diff --git a/SQF/dayz_code/Configs/CfgLoot/Buildings/Industrial.hpp b/SQF/dayz_code/Configs/CfgLoot/Buildings/Industrial.hpp index e62087db9..cfa1f626d 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Buildings/Industrial.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Buildings/Industrial.hpp @@ -316,13 +316,8 @@ class Land_Misc_PowerStation : Industrial class Land_Shed_W01 : Industrial { - zedPos[] = - { - {-1.52832,-0.249023,-1.41138} - }; lootPos[] = { - //{-1.52832,-0.249023,-1.41138} {-1.46289,-0.12207,-1.41129} }; }; diff --git a/SQF/dayz_code/Configs/CfgTownGenerator/CfgTownGeneratorDefault.hpp b/SQF/dayz_code/Configs/CfgTownGenerator/CfgTownGeneratorDefault.hpp index 21ff9d0a6..17d95152a 100644 --- a/SQF/dayz_code/Configs/CfgTownGenerator/CfgTownGeneratorDefault.hpp +++ b/SQF/dayz_code/Configs/CfgTownGenerator/CfgTownGeneratorDefault.hpp @@ -4346,21 +4346,13 @@ class Berezino { class Object173 { type = "Rubbish1"; position[] = {11978, 9090.7, 0}; direction = 264; onFire = 0; }; class Object174 { type = "Body"; position[] = {11981, 9141.68, 0}; direction = 130; onFire = 0; }; class Object175 { type = "Body2"; position[] = {12000.9, 9066, 0}; direction = 330; onFire = 0; }; - class Object176 { type = "Land_BagFenceLong"; position[] = {11989.1, 9154.88, 0}; direction = 312; onFire = 0; }; class Object177 { type = "Land_Misc_Rubble_EP1"; position[] = {12027.1, 9056.95, 0}; direction = 142; onFire = 0; }; class Object178 { type = "HMMWVWreck"; position[] = {12019.1, 9169.68, 0}; direction = 96; onFire = 0.259646; }; - class Object179 { type = "Land_BagFenceLong"; position[] = {11985, 9152.74, 0}; direction = 42; onFire = 0; }; class Object180 { type = "Rubbish5"; position[] = {12012.9, 9170.08, 0}; direction = 264; onFire = 0; }; - class Object181 { type = "Land_BagFenceLong"; position[] = {11988.7, 9158.63, 0}; direction = 224; onFire = 0; }; - class Object182 { type = "Land_BagFenceLong"; position[] = {11983.6, 9153.96, 0}; direction = 42; onFire = 0; }; class Object183 { type = "Land_Misc_Rubble_EP1"; position[] = {12074.2, 9079.12, 0}; direction = 142; onFire = 0; }; class Object184 { type = "Land_Misc_Rubble_EP1"; position[] = {12027.7, 9173.92, 0}; direction = 259; onFire = 0; }; - class Object185 { type = "Land_BagFenceLong"; position[] = {11982.2, 9155.23, 0}; direction = 42; onFire = 0; }; class Object186 { type = "Body1"; position[] = {12000.7, 9057.93, 0}; direction = 59; onFire = 0; }; class Object187 { type = "Land_ladder_half"; position[] = {11987.6, 9160.85, 0}; direction = 223; onFire = 0; }; - class Object188 { type = "Land_BagFenceLong"; position[] = {11981.7, 9158.49, 0}; direction = 134; onFire = 0; }; - class Object189 { type = "Land_BagFenceLong"; position[] = {11983.1, 9159.85, 0}; direction = 134; onFire = 0; }; - class Object190 { type = "Land_BagFenceLong"; position[] = {11984.4, 9161.2, 0}; direction = 134; onFire = 0; }; class Object191 { type = "Fort_RazorWire"; position[] = {11970.5, 9147.41, 0}; direction = 131; onFire = 0; }; class Object192 { type = "Rubbish4"; position[] = {11979.6, 9159.24, 0}; direction = 226; onFire = 0; }; class Object193 { type = "Hedgehog"; position[] = {11994.3, 9170.49, 0}; direction = 0; onFire = 0; }; diff --git a/SQF/dayz_code/system/mission/chernarus/hideGlitchObjects.sqf b/SQF/dayz_code/system/mission/chernarus/hideGlitchObjects.sqf index 8c9b6001c..2e4af7b32 100644 --- a/SQF/dayz_code/system/mission/chernarus/hideGlitchObjects.sqf +++ b/SQF/dayz_code/system/mission/chernarus/hideGlitchObjects.sqf @@ -1,17 +1,32 @@ /* - Hide glitched map objects which can not be deleted - HideObject is preferable to setDam because effects are not broadcasted over the network + Hide glitched map objects which can not be deleted, and disable loot spawn on them + HideObject is preferable to setDam because effects are not broadcast over the network and there are no laggy destruction effects (smoke etc.) */ +private "_object"; -{(_x select 0) nearestObject (_x select 1) hideObject true} count [ +{ + _object = (_x select 0) nearestObject (_x select 1); + _object hideObject true; + _object setVariable ["looted",999999,false]; +} count [ //Clip into Land_houseV_2T2 interior - [[3555,2560,0],327215], //psi_bouda.p3d dog house //smoke after setDam + [[3555,2560,0],327215], //psi_bouda.p3d dog house //Clip into zero_building Land_HouseV_3I3 - [[2799,5209,0],187483], //fuel_tank_small.p3d //still visible and inflamed after setDam - [[2800,5200,0],187495], //psi_bouda.p3d dog house //smoke after setDam + [[2799,5209,0],187483], //fuel_tank_small.p3d + [[2800,5200,0],187495], //psi_bouda.p3d dog house //Clip into zero_building Land_HouseV_1L2 - [[3672,2435,0],327675] //kbud.p3d outhouse -]; \ No newline at end of file + [[3672,2435,0],327675], //kbud.p3d outhouse + + //Floating zero_building Land_Shed_W4 + [[7261,2799,0],342775] +]; + +//Respawn at correct position +[[ + ["Land_Shed_W4",[7261.45,2799.33,0],317.308], + ["Fence_corrugated_plate",[7262.15,2805.85,0],142.308], + ["Fence_corrugated_plate",[7265.2,2808.42,0],137.308] +],true,true,true] call fnc_spawnObjects; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus/poi/GvozdnoMilitaryBase.sqf b/SQF/dayz_code/system/mission/chernarus/poi/GvozdnoMilitaryBase.sqf index 755a28f94..e024f4b62 100644 --- a/SQF/dayz_code/system/mission/chernarus/poi/GvozdnoMilitaryBase.sqf +++ b/SQF/dayz_code/system/mission/chernarus/poi/GvozdnoMilitaryBase.sqf @@ -4967,54 +4967,6 @@ if (true) then _this setPos [7817.3745, 12607.859, -0.072570801]; }; -_vehicle_1759 = objNull; -if (true) then -{ - // Output from missionParser - _this = "MAP_paletaA" createVehicle [7793.4502, 12621.983, 0.28388977]; - - - _vehicle_1759 = _this; - _this setDir 54.558628; - _this setPos [7793.4502, 12621.983, 0.28388977]; -}; - -_vehicle_1760 = objNull; -if (true) then -{ - // Output from missionParser - _this = "MAP_paletyC" createVehicle [7792.3008, 12624.64, 0.564888]; - - - _vehicle_1760 = _this; - _this setDir 10.805914; - _this setPos [7792.3008, 12624.64, 0.564888]; -}; - -_vehicle_1761 = objNull; -if (true) then -{ - // Output from missionParser - _this = "MAP_paletyD" createVehicle [7793.4775, 12622.899, 0.59455109]; - - - _vehicle_1761 = _this; - _this setDir 95.461502; - _this setPos [7793.4775, 12622.899, 0.59455109]; -}; - -_vehicle_1762 = objNull; -if (true) then -{ - // Output from missionParser - _this = "MAP_Pallets_Column" createVehicle [7791.6987, 12623.492, 0.24999237]; - - - _vehicle_1762 = _this; - _this setDir 54.558628; - _this setPos [7791.6987, 12623.492, 0.24999237]; -}; - _vehicle_1763 = objNull; if (true) then { @@ -5135,30 +5087,6 @@ if (true) then _this setPos [7776.9707, 12614.32, 3.0517578e-005]; }; -_vehicle_1796 = objNull; -if (true) then -{ - // Output from missionParser - _this = "MAP_Pallets_Column" createVehicle [7792.0308, 12621.317, 1.5258789e-005]; - - - _vehicle_1796 = _this; - _this setDir 98.426163; - _this setPos [7792.0308, 12621.317, 1.5258789e-005]; -}; - -_vehicle_1799 = objNull; -if (true) then -{ - // Output from missionParser - _this = "MAP_pneu" createVehicle [7791.9751, 12621.572, 0.95465398]; - - - _vehicle_1799 = _this; - _this setDir 98.426163; - _this setPos [7791.9751, 12621.572, 0.95465398]; -}; - _vehicle_1802 = objNull; if (true) then { diff --git a/SQF/dayz_server/compile/server_playerLogin.sqf b/SQF/dayz_server/compile/server_playerLogin.sqf index a7bf352fc..97e187102 100644 --- a/SQF/dayz_server/compile/server_playerLogin.sqf +++ b/SQF/dayz_server/compile/server_playerLogin.sqf @@ -162,9 +162,9 @@ if (toLower worldName == "chernarus") then { {(_x select 0) nearestObject (_x select 1) setDamage 1} count [ //Clipped benches in barracks hallway [[4654,9595,0],145259], - [[4654,9595,0],145260], + [[4654,9595,0],145260], //Clip into Land_houseV_2T2 - [[3553,2563,0],327203], //popelnice.p3d trash can + [[3553,2563,0],327203], //popelnice.p3d trash can //Clip into zero_building Land_HouseV_3I3 [[2800,5202,0],187548], //popelnice.p3d trash can //Clip into zero_building Land_HouseV_1L2 diff --git a/Server Files/Battleye/scripts.txt b/Server Files/Battleye/scripts.txt index 4724cbe7f..c0f8c51de 100644 --- a/Server Files/Battleye/scripts.txt +++ b/Server Files/Battleye/scripts.txt @@ -20,18 +20,23 @@ 5 displayAddEventHandler !"bis_fnc_halo_keydown_eh = (finddisplay 46) displayaddeventhandler [\"keydown\",\"_this call bis_fnc_halo_keydown;\"];" 5 displaySetEventHandler 5 enableEnvironment +5 forceEnd 5 groupIcon -5 hideObject !"rhideObject" !"\"hideObject\"" !"(_x select 0) nearestObject (_x select 1) hideObject true} count [\n\n[[3" !"_object2 = _ghost2 createVehicleLocal [0,0,0];\nhideObject _object;" +5 hideObject !"rhideObject" !"\"hideObject\"" !"(_x select 0) nearestObject (_x select 1);\n_object hideObject" !"_object2 = _ghost2 createVehicleLocal [0,0,0];\nhideObject _object;" 5 lbCurSel !"_selectedUserIndex = lbCurSel _lbUsersControl;" !="profileNamespace setVariable ['statusUI',(lbCurSel (_this select 0))];" !="profileNamespace setVariable ['streamerMode',(lbCurSel (_this select 0))];" !"_index = lbCurSel _lbcontrol;\n_selectedItem" !"_selected = lbCurSel _list;\n_classname = _list lnbData [_selected, 2];" !="_friendName = _userList lbText (lbCurSel _userList);" !")] call Z_" !"(lbCurSel 7421) call Z_fillCategoryList" !"] call Door" !"] call Plot" !"[(lbCurSel 12001)] " !="[(lbCurSel 21000), ((ctrlParent (_this select 0)) displayCtrl 21001)] spawn EpochDeathBoardClick;" !"((ctrlParent (_this select 0)) closeDisplay 2);" !="_uid = _playerList lbData (lbCurSel _playerList);" !"_myGroup lbData (lbCurSel _myGroup);" 5 lbSet !"_lbUsersControl lbSetColor [_x, [1,0,0,1]];" !"\n_control lbSetColor [_x, _color];\n};" !"_weaponsLBSetFocus" !="(_this select 0) displayCtrl _idc lbSetCurSel (profileNamespace getVariable [_var,_default]);" !="(_display displayCtrl 105) lbSetColor [_i, [0.06, 0.05, 0.03, 1]];" !" [7421," !"lbSetPicture [7422, _index" !"lbSetPicture [7402, _index" !"lbSetPicture [7401, _index" !="_userList lbSetData [(lbSize _userList) -1,_friendUID];" !" [TraderDialogItemList, _index, " !"_myGroup lbSetData [_index,getPlayerUID _x];" +5 loadFile 5 menu !",\"MenuSelected\",\"Draw\",\"VideoStop" !"_menu = _parent displayCtrl (1600 + _i);\n_menu ctrlShow " !="createDialog 'RscDisplayCraftingMenu';" !"BIS_fnc_commsMenu" !"BIS_fnc_kbMenu" !"call gear_ui_offMenu;" !"dayz_inflame_showMenu" !"\"showCommandingMenu\", " !"rshowCommandingMenu" !"menu_" !"use action menu to " !"\"_menu\",\"_menu1\"" !"PVDZE_plr_TradeMenu" !"fn_gearMenuChecks" !"fn_pauseMenuChecks" 5 onMapSingleClick 5 playableUnits !"for [{_y=0},{_y < count(playableUnits)},{_y=_y+1}] do {" !"typeName player == \"OBJECT\" && {(player in playableUnits" !"AND {((alive _x) AND {((vehicle _x) distance _obj < 150)})}} count playableUnits)}) then {" !="_local = { _unit distance _x < _dis; } count playableUnits <= 1;" !"if (!_isOk) exitWith {false};\nuiSleep 0.001;\n} forEach playableUnits;" !"ManagementMustBeClose) then { player nearEntities [\"CAManBase\", 10] } else { playableUnits };" +5 positionCameraToWorld 5 selectPlayer !"addSwitchableUnit dayz_originalPlayer;\nsetPlayable dayz_originalPlayer;\nselectPlayer dayz_originalPlayer;" !"addSwitchableUnit _newUnit;\nsetPlayable _newUnit;\nselectPlayer _newUnit;" 5 serverCommand !="_character = if (serverCommandAvailable \"#kick\") then { call sched_tg_follow } else { player };" !"serverCommand (\"#vote kick \" + _selectedName);" +5 setCamUseTI 5 setDamage !"if (_entity isKindOf \"Animal\") then {\n_entity setDamage 1;" !"player setDamage 1;\n};\n\nif (dayz_onBack != \"\") then {\nif (dayz_onBack in w" !"if (_ent isKindOf \"Animal\" || _ent isKindOf \"zZombie_base\") then {\n_ent setDamage 1;" 5 setDammage 5 SetEventHandler !"\n_menu ctrlSetEventHandler [\"ButtonClick\",_compile];\n};" !"inGameUISetEventHandler [\"Action\",\"false\"];" +5 setIdentity 5 setMarkerAlpha 5 setMarkerBrush 5 setMarkerColor !",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];\n_marker setMarkerColorLocal \"ColorGreen\";" @@ -51,24 +56,19 @@ 5 toString !"_animCheck = toString ([(_animStateArray select 0),(_animStateArray select 1)" !="_skinToModel = toString (_finalArray);" !="{_textArrayTemp = _textArrayTemp + [tostring [_x]]} foreach _line;" !="_cmpt = toString _cmpt;" !="_objName = toLower(toString(_objName));" !"if (toString _hayArr != _needle) then {" !="_type = toString _typeA;" !="_anim4 = toString _anim4;" !"{(count _stance>17)}) then {toString [_stance select 17]}" !"BIS_fnc_timeToString" !"02, if (typeName _name == \"ARRAY\") then {toString _name} else {_name}];" 5 worldTo !="_relPos = _building worldToModel _point;" !"if (_isPlayer) then {\n_x = _pos worldToModel _new;" !"_w2m = _x worldToModel (getPosATL player);\n_bb = (boundingbox _x) select 1;" !="_h = _offset + ((_o worldToModel (getPosATL _o)) select 2);" !"_pos set [2,(_pos select 2) + 1.5];\n_screen = worldToScreen _pos;\n_text = composeText [image" //NEW 1.0.6.2 -5 positionCameraToWorld 5 endMission !="agazineCargo\", \n\"clearMagazineCargo\",\n\"clearWeaponCargo\",\n\"endMission\",\n\"failMission\",\n\"titleCut\", \n\"titleText\", \n\n\"say\", \n\"play" !="eateTaskSet\", \"debugLog\", \"deleteWP\", \"enablesimulation\", \"endMission\", \"execfsm\", \"fadeMusic\", \"fadeSound\", \"failMission\", \"glo" !="lize \"str_player_login_timeout\", \"PLAIN DOWN\"];\nuiSleep 5;\nendMission \"END1\";\n};\nif ((!isNil \"Dayz_loginCompleted\") and {(Dayz_l" !="rendMission = 'endMission'" !="rendMissioncode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'endMission.sqf')" !="rendMissioncode={diag_log(\"WARNING illegal RE rendMissioncode with args:\"+str(_this));};" !="ack for type \" + _x);\npublicVariableServer \"PVDZ_sec_atp\";\nendMission \"LOSER\";\n};\ndeleteVehicle _plant;\n} count [\"grass\",\"prunus" !="etPlayerUID player]);\npublicVariableServer \"PVDZ_sec_atp\";\nendMission \"LOSER\";\n};\n\nswitch (true) do {\ncase (1==0) : {\nPVDZ_sec_a" !="ra cameraEffect [\"Terminate\",\"BACK\"];\ncamDestroy _camera;\n\nendMission \"END1\";\n};" 5 player_humanityMorph !="rs \"\\z\\addons\\dayz_code\\compile\\fn_surfaceNoise.sqf\";\nplayer_humanityMorph = compile preprocessFileLineNumbers \"\\z\\addons\\dayz_c" !="_generateKey = {[0,0]};\nfnc_usec_damageHandler = {0};\nplayer_humanityMorph = {};\nplayer_zombieCheck = {};\nPVDZ_pass = [\"none\",\"n" !="#line 1 \"z\\addons\\dayz_code\\compile\\player_humanityMorph.sqf\"\nprivate [\"_charID\",\"_newmodel\",\"_old\",\"_updates\",\"_humanity\",\"_med" !="orld_sunRise; [] spawn world_surfaceNoise; [] spawn player_humanityMorph; [] spawn player_throwObject; [] spawn player_alert" !="ndle = [dayz_playerUID,dayz_characterID,_model] spawn player_humanityMorph;\n};\n} else {\nlocalize \"str_player_fail_wear3\" call da" 5 HelicopterExplo !="(isNull _who) then {\nif (_ammo != \"\" && _ammo isKindOf \"HelicopterExploSmall\") then {\n_who = player;\n_dist = round (_who distanc" !="gger getVariable [\"\"obj\"\", objNull];\n createVehicle [\"\"HelicopterExploSmall\"\", getPos _v, [], 0, \"\"CAN_COLLIDE\"\"] setPosATL get" !="Trigger getVariable [\"obj\", objNull];\n createVehicle [\"HelicopterExploSmall\", getPos _v, [], 0, \"CAN_COLLIDE\"] setPosATL getPos" !=" _atl set [2, (_atl select 2) + 1];\n createVehicle [\"HelicopterExploBig\", getPos _v, [], 0, \"CAN_COLLIDE\"] setPosATL _atl;\n " 5 removeAllEventHandlers !"lse\"];\n{\n(findDisplay 12) displayCtrl 51 ctrlRemoveAllEventHandlers _x;\n(findDisplay 12) displayRemov" !="x select 1,0] nearestObject (_x select 2);\n_building removeAllEventHandlers \"handleDamage\";\n_building addEventHandler [\"handleDa" !="autFuel)) then {\n_WarnFuel = false;\n};\n\n};\n\n_vehicle removeAllEventHandlers \"IncomingMissile\";\n_vehicle removeAllEventHandlers \"" !="leep _wait;} else {sleep (_wait * 4);};\n};\n\n_vehicle removeAllEventHandlers \"Dammaged\";" !="\n\n\n\n\nif (_this isKindOf \"AllVehicles\") then {\n\n_this removeAllEventHandlers \"HandleDamage\";\n_this removeAllEventHandlers \"Killed" !="ect 1;\n_model = _this select 2;\n_old = player;\n\n_old removeAllEventHandlers \"FiredNear\";\n_old removeAllEventHandlers \"HandleDama" !="\npublicVariableServer \"PVDZ_veh_Save\";\n};\n};\n\n\n_unit removeAllEventHandlers \"HandleDamage\";\n_unit removeAllEventHandlers \"Killed" 5 AccTime !="oOpenChuteHeight} do {\n\n\n_fpsCoef = ((time - _time) * 60) / acctime; \n_time = time;\n\nbis_fnc_halo_velLimit = 0.2 * _fpsCoef;\nbis" -5 forceEnd 5 failMission !="\n\"clearMagazineCargo\",\n\"clearWeaponCargo\",\n\"endMission\",\n\"failMission\",\n\"titleCut\", \n\"titleText\", \n\n\"say\", \n\"playMusic\", \n\"switc" !="ion\", \"endMission\", \"execfsm\", \"fadeMusic\", \"fadeSound\", \"failMission\", \"globalChat\", \"globalRadio\", \"groupChat\", \"groupRadio\", " !="rfailMission = 'failMission'" !="rfailMissioncode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'failMission.sqf')" !="rfailMissioncode={diag_log(\"WARNING illegal RE rfailMissioncode with args:\"+str(_this));};" 5 setAperture !="dAperture = (_NV select 1);\n\nif(_NVOn == \"ON\") exitwith\n{\nsetaperture -1;\nppEffectDestroy ppColor;\nppEffectDestroy ppBlur;\nplaye" !="_inc;\n\n_NVOn = (_NV select 0);\n\nif(_NVOn == \"ON\") then {\n\nsetAperture _newap;\n\nplayer setVariable [\"NV\", [\"OFF\", _newap]];\n} els" !="_inc;\n\n_NVOn = (_NV select 0);\n\nif(_NVOn == \"ON\") then {\n\nsetAperture _newap;\n\nplayer setVariable [\"NV\", [\"OFF\", _newap]];\n} els" -5 setCamUseTI 5 setDate !=" = [\n\"move\", \n\"moveIn\", \n\"land\", \n\"addWPCur\", \n\"animate\", \n\"setDate\", \n\"playmusic\", \n\"playsound\", \n\"switchmove\", \n\"playmove\", \n\"" !="rsetDate = 'setDate'" !="rsetDatecode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'setDate.sqf')" !="\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n};\n\n\nif (!isDedicated) then {\n\"dayzSetDate\" addPublicVariableEventHandler {\n_newdate = _this select 1;\n" !="\", \"setCaptive\", \"setCurrentTask\", \"setCurrentTaskArrays\", \"setDate\", \"setDir\", \"setGroupID\", \"setMarkerPosLocal\", \"setObjectTex" !="rsetDatecode={diag_log(\"WARNING illegal RE rsetDatecode with args:\"+str(_this));};" !="DZ_plr_Login1', PVDZ_plr_Login1]; \nPVDZ_send = [player,\"dayzSetDate\",[player]];\npublicVariableServer \"PVDZ_send\";\ndiag_log ['Sen" !="!isNil \"dayzSetDate\"" !="diag_log ['Date & time received:', dayzSetDate];\nsetDate dayzSetDate;\ndiag_log ['Local date on this client:', date];" -5 setIdentity 5 skipTime !="cVM\", \n\"spawn\", \n\"JIPrequest\", \n\"JIPexec\", \n\n\"addAction\", \n\"skiptime\", \n\n\n\n\"setSimpleTaskDescription\", \n\"setSimpleTaskDestinatio" !="setWPtype\", \"showCommandingMenu\", \"sideChat\", \"sideRadio\", \"skiptime\", \"spawn\", \"switchAction\", \"switchCamera\", \"taskHint\", \"tit" !="rskiptime = 'skiptime'" !="rskiptimecode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'skiptime.sqf')" !="rskiptimecode={diag_log(\"WARNING illegal RE rskiptimecode with args:\"+str(_this));};" 5 addMagazineCargo !addMagazineCargoGlobal !="ns\", \n\"addWeapon\", \n\"addWeaponCargo\", \n\"addMagazine\", \n\"addMagazineCargo\", \n\"clearMagazineCargo\",\n\"clearWeaponCargo\",\n\"endMissio" !="raddMagazineCargo = 'addMagazineCargo'" !="raddMagazineCargocode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'addMagazineCargo.sqf')" !="reach [ \"addAction\", \"addEventhandler\", \"addMagazine\", \"addMagazineCargo\", \"addWeapon\", \"addWeaponCargo\", \"addWPCur\", \"animate\"," !="raddMagazineCargocode={diag_log(\"WARNING illegal RE raddMagazineCargocode with args:\"+str(_this));};" 5 addWeaponCargo !addWeaponCargoGlobal !="createDiaryRecord\", \n\"removeAllWeapons\", \n\"addWeapon\", \n\"addWeaponCargo\", \n\"addMagazine\", \n\"addMagazineCargo\", \n\"clearMagazineCa" !="raddWeaponCargo = 'addWeaponCargo'" !="raddWeaponCargocode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'addWeaponCargo.sqf')" !="ndler\", \"addMagazine\", \"addMagazineCargo\", \"addWeapon\", \"addWeaponCargo\", \"addWPCur\", \"animate\", \"callVar\", \"clearMagazineCargo\"" !="raddWeaponCargocode={diag_log(\"WARNING illegal RE raddWeaponCargocode with args:\"+str(_this));};" 5 camCreate !="then {\nshowCinemaBorder false;\nDayz_BuildCamera = \"camera\" camCreate (player modeltoWorld [0,0,2]);\n0.2 fadeSound 0.1;\nDayz_Buil" !="ody;\n_playerID = getPlayerUID player;\n\n\n_camera = \"camera\" camCreate _deathPos;\n_camera camSetDir 0;\n_camera camSetFOV 1;\n_camer" 5 cameraEffect !="odeltoWorld [0,0,2]);\n0.2 fadeSound 0.1;\nDayz_BuildCamera cameraeffect [\"External\", \"TOP\"];\nDayz_BuildCamera camcommit 0;\nDayz_B" !="athPos;\n_camera camSetDir 0;\n_camera camSetFOV 1;\n_camera cameraEffect [\"Internal\",\"TOP\"];\n_camera camSetTarget _deathPos;\n_came" -5 loadFile //logging only unless you are confident in your exclusions! 1 compile !"call compile preprocessFileLineNumbers" !"spawn compile preprocessFileLineNumbers" !"call compile preprocessFile" !"spawn compile preprocessFile" !"'z\\addons\\dayz_code\\compile\\" !"\"\\z\\addons\\dayz_code\\" !"\"z\\addons\\dayz_code\\" !" = compile preprocessFileLineNumbers \"" !"= compile preprocessFileLineNumbers '" !"= compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + '" !"= compile PreprocessFile (BIS_PathMPscriptCommands + '" !"= compile PreprocessFileLineNumbers (BIS_PathMPscriptCommands + '" !"compiles.sqf\"," !=" + [_field select _x]};\n\n\nprivate [\"_code\"]; \n_code = call compile format[\"r%1code\",_targetScript]; \n\nif (isNil {_code}) exitWi" !="hen \n{\nfor \"_i\" from 1 to (_timesActivated - 1) do \n{\ncall (compile \"deactivateKey (_keyString + (str _i))\");\n};\n};\n};\n\ntrue" !="sCode = getText (_class >> \"WeaponSlots\"); _slotsVar = call compile _slotsCode;} \nelse \n{textLogFormat [\"INV_ Error: no or bad '" !="=0},{_i<(_cntActual min _howMuch)},{_i=_i+1}] do\n{ \ncall compile format [\"_unit %1 _item\", _scriptingFunction]; \n};\n\n(_cntAct" -1 execVM !"execVM '\\z\\addons\\dayz_code\\" !"execVM 'z\\addons\\dayz_code\\" !"execVM \"z\\addons\\dayz_code\\" !"execVM \"\\z\\addons\\dayz_code\\" !"execVM '\\ca\\Data\\" !"execvm '\\ASC\\" !"execVM (\"\\z\\addons\\dayz_code\\system\mission\\\"" !"execVM \"\\ca\\Data\\" !"[] execVM \"initJIPcompatible.sqf\"; " !="rexecVMcode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'execVM.sqf')" +1 execVM !"execVM '\\z\\addons\\dayz_code\\" !"execVM 'z\\addons\\dayz_code\\" !"execVM \"z\\addons\\dayz_code\\" !"execVM \"\\z\\addons\\dayz_code\\" !"execVM '\\ca\\Data\\" !"execvm '\\ASC\\" !"execVM (\"\\z\\addons\\dayz_code\\system\mission\\\"" !"execVM \"\\ca\\Data\\" !"[] execVM \"initJIPcompatible.sqf\"; " !="rexecVMcode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'execVM.sqf')" \ No newline at end of file