mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-14 20:22:56 +03:00
Update private tags
From
e69f8d5306
Moved dog files to the \dog\ folder and pzombie files to the \pzombie\
folder. Also removed some legacy files that are no longer used.
The actions\ and compile\ folders are fully up to date now
This commit is contained in:
@@ -1,7 +1,7 @@
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private ["_currentObjects","_newObjects","_checkObjects","_type","_qtyNow","_qtyBefore","_change"];
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private ["_newObjects","_change"];
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//_newObjects = [_previous,weapons player] call player_weaponCheck;
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_currentObjects = _this select 0;
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_checkObjects = _this select 1;
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_currentObjects = _this select 0;
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_checkObjects = _this select 1;
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_change = false;
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@@ -10,8 +10,8 @@ _newObjects = [];
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{
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if (!(_x in _newObjects)) then {
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_type = _x;
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_qtyNow = {_x == _type} count _checkObjects;
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_qtyBefore = {_x == _type} count _currentObjects;
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_qtyNow = {_x == _type} count _checkObjects;
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_qtyBefore = {_x == _type} count _currentObjects;
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if (_qtyNow != _qtyBefore) then {
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_change = true;
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};
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@@ -24,8 +24,8 @@ _newObjects = [];
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{
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if (!(_x in _newObjects)) then {
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_type = _x;
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_qtyNow = {_x == _type} count _checkObjects;
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_qtyBefore = {_x == _type} count _currentObjects;
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_qtyNow = {_x == _type} count _checkObjects;
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_qtyBefore = {_x == _type} count _currentObjects;
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if (_qtyNow != _qtyBefore) then {
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_change = true;
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};
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@@ -33,4 +33,4 @@ _newObjects = [];
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};
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} forEach _checkObjects;
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_change;
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_change
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