Correct PVDZ_plr_Save for player zombies

This commit is contained in:
ebaydayz
2016-04-20 17:00:38 -04:00
parent 14dacf269c
commit 7da7b9e5dd
9 changed files with 9 additions and 7 deletions

View File

@@ -38,6 +38,7 @@
[CHANGED] All instances of sleep replaced with the more reliable uiSleep @icomrade
[CHANGED] Several getPosATL changed to call FNC_GetPos for water compatibility @icomrade
[CHANGED] Trader city objects are now spawned locally on each machine with simulation disabled for better performance. Admins can still override with custom cities in init.sqf. @ebaydayz
[CHANGED] Player zombies are no longer attacked by other zombies. The respawn button is now enabled for them if they wish to suicide. @ebaydayz
[FIXED] Zombies now target and attack players correctly with 1.8.7 code
[FIXED] Server position sync bug after falling unconscious #1522 @ebaydayz