mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 19:06:29 +03:00
Remove some more glitched map objects
Vanilla commits:db5aa2063c88458846e91ec13bdfd0
This commit is contained in:
@@ -162,9 +162,9 @@ if (toLower worldName == "chernarus") then {
|
||||
{(_x select 0) nearestObject (_x select 1) setDamage 1} count [
|
||||
//Clipped benches in barracks hallway
|
||||
[[4654,9595,0],145259],
|
||||
[[4654,9595,0],145260],
|
||||
[[4654,9595,0],145260],
|
||||
//Clip into Land_houseV_2T2
|
||||
[[3553,2563,0],327203], //popelnice.p3d trash can
|
||||
[[3553,2563,0],327203], //popelnice.p3d trash can
|
||||
//Clip into zero_building Land_HouseV_3I3
|
||||
[[2800,5202,0],187548], //popelnice.p3d trash can
|
||||
//Clip into zero_building Land_HouseV_1L2
|
||||
|
||||
Reference in New Issue
Block a user