Update CHANGE LOG 1.0.4.txt

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vbawol
2014-01-13 08:38:06 -06:00
parent 70546d693e
commit 81f98e2d97

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@@ -1,5 +1,6 @@
[NEW] Modular building spawning now ahead on server start, vehicles spawning after it. @Skaronator @zabn
[ADDED] Added Craftable/Buildable Wood Crate Storage. Recipe 6 x PartWoodLumber = ItemWoodCrateKit. @Mochnant
[ADDED] BAF_Merlin_DZE - transportMaxWeapons 15, transportMaxMagazines 150, transportmaxbackpacks 5. @Skaronator
[ADDED] Added back BAF_AS50_scoped_DZ configs, still not on traders or loot tables. @vbawol
[ADDED] Placing a plot pole now creates a preview of the "safe" build area protected by the plot pole. This is only viewable
@@ -9,6 +10,7 @@
[ADDED] Global variable to set plot pole radius and exclusion zone, enabled via mission file. DZE_PlotPole = [x,y] in the mission file controls the [Radius, Exclusion zone].
Default is DZE_PlotPole = [30,45]. @dayz10k @Skaronator
[FIXED] Wrong german translation "Holzkiste geöffnet.". @Fank @vbawol
[FIXED] Fix medical actions in vehicles. @icomrade
[FIXED] Wrong KSVK class spawning on mass graves. @Skaronator via MGT
[FIXED] Armor value for RBWheel on SUV was lower than it should have been. @SGanthony