {
|
||||
_classname = toLower(configName (_config select _i));
|
||||
_itemChances = [] + getArray (_config >> _classname >> "ItemChance");
|
||||
_classname = configName (_config select _i);
|
||||
_itemChances = getArray (_config >> _classname >> "lootType");
|
||||
_itemCount = count _itemChances;
|
||||
|
||||
//diag_log format["Classname: %1, Array: %2, Amount: %3", _classname, _itemChances, _itemCount];
|
||||
|
||||
if (_itemCount > 0) then {
|
||||
if (dayz_CBLBase find _classname < 0) then {
|
||||
_weighted = [];
|
||||
_j = 0;
|
||||
for "_l" from 0 to ((count _itemChances) - 1) do {
|
||||
_weight = round ((_itemChances select _l) * 100);
|
||||
for "_k" from 0 to _weight - 1 do {
|
||||
_weight = round (((_itemChances select _l) select 2) * 100);
|
||||
for "_k" from 0 to (_weight - 1) do
|
||||
{
|
||||
_weighted set [_j + _k, _l];
|
||||
};
|
||||
_j = _j + _weight;
|
||||
_j = _j + _weight;
|
||||
};
|
||||
dayz_CBLChances set [count dayz_CBLChances, _weighted];
|
||||
dayz_CBLBase set [count dayz_CBLBase, _classname];
|
||||
dayz_CBLChances set [count dayz_CBLChances, _weighted];
|
||||
dayz_CBLBase set [count dayz_CBLBase, _classname];
|
||||
};
|
||||
} else {
|
||||
dayz_CBLChances set [count dayz_CBLChances, [0]];
|
||||
dayz_CBLBase set [count dayz_CBLBase, _classname];
|
||||
};
|
||||
|
||||
_itemChancesSmall = [] + getArray (_config >> _classname >> "ItemChanceSmall");
|
||||
_itemCountSmall = count _itemChancesSmall;
|
||||
if (_itemCountSmall > 0) then {
|
||||
if (dayzE_CBLSBase find _classname < 0) then {
|
||||
_weighted = [];
|
||||
_j = 0;
|
||||
for "_l" from 0 to ((count _itemChancesSmall) - 1) do {
|
||||
_weight = round ((_itemChancesSmall select _l) * 100);
|
||||
for "_k" from 0 to _weight - 1 do {
|
||||
_weighted set [_j + _k, _l];
|
||||
};
|
||||
_j = _j + _weight;
|
||||
};
|
||||
dayzE_CBLSChances set [count dayzE_CBLSChances, _weighted];
|
||||
dayzE_CBLSBase set [count dayzE_CBLSBase, _classname];
|
||||
};
|
||||
} else {
|
||||
dayzE_CBLSChances set [count dayzE_CBLSChances, [0]];
|
||||
dayzE_CBLSBase set [count dayzE_CBLSBase, _classname];
|
||||
};
|
||||
};
|
||||
|
||||
dayz_CLChances = [];
|
||||
dayz_CLBase = [];
|
||||
//dayz_CLItemNames = [];
|
||||
|
||||
_config = [];
|
||||
_config = configFile >> "cfgLoot";
|
||||
if (DZE_MissionLootTable) then {
|
||||
_config = missionConfigFile >> "cfgLoot";
|
||||
} else {
|
||||
_config = configFile >> "cfgLoot";
|
||||
};
|
||||
|
||||
for "_i" from 0 to ((count (_config)) - 1) do {
|
||||
_itemChances = (getArray (_config select _i)) select 1;
|
||||
_classname = configName (_config select _i);
|
||||
_itemChances = getArray (_config select _i);
|
||||
_weighted = [];
|
||||
_j = 0;
|
||||
for "_l" from 0 to ((count _itemChances) - 1) do {
|
||||
_weight = round ((_itemChances select _l) * 100);
|
||||
for "_k" from 0 to _weight - 1 do {
|
||||
_weight = round (((_itemChances select _l) select 1) * 100);
|
||||
for "_k" from 0 to (_weight - 1) do {
|
||||
_weighted set [_j + _k, _l];
|
||||
//_items set [count _items, ((_itemChances select _l) select 0)];
|
||||
};
|
||||
_j = _j + _weight;
|
||||
};
|
||||
dayz_CLBase set [count dayz_CLBase, configName (_config select _i)];
|
||||
dayz_CLChances set [count dayz_CLChances, _weighted];
|
||||
dayz_CLBase set [count dayz_CLBase, _classname];
|
||||
//dayz_CLItemNames set [count dayz_CLBase, _items];
|
||||
dayz_CLChances set [count dayz_CLChances, _weighted];
|
||||
|
||||
//diag_log format["CFGLoot: %1, Array: %2", _classname, _items];
|
||||
};
|
||||
|
||||
dayzE_CLSChances = [];
|
||||
dayzE_CLSBase = [];
|
||||
|
||||
_config = [];
|
||||
if (DZE_MissionLootTable) then {
|
||||
_config = missionConfigFile >> "cfgLootSmall";
|
||||
} else {
|
||||
_config = configFile >> "cfgLootSmall";
|
||||
};
|
||||
|
||||
for "_i" from 0 to ((count (_config)) - 1) do {
|
||||
_itemChances = (getArray (_config select _i)) select 1;
|
||||
_weighted = [];
|
||||
_j = 0;
|
||||
for "_l" from 0 to ((count _itemChances) - 1) do {
|
||||
_weight = round ((_itemChances select _l) * 100);
|
||||
for "_k" from 0 to _weight - 1 do {
|
||||
_weighted set [_j + _k, _l];
|
||||
};
|
||||
_j = _j + _weight;
|
||||
};
|
||||
dayzE_CLSBase set [count dayzE_CLSBase, configName (_config select _i)];
|
||||
dayzE_CLSChances set [count dayzE_CLSChances, _weighted];
|
||||
};
|
||||
|
||||
private["_i","_type","_config","_canZombie","_canLoot"];
|
||||
//diag_log ("BaseLoot: " +str(dayz_CLBase));
|
||||
dayz_ZombieBuildings = [];
|
||||
dayz_LootBuildings = [];
|
||||
|
||||
_config = [];
|
||||
if (DZE_MissionLootTable) then {
|
||||
_config = missionConfigFile >> "CfgBuildingLoot";
|
||||
} else {
|
||||
_config = configFile >> "CfgBuildingLoot";
|
||||
};
|
||||
|
||||
for "_i" from 0 to (count (_config) - 1) do {
|
||||
_type = _config select _i;
|
||||
_canZombie = getNumber (_type >> "zombieChance") > 0;
|
||||
_canLoot = getNumber (_type >> "lootChance") > 0;
|
||||
for "_i" from 0 to (count (configFile >> "CfgBuildingLoot") - 1) do {
|
||||
_type = (configFile >> "CfgBuildingLoot") select _i;
|
||||
_canZombie = getNumber (_type >> "zombieChance") > 0;
|
||||
_canLoot = getNumber (_type >> "lootChance") > 0;
|
||||
if(_canZombie) then {
|
||||
if(!((configName _type) in dayz_ZombieBuildings)) then {
|
||||
dayz_ZombieBuildings set [count dayz_ZombieBuildings, configName _type];
|
||||
@@ -133,3 +80,5 @@ for "_i" from 0 to (count (_config) - 1) do {
|
||||
};
|
||||
};
|
||||
};
|
||||
//diag_log format["ZombieBuildings: %1", dayz_ZombieBuildings];
|
||||
//diag_log format["LootBuildings: %1", dayz_LootBuildings];
|
||||
67
Tools/Loot Position/ConvertLoottables.pl
Normal file
67
Tools/Loot Position/ConvertLoottables.pl
Normal file
@@ -0,0 +1,67 @@
|
||||
use strict;
|
||||
use warnings;
|
||||
use Data::Dumper;
|
||||
|
||||
# Customize
|
||||
my $configFile = '../../SQF/dayz_code/Configs/CfgBuildingLoot/CfgBuildingLoot.hpp';
|
||||
|
||||
# do not touch
|
||||
my $cfg = '';
|
||||
my $collect = 0;
|
||||
my $small = 0;
|
||||
my @itemType;
|
||||
my @itemChance;
|
||||
open(CFG, '<', $configFile) or die $!;
|
||||
while (my $line = <CFG>) {
|
||||
|
||||
if ($line =~ /itemType(Small)?\[\]\s*=\s*\{\s*$/) {
|
||||
$collect = 1;
|
||||
@itemType = ();
|
||||
|
||||
if (defined($1) && $1) {
|
||||
$small = 1;
|
||||
}
|
||||
else {
|
||||
$small = 0;
|
||||
}
|
||||
}
|
||||
elsif ($collect == 1 && $line =~ /^\s*\{\s*"(\w*)",\s*"(\w*)"\s*\}/i) {
|
||||
push(@itemType, {
|
||||
Class => $1
|
||||
,Type => $2
|
||||
});
|
||||
}
|
||||
elsif ($collect == 1 && $line =~ /\};/) {
|
||||
$collect = 2;
|
||||
}
|
||||
|
||||
elsif ($collect == 2 && $line =~ /itemChance(?:Small)?\[\]\s*=\s*\{/) {
|
||||
$collect = 3;
|
||||
@itemChance = ();
|
||||
}
|
||||
elsif ($collect == 3 && $line =~ /^\s*(\d+\.\d+),?/) {
|
||||
push(@itemChance, $1);
|
||||
}
|
||||
elsif ($collect == 3 && $line =~ /\};/) {
|
||||
$collect = 0;
|
||||
|
||||
$cfg .= "\t\titemChance[] = {\n" if $small == 0;
|
||||
$cfg .= "\t\titemChanceSmall[] = {\n" if $small == 1;
|
||||
for (my $i=0; $i<scalar(@itemType); $i++) {
|
||||
$cfg .= sprintf("\t\t\t%s{\"%s\",\"%s\",%.2f}\n", ($i > 0 ? ',' : ''), $itemType[$i]->{Class}, $itemType[$i]->{Type}, $itemChance[$i]);
|
||||
}
|
||||
$cfg .= "\t\t};\n";
|
||||
}
|
||||
elsif ($line !~ /^\s*\/\// && $line !~ /^\s*$/) {
|
||||
$cfg .= $line;
|
||||
}
|
||||
}
|
||||
close(CFG);
|
||||
|
||||
$cfg =~ s/(\d+\.\d+)[0]+\}\s*$/$1}/gm;
|
||||
|
||||
open(NEWCFG,'>', $configFile) or die $!;
|
||||
print NEWCFG $cfg;
|
||||
close(NEWCFG);
|
||||
|
||||
exit(0);
|
||||
52
Tools/Loot Position/ConvertLoottables2.pl
Normal file
52
Tools/Loot Position/ConvertLoottables2.pl
Normal file
@@ -0,0 +1,52 @@
|
||||
use strict;
|
||||
use warnings;
|
||||
use Data::Dumper;
|
||||
|
||||
# Customize
|
||||
my $configFile = '../../SQF/dayz_code/Configs/CfgBuildingLoot/CfgLootSmall.hpp';
|
||||
|
||||
# do not touch
|
||||
my $cfg = '';
|
||||
my $collect = 0;
|
||||
my $small = 0;
|
||||
my @itemType;
|
||||
my @itemChance;
|
||||
open(CFG, '<', $configFile) or die $!;
|
||||
while (my $line = <CFG>) {
|
||||
if ($line =~ /^\s*(\w+)\[\]\s*=\s*\{/i) {
|
||||
$collect = 1;
|
||||
$cfg .= "\t".$1."[] = {\n";
|
||||
}
|
||||
elsif ($collect == 1 && $line =~ /^\s*"([^"]+)"/) {
|
||||
push(@itemType, $1);
|
||||
}
|
||||
elsif ($collect == 1 && $line =~ /^\s*\},/) {
|
||||
$collect = 2;
|
||||
}
|
||||
elsif ($collect == 2 && $line =~ /^\s*(\d+\.\d+),?/) {
|
||||
push(@itemChance, $1);
|
||||
}
|
||||
elsif ($collect == 2 && $line =~ /^\t\}/) {
|
||||
$collect = 0;
|
||||
|
||||
for (my $i=0; $i<scalar(@itemType); $i++) {
|
||||
$cfg .= sprintf("\t\t%s{\"%s\",%.2f}\n", ($i > 0 ? ',' : ''), $itemType[$i], $itemChance[$i]);
|
||||
}
|
||||
@itemType = ();
|
||||
@itemChance = ();
|
||||
|
||||
$cfg .= "\t};\n";
|
||||
}
|
||||
elsif ($collect == 0 && $line !~ /^\s*\/\// && $line !~ /^\s*$/) {
|
||||
$cfg .= $line;
|
||||
}
|
||||
}
|
||||
close(CFG);
|
||||
|
||||
$cfg =~ s/(\d+\.\d+)[0]+\}\s*$/$1}/gm;
|
||||
|
||||
open(NEWCFG,'>', $configFile) or die $!;
|
||||
print NEWCFG $cfg;
|
||||
close(NEWCFG);
|
||||
|
||||
exit(0);
|
||||
Reference in New Issue
Block a user