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https://github.com/EpochModTeam/DayZ-Epoch.git
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@@ -69,7 +69,7 @@ dayz_lastDamageSourceNull = false;
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if (_unit == player) then {
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//Set player in combat
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_unit setVariable["startcombattimer", 1];
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if (_unit getVariable["inCombat",false]) then {
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if !(_unit getVariable["inCombat",false]) then {
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_unit setVariable["inCombat",true,true];
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};
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