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Correct PVDZ_plr_Save for player zombies
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@@ -133,7 +133,7 @@ _body setVariable["combattimeout", 0, true];
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//dayzFlies = player;
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//publicVariable "dayzFlies";
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uiSleep 2;
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1 cutRsc ["DeathScreen_DZE","BLACK OUT",3];
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1 cutRsc [if (DZE_DeathScreen) then {"DeathScreen_DZE"} else {"DeathScreen_DZ"},"BLACK OUT",3];
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playMusic "dayz_track_death_1";
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uiSleep 2;
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