mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-25 09:59:18 +03:00
Rudimentary auth for DeleteObj
limits distance to object, as well as validating random auth key. added server_deleteObjDirect which is only for direct execution on the server, whereas server_deleteObj should be used for PVEH execution only
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@@ -1,10 +1,21 @@
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/*
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[_objectID,_objectUID,_activatingPlayer] call server_deleteObj;
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[_objectID,_objectUID,_activatingPlayer,_object,DZE_AuthKey] call server_deleteObj;
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For PV calls from the client use this function, otherwise if calling directly from the server use server_deleteObjDirect
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*/
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private["_id","_uid","_key","_activatingPlayer"];
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private["_id","_uid","_key","_activatingPlayer","_object","_clientKey","_PlayerUID","_PUIDIndex"];
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if (count _this < 5) exitWith {diag_log "Server_DeleteObj error: Improper parameter format";};
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_id = _this select 0;
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_uid = _this select 1;
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_activatingPlayer = _this select 2;
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_object = _this select 3;
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_clientKey = _this select 4;
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_PlayerUID = getPlayerUID _activatingPlayer;
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_PUIDIndex = DZE_ServerPUIDArray find _PlayerUID;
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if (_object distance _activatingPlayer > (Z_VehicleDistance + 10)) exitWith {diag_log "Server_DeleteObj error: Delete verification failed, referenced player is too far away from object";};
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if (_PUIDIndex < 0) exitWith {diag_log "Server_DeleteObj error: PUID NOT FOUND ON SERVER";};
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if ((((DZE_ServerClientKeys select _PUIDIndex) select 0) != (owner _activatingPlayer)) || (((DZE_ServerClientKeys select _PUIDIndex) select 1) != _clientKey)) exitWith {diag_log "Server_DeleteObj error: CLIENT AUTH KEY INCORRECT OR UNRECOGNIZED";};
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if (isServer) then {
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//remove from database
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@@ -12,11 +23,11 @@ if (isServer) then {
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//Send request
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_key = format["CHILD:304:%1:",_id];
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_key call server_hiveWrite;
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diag_log format["DELETE: Player %1 deleted object with ID: %2",_activatingPlayer,_id];
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diag_log format["DELETE: Player %1 ,with Player UID %2 deleted object with ID: %3",_activatingPlayer, _PlayerUID, _id];
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} else {
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//Send request
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_key = format["CHILD:310:%1:",_uid];
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_key call server_hiveWrite;
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diag_log format["DELETE: Player %1 deleted object with UID: %2",_activatingPlayer,_uid];
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diag_log format["DELETE: Player %1 ,with Player UID %2 deleted object with UID: %3",_activatingPlayer, _PlayerUID, _uid];
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};
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};
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};
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23
SQF/dayz_server/compile/server_deleteObjDirect.sqf
Normal file
23
SQF/dayz_server/compile/server_deleteObjDirect.sqf
Normal file
@@ -0,0 +1,23 @@
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/*
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[_objectID,_objectUID,_activatingPlayer] call server_deleteObjDirect;
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*/
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private["_id","_uid","_key","_activatingPlayer"];
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_id = _this select 0;
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_uid = _this select 1;
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_activatingPlayer = _this select 2;
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if (isServer) then {
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//remove from database
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if (parseNumber _id > 0) then {
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//Send request
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_key = format["CHILD:304:%1:",_id];
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_key call server_hiveWrite;
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diag_log format["DELETE DIRECT: SERVER deleted object with ID: %1", _id];
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} else {
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//Send request
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_key = format["CHILD:310:%1:",_uid];
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_key call server_hiveWrite;
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diag_log format["DELETE DIRECT: SERVER deleted object with UID: %1", _uid];
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};
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};
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@@ -112,7 +112,7 @@ switch (_status) do {
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[_weapons,_magazines,_backpacks,_holder] call server_addCargo;
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// Delete safe from database
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[_objectID,_objectUID,_player] call server_deleteObj;
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[_objectID,_objectUID,_player] call server_deleteObjDirect;
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};
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};
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@@ -223,8 +223,22 @@ _playerObj setVariable ["humanity",_humanity,true];
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_playerObj setVariable ["humanity_CHK",_humanity];
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_playerObj setVariable ["lastPos",getPosATL _playerObj];
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PVCDZ_plr_Login2 = [_worldspace,_state];
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_clientID = owner _playerObj;
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_randomKey = [];
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_randomInput = toArray "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz1234567890!@#$%^&*()_+-=\][{}:";
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for "_i" from 0 to 12 do {
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_randomKey set [count _randomKey, (_randomInput call BIS_fnc_selectRandom)];
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};
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_randomKey = toString _randomKey;
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_findIndex = DZE_ServerPUIDArray find _playerID;
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if (_findIndex > -1) then {
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DZE_ServerClientKeys set [_findIndex, [_clientID,_randomKey]];
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} else {
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DZE_ServerPUIDArray set [(count DZE_ServerPUIDArray), _playerID];
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DZE_ServerClientKeys set [(count DZE_ServerClientKeys), [_clientID,_randomKey]];
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};
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PVCDZ_plr_Login2 = [_worldspace,_state,_randomKey];
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_clientID publicVariableClient "PVCDZ_plr_Login2";
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if (dayz_townGenerator) then {
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_clientID publicVariableClient "PVCDZ_plr_plantSpawner";
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@@ -238,7 +252,6 @@ if (count _inventory > 2) then {
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_playerObj setVariable["ServerMagArray",[_inventory select 1,_inventory select 2], false];
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};
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//Record Player Login/LogOut
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[_playerID,_characterID,1,(_playerObj call fa_plr2str),((_worldspace select 1) call fa_coor2str)] call dayz_recordLogin;
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@@ -104,7 +104,7 @@ _key call server_hiveWrite;
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_newobject = _class createVehicle [0,0,0];
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// remove old vehicle from DB
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[_objectID,_objectUID,_activatingPlayer] call server_deleteObj;
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[_objectID,_objectUID,_activatingPlayer] call server_deleteObjDirect;
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// switch var to new vehicle at this point.
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_object = _newobject;
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@@ -33,7 +33,7 @@ if(isNull(_object)) then {
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if(_objectID == "0" && _objectUID == "0") then {
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_proceed = false;
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} else {
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[_objectID,_objectUID,_activatingplayer] call server_deleteObj;
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[_objectID,_objectUID,_activatingplayer,_obj] call server_deleteObjDirect;
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};
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_allowed = [_object, "Server"] call check_publishobject;
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@@ -192,7 +192,7 @@ _object_killed = {
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diag_log format["DELETE: Deleted by KEY: %1",_key];
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#endif
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if (((typeOf _object) in DayZ_removableObjects) or ((typeOf _object) in DZE_isRemovable)) then {[_objectID,_objectUID,"__SERVER__"] call server_deleteObj;};
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if (((typeOf _object) in DayZ_removableObjects) or ((typeOf _object) in DZE_isRemovable)) then {[_objectID,_objectUID,"__SERVER__"] call server_deleteObjDirect;};
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};
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_object_maintenance = {
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@@ -20,6 +20,7 @@ server_updateObject = compile preprocessFileLineNumbers "\z\addons\dayz_server\c
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server_playerDied = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDied.sqf";
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server_publishObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf"; //Creates the object in DB
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server_deleteObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObj.sqf"; //Removes the object from the DB
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server_deleteObjDirect = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObjDirect.sqf"; //Removes the object from the DB, NO AUTH, ONLY CALL FROM SERVER, NO PV ACCESS
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server_playerSync = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSync.sqf";
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zombie_findOwner = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\zombie_findOwner.sqf";
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server_Wildgenerate = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\zombie_Wildgenerate.sqf";
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