mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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Add back DayZ Mod stahes
- Add back DayZ Mod stashes, can be upgraded - Switch upgrade tents to epoch upgrade system - Recipes for upgrade stashes and tents have changed - Add all buildings to a new group for the editor called: DayZ Epoch Buildings
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@@ -2,8 +2,7 @@ class ItemSandbag : CA_Magazine
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{
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scope = public;
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count = 1;
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type = WeaponSlotItem;
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type = WeaponSlotItem;
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model = "\dayz_equip\models\sandbags.p3d";
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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displayName = $STR_EQUIP_NAME_21;
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@@ -21,18 +20,6 @@ class ItemSandbag : CA_Magazine
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//bypass RoadCheck
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byPass = "byPassRoadCheck";
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};
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/*
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class Build2
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{
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text = $STR_CREATE_STASH;
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script = "; [_id,'Build2'] spawn player_buildPlaceables;";
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require[] = {"ItemEtool"};
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consume[] = {"ItemSandbag"};
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create = "StashSmall";
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//Bypass collision test
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bypassCollision = "true";
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};
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*/
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_273;
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@@ -60,23 +47,9 @@ class ItemSandbag : CA_Magazine
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output[] = {{"BagFenceRound_DZ_kit",1}};
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input[] = {{"ItemSandbag",1}};
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};
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/*
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class Crafting3
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{
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text = "Craft M240 Nest";
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemEtool","ItemToolbox","M240_DZ"};
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output[] = {{"m240_nest_kit",1}};
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input[] = {{"ItemSandbag",4},{"ItemCanvas",1},{"PartWoodPlywood",4},{"PartWoodLumber",3}};
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inputweapons[] = {"M240_DZ"};
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};
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*/
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};
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};
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// EPOCH ADDITIONS
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class BagFenceRound_DZ_kit : CA_Magazine {
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scope = public;
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count = 1;
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@@ -85,6 +58,7 @@ class BagFenceRound_DZ_kit : CA_Magazine {
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descriptionShort = $STR_EQUIP_DESC_21;
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model = "\dayz_equip\models\sandbags.p3d";
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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class ItemActions {
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class Build {
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text = $STR_EPOCH_PLAYER_299;
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@@ -112,7 +86,7 @@ class ItemSandbagLarge : CA_Magazine {
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descriptionShort = $STR_EQUIP_DESC_21_HBARRIER;
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model = "\dayz_equip\models\sandbags.p3d"; // TODO model
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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weight = 50;
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class ItemActions {
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class Build {
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text = $STR_EPOCH_PLAYER_273_3;
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@@ -140,7 +114,7 @@ class ItemSandbagExLarge : CA_Magazine {
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descriptionShort = $STR_EQUIP_DESC_21_HBARRIER;
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model = "\dayz_equip\models\sandbags.p3d"; // TODO model
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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weight = 150;
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class ItemActions {
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class Build {
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text = $STR_EPOCH_PLAYER_273_4;
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@@ -168,7 +142,7 @@ class ItemSandbagExLarge5x : CA_Magazine {
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descriptionShort = $STR_EQUIP_DESC_21_HBARRIER;
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model = "\dayz_equip\models\sandbags.p3d"; // TODO model
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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weight = 200;
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class ItemActions {
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class Build {
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text = $STR_EPOCH_PLAYER_273_5;
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@@ -188,7 +162,7 @@ class sandbag_nest_kit: CA_Magazine
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descriptionShort = $STR_EQUIP_DESC_21_NEST;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 50;
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class ItemActions
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{
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class Build
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