diff --git a/SQF/dayz_code/actions/player_craftItem.sqf b/SQF/dayz_code/actions/player_craftItem.sqf index 202473301..e99d2272f 100644 --- a/SQF/dayz_code/actions/player_craftItem.sqf +++ b/SQF/dayz_code/actions/player_craftItem.sqf @@ -1,6 +1,6 @@ /* DayZ Epoch Crafting 0.3 - Made for DayZ Unleashed by [VB]AWOL please ask permission to use/edit/distrubute email vbawol@veteranbastards.com. + Made for DayZ Epoch and Unleashed by [VB]AWOL please ask permission to use/edit/distrubute email vbawol@veteranbastards.com. Thanks to thevisad for help with the spawn call fixes. USAGE EXAMPLE: diff --git a/SQF/dayz_code/compile/player_packVault.sqf b/SQF/dayz_code/compile/player_packVault.sqf index 46871584e..47786135a 100644 --- a/SQF/dayz_code/compile/player_packVault.sqf +++ b/SQF/dayz_code/compile/player_packVault.sqf @@ -6,7 +6,7 @@ private ["_activatingPlayer","_obj","_ownerID","_objectID","_objectUID","_alread if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_15") , "PLAIN DOWN"]; }; DZE_ActionInProgress = true; -_activatingPlayer = getPlayerUID player; +_activatingPlayer = player; _obj = _this;