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Correct PVDZ_plr_Save for player zombies
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@@ -63,7 +63,7 @@ if !(alive _item) then {
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dayz_lastMeal = time;
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dayz_hunger = 0;
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PVDZ_plr_Save = [player,[],true];
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PVDZ_plr_Save = [player,nil,true];
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publicVariableServer "PVDZ_plr_Save";
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[player,"eat",0,false] call dayz_zombieSpeak;
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