mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
@@ -25,15 +25,12 @@ if (_characterID == "0") exitWith {
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_Achievements = [];
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_Achievements = [];
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/*
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private["_debug","_distance"];
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//No longer used
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_debug = getMarkerpos "respawn_west";
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private["_debug","_distance"];
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_distance = _debug distance _charPos;
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_debug = getMarkerpos "respawn_west";
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if (_distance < 1500) exitWith {
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_distance = _debug distance _charPos;
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diag_log format["ERROR: server_playerSync: Cannot Sync Player %1 [%2]. Position in debug! %3",_name,_characterID,_charPos];
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if (_distance < 2000) exitWith {
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};
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// diag_log format["ERROR: server_playerSync: Cannot Sync Player %1 [%2]. Position in debug! %3",name _character,_characterID,_charPos];
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};
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*/
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//Check for server initiated updates
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//Check for server initiated updates
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_isNewMed = _character getVariable ["medForceUpdate",false]; //Med update is forced when a player receives some kind of med incident
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_isNewMed = _character getVariable ["medForceUpdate",false]; //Med update is forced when a player receives some kind of med incident
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