Rename vanilla strings from #1708

When localizing vanilla strings please do not put "EPOCH" in their name
or include them in the dayz_epoch package of the stringtable. This
creates more work to backport common translation updates and vice versa.
This commit is contained in:
ebaydayz
2016-07-17 14:02:04 -04:00
parent b9f4aa3ae0
commit 7751914428
17 changed files with 108 additions and 139 deletions

View File

@@ -17,13 +17,13 @@ closeDialog 1;
// item is missing or tools are missing
if (isNil "_waterUsed") exitWith {
//_displayName = getText (configFile >> "CfgMagazines" >> _use >> "displayName");
localize "STR_EPOCH_PLAYER_327" call dayz_rollingMessages;
localize "str_sharpen_missing_water" call dayz_rollingMessages;
};
// item is missing or tools are missing
if (!(_item IN items player)) exitWith {
_displayName = getText (configFile >> "CfgWeapons" >> _item >> "displayName");
format [localize "str_cannotCraft",_displayName] call dayz_rollingMessages;
format [localize "str_missing_to_do_this",_displayName] call dayz_rollingMessages;
};
if (player hasWeapon _item) then {
@@ -44,5 +44,5 @@ if (player hasWeapon _item) then {
//Remove Later
player removeMagazine "equip_brick";
format [localize "STR_EPOCH_PLAYER_328",_displayName] call dayz_rollingMessages;
format [localize "str_sharpen_success",_displayName] call dayz_rollingMessages;
};