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https://github.com/EpochModTeam/DayZ-Epoch.git
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Rename vanilla strings from #1708
When localizing vanilla strings please do not put "EPOCH" in their name or include them in the dayz_epoch package of the stringtable. This creates more work to backport common translation updates and vice versa.
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@@ -17,13 +17,13 @@ closeDialog 1;
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// item is missing or tools are missing
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if (isNil "_waterUsed") exitWith {
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//_displayName = getText (configFile >> "CfgMagazines" >> _use >> "displayName");
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localize "STR_EPOCH_PLAYER_327" call dayz_rollingMessages;
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localize "str_sharpen_missing_water" call dayz_rollingMessages;
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};
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// item is missing or tools are missing
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if (!(_item IN items player)) exitWith {
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_displayName = getText (configFile >> "CfgWeapons" >> _item >> "displayName");
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format [localize "str_cannotCraft",_displayName] call dayz_rollingMessages;
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format [localize "str_missing_to_do_this",_displayName] call dayz_rollingMessages;
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};
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if (player hasWeapon _item) then {
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@@ -44,5 +44,5 @@ if (player hasWeapon _item) then {
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//Remove Later
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player removeMagazine "equip_brick";
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format [localize "STR_EPOCH_PLAYER_328",_displayName] call dayz_rollingMessages;
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format [localize "str_sharpen_success",_displayName] call dayz_rollingMessages;
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};
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