Remove some more glitched map objects

Vanilla commits:

db5aa2063c

88458846e9

1ec13bdfd0
This commit is contained in:
ebayShopper
2017-12-17 12:19:28 -05:00
parent 7857dedc86
commit 7668152118
6 changed files with 32 additions and 102 deletions

View File

@@ -316,13 +316,8 @@ class Land_Misc_PowerStation : Industrial
class Land_Shed_W01 : Industrial
{
zedPos[] =
{
{-1.52832,-0.249023,-1.41138}
};
lootPos[] =
{
//{-1.52832,-0.249023,-1.41138}
{-1.46289,-0.12207,-1.41129}
};
};

View File

@@ -4346,21 +4346,13 @@ class Berezino {
class Object173 { type = "Rubbish1"; position[] = {11978, 9090.7, 0}; direction = 264; onFire = 0; };
class Object174 { type = "Body"; position[] = {11981, 9141.68, 0}; direction = 130; onFire = 0; };
class Object175 { type = "Body2"; position[] = {12000.9, 9066, 0}; direction = 330; onFire = 0; };
class Object176 { type = "Land_BagFenceLong"; position[] = {11989.1, 9154.88, 0}; direction = 312; onFire = 0; };
class Object177 { type = "Land_Misc_Rubble_EP1"; position[] = {12027.1, 9056.95, 0}; direction = 142; onFire = 0; };
class Object178 { type = "HMMWVWreck"; position[] = {12019.1, 9169.68, 0}; direction = 96; onFire = 0.259646; };
class Object179 { type = "Land_BagFenceLong"; position[] = {11985, 9152.74, 0}; direction = 42; onFire = 0; };
class Object180 { type = "Rubbish5"; position[] = {12012.9, 9170.08, 0}; direction = 264; onFire = 0; };
class Object181 { type = "Land_BagFenceLong"; position[] = {11988.7, 9158.63, 0}; direction = 224; onFire = 0; };
class Object182 { type = "Land_BagFenceLong"; position[] = {11983.6, 9153.96, 0}; direction = 42; onFire = 0; };
class Object183 { type = "Land_Misc_Rubble_EP1"; position[] = {12074.2, 9079.12, 0}; direction = 142; onFire = 0; };
class Object184 { type = "Land_Misc_Rubble_EP1"; position[] = {12027.7, 9173.92, 0}; direction = 259; onFire = 0; };
class Object185 { type = "Land_BagFenceLong"; position[] = {11982.2, 9155.23, 0}; direction = 42; onFire = 0; };
class Object186 { type = "Body1"; position[] = {12000.7, 9057.93, 0}; direction = 59; onFire = 0; };
class Object187 { type = "Land_ladder_half"; position[] = {11987.6, 9160.85, 0}; direction = 223; onFire = 0; };
class Object188 { type = "Land_BagFenceLong"; position[] = {11981.7, 9158.49, 0}; direction = 134; onFire = 0; };
class Object189 { type = "Land_BagFenceLong"; position[] = {11983.1, 9159.85, 0}; direction = 134; onFire = 0; };
class Object190 { type = "Land_BagFenceLong"; position[] = {11984.4, 9161.2, 0}; direction = 134; onFire = 0; };
class Object191 { type = "Fort_RazorWire"; position[] = {11970.5, 9147.41, 0}; direction = 131; onFire = 0; };
class Object192 { type = "Rubbish4"; position[] = {11979.6, 9159.24, 0}; direction = 226; onFire = 0; };
class Object193 { type = "Hedgehog"; position[] = {11994.3, 9170.49, 0}; direction = 0; onFire = 0; };