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Add new Land_Ind_Oil_Pump_EP1_DZE
made by @seelenapparat
This commit is contained in:
@@ -0,0 +1,19 @@
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class Land_Ind_Oil_Pump_EP1_DZE : House {
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scope = 1;
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model = "\ca\Structures_E\Ind\Ind_Oil_Mine\Ind_Oil_Pump_EP1";
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vehicleClass = "Test";
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ladders[] = {{"start", "end"}};
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class DestructionEffects : DestructionEffects {
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class Ruin1 {
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simulation = "ruin";
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type = "\Ca\Structures_E\Ind_Oil_Pump:\verHistory\AB_packlog\Ind\Ind_Oil_Mine\Ind_Oil_Pump_ruins_EP1.p3d";
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position = "";
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intensity = 1;
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interval = 1;
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lifeTime = 1;
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};
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};
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featureSize = 10;
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//simulation = "fountain";
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//sound = "Oil_pump";
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};
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@@ -502,6 +502,7 @@ class CfgVehicles
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#include "Buildings\WarfareBBaseStructure.hpp"
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#include "Buildings\WarfareBBaseStructure.hpp"
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#include "Buildings\WaterSources.hpp"
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#include "Buildings\WaterSources.hpp"
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#include "Buildings\Land_houseV_2T2.hpp"
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#include "Buildings\Land_houseV_2T2.hpp"
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#include "Buildings\Land_Ind_Oil_Pump_EP1_DZE.hpp"
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//WeaponHolder
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//WeaponHolder
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#include "WeaponHolder.hpp"
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#include "WeaponHolder.hpp"
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