Remove DayZ Mod crafting and replace it with epoch crafting

- All dayz mod recipe were moved to epoch crafting.
- This disables the craft dialog in the diary too.
- The player_craftitem got updated and can handle all dayz mod recipes now.
- A few wooden recipes got updated with an need nails now.
- player_craftitem shows all items that are needed for crafting now, no longer only one missing part.
- Add a systemchat text for missing tools, so it can be checked later in the chat.
This commit is contained in:
A Man
2020-05-11 19:55:28 +02:00
parent 9c19e13418
commit 8315d8999b
19 changed files with 419 additions and 183 deletions

View File

@@ -41,6 +41,16 @@ class ItemBandage : CA_Magazine
text = $STR_BANDAGE_SELF;
script = "spawn player_useMeds;";
};
class Crafting
{
text = $STR_CRAFTING_SEPSISBANDAGE;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {};
output[] = {{"ItemSepsisBandage",1}};
outputweapons[] = {};
input[] = {{"ItemBandage",1},{"equip_comfreyleafs",1}};
};
};
};
@@ -127,6 +137,7 @@ class equip_woodensplint : CA_Magazine {
model = "\z\addons\dayz_communityassets\models\woodensplint.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_woodensplint_ca.paa";
type = 256;
class ItemActions {
class Use {
text = $STR_ACTIONS_BRACE_LEG;
@@ -143,6 +154,20 @@ class equip_gauze : CA_Magazine {
model = "\z\addons\dayz_communityassets\models\gauze.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_gauze_ca.paa";
type = 256;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_269;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemKnife"};
output[] = {{"ItemBandage",2}};
outputweapons[] = {};
input[] = {{"equip_gauze",2},{"equip_rag",1},{"equip_string",1}};
};
};
};
class equip_gauzepackaged : CA_Magazine {
@@ -153,6 +178,20 @@ class equip_gauzepackaged : CA_Magazine {
model = "\z\addons\dayz_communityassets\models\gauze_package.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_gauze_package_ca.paa";
type = 256;
class ItemActions
{
class Crafting
{
text = $STR_CRAFTING_PACKAGEGAUZE;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {};
output[] = {{"equip_gauze",3}};
outputweapons[] = {};
input[] = {{"equip_gauzepackaged",1}};
};
};
};
class equip_herb_box : CA_Magazine {
@@ -161,5 +200,5 @@ class equip_herb_box : CA_Magazine {
displayName = $STR_EQUIP_NAME_HERBBOX;
descriptionShort = $STR_EQUIP_DESC_HERBBOX;
model = "\z\addons\dayz_communityassets\models\herb_box.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_herb_box_ca.paa";
picture = "\z\addons\dayz_communityassets\pictures\equip_herb_box_ca.paa";
};