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Rename vanilla strings from #1708
When localizing vanilla strings please do not put "EPOCH" in their name or include them in the dayz_epoch package of the stringtable. This creates more work to backport common translation updates and vice versa.
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@@ -20,7 +20,7 @@ s_player_disassembly = -1;
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//Normal blocked stuff
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_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
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_isWater = (surfaceIsWater (getPosATL player)) or dayz_isSwimming;
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if(_isWater or _onLadder) exitWith { localize "str_disassemble_cant_do" call dayz_rollingMessages; };
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if(_isWater or _onLadder) exitWith { localize "str_water_ladder_cant_do" call dayz_rollingMessages; };
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_alreadyRemoving = _cursorTarget getVariable["ObjectLocked",0];
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if (_alreadyRemoving == 1) exitWith { localize "str_disassembleInProgress" call dayz_rollingMessages; };
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