mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
header updated and send player instead of uid
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@@ -1,6 +1,6 @@
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/*
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/*
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DayZ Epoch Crafting 0.3
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DayZ Epoch Crafting 0.3
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Made for DayZ Unleashed by [VB]AWOL please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
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Made for DayZ Epoch and Unleashed by [VB]AWOL please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
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Thanks to thevisad for help with the spawn call fixes.
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Thanks to thevisad for help with the spawn call fixes.
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USAGE EXAMPLE:
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USAGE EXAMPLE:
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@@ -6,7 +6,7 @@ private ["_activatingPlayer","_obj","_ownerID","_objectID","_objectUID","_alread
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if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_15") , "PLAIN DOWN"]; };
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if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_15") , "PLAIN DOWN"]; };
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DZE_ActionInProgress = true;
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DZE_ActionInProgress = true;
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_activatingPlayer = getPlayerUID player;
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_activatingPlayer = player;
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_obj = _this;
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_obj = _this;
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