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Rename vanilla strings from #1708
When localizing vanilla strings please do not put "EPOCH" in their name or include them in the dayz_epoch package of the stringtable. This creates more work to backport common translation updates and vice versa.
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@@ -61,7 +61,7 @@ if(_isWater or _onLadder) exitWith { localize "str_CannotUpgrade" call dayz_roll
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_missingPartsConfig = configFile >> "CfgWeapons" >> _x;
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_textMissingParts = getText (_missingPartsConfig >> "displayName");
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format [localize "STR_EPOCH_PLAYER_325", _textMissingParts] call dayz_rollingMessages;
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format [localize "str_missing_to_do_this", _textMissingParts] call dayz_rollingMessages;
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_startUpgrade = false;
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};
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@@ -73,7 +73,7 @@ if(_isWater or _onLadder) exitWith { localize "str_CannotUpgrade" call dayz_roll
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_missingPartsConfig = configFile >> "CfgMagazines" >> _x;
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_textMissingParts = getText (_missingPartsConfig >> "displayName");
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format [localize "STR_EPOCH_PLAYER_325", _textMissingParts] call dayz_rollingMessages;
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format [localize "str_missing_to_do_this", _textMissingParts] call dayz_rollingMessages;
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_startUpgrade = false;
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};
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if (_x IN magazines player) then {
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