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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
test fall back PV on player disconnect
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@@ -7,6 +7,13 @@ _playerPos = [];
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if ((getPlayerUID _x) == _playerUID) exitWith { _playerObj = _x; _playerPos = getPosATL _playerObj;};
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} forEach playableUnits;
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if (isNil "_playerObj") then {
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diag_log format["nil player object attempting PV, :%1", _this];
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// fall back to using PV for now
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_playerObj = call compile format["player%1",_playerUID];
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};
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if (isNil "_playerObj") exitWith {
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diag_log format["%1: nil player object, _this:%2", __FILE__, _this];
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};
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@@ -52,12 +59,8 @@ if (!isNull _playerObj) then {
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[_playerObj,_magazines,true,true,_isplayernearby] call server_playerSync;
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// maybe not needed just testing
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_playerObj removeAllMPEventHandlers "mphit";
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_myGroup = group _playerObj;
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deleteVehicle _playerObj;
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deleteGroup _myGroup;
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// remove player
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_playerObj call dayz_removePlayerOnDisconnect;
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} else {
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//Update Vehicle
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{
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@@ -189,6 +189,7 @@ server_characterSync = {
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//onPlayerConnected "[_uid,_name] spawn server_onPlayerConnect;";
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onPlayerDisconnected "[_uid,_name] call server_onPlayerDisconnect;";
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// Setup globals allow overwrite from init.sqf
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if(isnil "dayz_MapArea") then {
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dayz_MapArea = 10000;
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@@ -617,6 +618,12 @@ dayz_perform_purge = {
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_this = nil;
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};
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dayz_removePlayerOnDisconnect = {
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_this removeAllMPEventHandlers "mphit";
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deleteVehicle _this;
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deleteGroup (group _this);
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};
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server_timeSync = {
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//Send request
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_key = "CHILD:307:";
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@@ -733,7 +740,7 @@ server_spawnCleanLoot = {
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};
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server_spawnCleanAnimals = {
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private ["_delQtyAnimal","_qty","_missonAnimals"];
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private ["_delQtyAnimal","_qty","_missonAnimals","_nearby"];
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_missonAnimals = allMissionObjects "CAAnimalBase";
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_delQtyAnimal = 0;
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{
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