Fix needing to click lock/unlock twice from inside vehicle to take effect

No reason to use spawn here. Spawn can have a delay. Since
fn_selfActions runs faster it can register the vehicle as still locked
or unlocked after you clicked the action.
This commit is contained in:
ebaydayz
2016-08-05 14:38:12 -04:00
parent c51fd11511
commit 7a4775beea
6 changed files with 10 additions and 12 deletions

View File

@@ -12,7 +12,7 @@
//"dayzInfectedCamps" addPublicVariableEventHandler {(_this select 1) call infectedcamps};
// EPOCH ADDITIONS
"PVDZE_veh_Lock" addPublicVariableEventHandler {(_this select 1) spawn local_lockUnlock};
"PVDZE_veh_Lock" addPublicVariableEventHandler {(_this select 1) call local_lockUnlock};
"PVDZE_plr_GutBodyZ" addPublicVariableEventHandler {(_this select 1) spawn local_gutObjectZ};
"PVDZE_veh_Init" addPublicVariableEventHandler {(_this select 1) call fnc_veh_ResetEH};