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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-27 10:11:51 +03:00
Deprecated/Slow Commands
Stop using them!
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@@ -28,7 +28,7 @@ if (_option == 1) then {
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};
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} forEach _objects;
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_name = if (alive _player) then { name _player; } else { "Dead Player"; };
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diag_log format ["MAINTAIN AREA BY %1 - %2 Objects at %3", _name, count _objects, position _player];
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diag_log format ["MAINTAIN AREA BY %1 - %2 Objects at %3", _name, count _objects, (getPosATL _player)];
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};
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if (_option == 2) then {
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if (damage _targetObj >= DZE_DamageBeforeMaint) then {
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@@ -79,8 +79,8 @@ _key call server_hiveWrite;
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if(!_done) exitWith { diag_log("CUSTOM: failed to get id for : " + str(_uid)); };
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if(DZE_TRADER_SPAWNMODE) then {
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_object_para = "ParachuteMediumWest" createVehicle [0,0,0];
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_object_para setpos [_location select 0, _location select 1,(_location select 2) + 65];
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_object_para = createVehicle ["ParachuteMediumWest", [0,0,0], [], 0, "CAN_COLLIDE"];
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_object_para setPos [_location select 0, _location select 1,(_location select 2) + 65];
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_object = createVehicle [_class, [0,0,0], [], 0, "CAN_COLLIDE"];
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} else {
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_object = createVehicle [_class, _location, [], 0, "CAN_COLLIDE"];
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@@ -104,7 +104,7 @@ _key call server_hiveWrite;
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if(DZE_TRADER_SPAWNMODE) then {
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_object attachTo [_object_para, [0,0,-1.6]];
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sleep 1.0;
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WaitUntil{(getpos _object select 2) < 0.1};
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WaitUntil{(([_object] call FNC_GetPos) select 2) < 0.1};
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detach _object;
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deleteVehicle _object_para;
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};
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@@ -15,7 +15,7 @@ _fadeFire = _this select 8;
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diag_log("CRASHSPAWNER: Starting spawn logic for Crash Spawner");
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while {true} do {
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while {1 == 1} do {
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private["_timeAdjust","_timeToSpawn","_spawnRoll","_crash","_hasAdjustment","_newHeight","_adjustedPos"];
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// Allows the variance to act as +/- from the spawn frequency timer
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_timeAdjust = round((random(_variance * 2)) - _variance);
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@@ -31,7 +31,7 @@ epoch_eventIsAny = {
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_boolReturn
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};
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while {true} do {
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while {1 == 1} do {
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// Find current time from server
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_key = "CHILD:307:";
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@@ -1,4 +1,4 @@
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// Sample Drop Bomb
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private ["_position"];
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_position = [MarkerPosition,0,DynamicVehicleArea,10,0,2000,0] call BIS_fnc_findSafePos;
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bomb = "Bo_GBU12_LGB" createVehicle [(_position select 0),(_position select 1), 1000];
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bomb = createVehicle ["Bo_GBU12_LGB", [(_position select 0),(_position select 1), 1000], [], 0, "CAN_COLLIDE"];
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