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Correct PVDZ_plr_Save for player zombies
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@@ -7,7 +7,7 @@ Opens player inventory to save
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_magazineArray = [] call player_countMagazines;
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if ((count _magazineArray) > 0) then {
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PVDZ_plr_Save = [player,[_magazineArray,dayz_onBack]];
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PVDZ_plr_Save = [player, if (player isKindOf "PZombie_VB") then {nil} else {[_magazineArray,dayz_onBack]}];
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publicVariableServer "PVDZ_plr_Save";
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};
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