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Add Land_houseV_2T2 interior
Vanilla commits: https://github.com/DayZMod/DayZ/commit/4607ceaff05d0a45b47d9e8dc0e1ddf595e4556a https://github.com/DayZMod/DayZ/commit/b1eba5c54beefb9a132300cc8b9c2b43cc83c24f https://github.com/DayZMod/DayZ/commit/7711839323de89395a1349845a30831addd839ff https://github.com/DayZMod/DayZ/commit/8f74d2bb246c791663ae03aba40db9169e0a9707 Also applied corrections mentioned in #1996
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@@ -218,15 +218,8 @@ class Land_HouseV_1I3 : Residential
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class Land_houseV_2T2 : Residential
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{
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zedPos[] = {{-4.24951,0.988281,-4.0574}};
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lootPos[] = {
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//{-4.24951,0.988281,-4.0574},
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{-3.49072,1.01782,-4.03519}
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};
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lootPosSmall[] = {
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{2.8606,4.33081,-4.65974},
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{-0.222778,4.34985,-4.65713}
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};
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zedPos[] = {{-4.22,0.21,-4.06},{-2.01,2.4,-4.04},{7.07,2.15,-1.28},{0.06,-0.81,-4.04},{4.43,-4.06,-4.04},{-0.85,-4.45,-4.04},{7.24,-2.59,-4.04},{6.99,1.27,-4.04},{7.25,-0.97,-1.28},{0.49,-2.85,-1.28},{3.4,0.63,-1.28},{-2.03,2.09,-1.28},{-3.05,-1.7,-1.28}};
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lootPos[] = {{-4.22,0.21,-4.06},{-2.01,2.4,-4.04},{7.07,2.15,-1.28},{0.06,-0.81,-4.04},{4.43,-4.06,-4.04},{-0.85,-4.45,-4.04},{7.24,-2.59,-4.04},{6.99,1.27,-4.04},{7.25,-0.97,-1.28},{0.49,-2.85,-1.28},{3.4,0.63,-1.28},{-2.03,2.09,-1.28},{-3.05,-1.7,-1.28},{3.94,-5.13,-1.32},{0.48,-5.15,-1.32}};
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};
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class Land_HouseBlock_A1 : Residential
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