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https://github.com/EpochModTeam/DayZ-Epoch.git
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zeroweather and large hive read for vehicles
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89
SQF/dayz_server/compile/server_weather.sqf
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89
SQF/dayz_server/compile/server_weather.sqf
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private ["_weather","_windX","_windY","_weatherOptions","_numWeatherOptions","_forcastTime"];
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//[overCast,Fog,wind,rain]
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//wind is split randomly in to east-west/north-south direction
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_weatherOptions =
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[
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[0, 0, 5, 0],
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[0, 0, 4, 0],
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[0, 0, 3, 0],
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[0, 0.1, 2, 0],
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[0, 0.2, 1, 0],
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[0, 0.3, 2, 0],
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[0, 0.4, 3, 0],
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[0, 0.5, 4, 0],
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[0, 0.4, 5, 0],
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[0, 0.3, 5, 0],
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[0, 0.2, 4, 0],
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[0.1, 0.1, 3, 0.1],
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[0.2, 0.1, 2, 0.2],
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[0.3, 0, 1, 0.3],
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[0.4, 0, 2, 0.4],
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[0.5, 0, 3, 0.5],
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[0.6, 0, 4, 0.6],
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[0.7, 0, 5, 0.7],
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[0.8, 0, 6, 0.8],
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[0.9, 0, 7, 0.9],
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[1, 0, 8, 1],
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[0.9, 0, 9, 0.9],
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[0.8, 0, 8, 0.8],
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[0.7, 0.1, 7, 0.7],
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[0.6, 0.2, 6, 0.6],
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[0.5, 0.3, 5, 0.5],
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[0.4, 0.4, 4, 0.4],
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[0.3, 0.5, 3, 0.3],
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[0.2, 0.4, 3, 0.2],
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[0.1, 0.3, 4, 0.1],
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[0.2, 0.2, 5, 0.2],
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[0.3, 0.1, 6, 0.3],
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[0.4, 0.2, 7, 0.4],
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[0.5, 0.3, 8, 0.5],
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[0.5, 0.4, 9, 0.6],
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[0.6, 0.5, 10, 0.7],
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[0.5, 0.6, 11, 0.8],
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[0.4, 0.7, 12, 0.8],
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[0.3, 0.8, 13, 0.9],
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[0.2, 0.9, 14, 0.9],
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[0.1, 1, 15, 1]
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];
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_numWeatherOptions = count _weatherOptions;
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// get inital weather forcast for the next 60 minutes
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_forcastTime = 3600;
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if (isNil "WeatherForcast" and isNil "WeatherForcastTime") then {
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WeatherForcast = floor(random(_numWeatherOptions));
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WeatherForcastTime = diag_tickTime;
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} else {
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// after 60 minutes get a new forcast
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if (WeatherForcastTime >= _forcastTime) then {
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WeatherForcast = floor(random(_numWeatherOptions));
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WeatherForcastTime = diag_tickTime;
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};
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};
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if (isNil "CurrentWeatherOption") then {
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// set inital weather to current forcast
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CurrentWeatherOption = WeatherForcast;
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} else {
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if(CurrentWeatherOption < WeatherForcast) then {
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// start transition up if forcast is higher in the array than current weather
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CurrentWeatherOption = ((CurrentWeatherOption + 1) min _weatherOptions);
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} else {
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// start transition down if forcast is lower in the array than current weather
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if (CurrentWeatherOption != WeatherForcast and WeatherForcastTime >= _forcastTime) then {
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CurrentWeatherOption = ((CurrentWeatherOption - 1) max 0) ;
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};
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};
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};
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// current weather
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_weather = _weatherOptions select CurrentWeatherOption;
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_windX = floor(random(_weather select 2));
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_windY = (_weather select 2) - _windX;
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_weather set [2,[_windX,_windY]];
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diag_log format["Weather %1", _weather];
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PVDZE_plr_SetWeather = _weather;
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publicVariable "PVDZE_plr_SetWeather";
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