Update Cessnas

Add armed cessna with rockets and twin m60.
Also add cessna amphibian. the fps bug should be fixed but it cannot land any longer on water.
Fix sound bug of the cessna that it could be heared from very far away. Thx @Schalldampfer
Increase gear slots of the cessna.
This commit is contained in:
AirwavesMan
2021-01-18 11:08:24 +01:00
parent b79a2f9038
commit 75587ed5f7
2 changed files with 93 additions and 0 deletions

View File

@@ -13,6 +13,10 @@ class GNT_C185C_DZ: GNT_C185C
gunnerCanSee = 2+16+32; gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32; driverCanSee = 2+16+32;
fuelCapacity = 700; fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
}; };
class GNT_C185R; class GNT_C185R;
@@ -30,6 +34,10 @@ class GNT_C185R_DZ: GNT_C185R
gunnerCanSee = 2+16+32; gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32; driverCanSee = 2+16+32;
fuelCapacity = 700; fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
}; };
class GNT_C185; class GNT_C185;
@@ -47,6 +55,10 @@ class GNT_C185_DZ: GNT_C185
gunnerCanSee = 2+16+32; gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32; driverCanSee = 2+16+32;
fuelCapacity = 700; fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
}; };
class GNT_C185U; class GNT_C185U;
@@ -64,5 +76,75 @@ class GNT_C185U_DZ: GNT_C185U
gunnerCanSee = 2+16+32; gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32; driverCanSee = 2+16+32;
fuelCapacity = 700; fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
}; };
class GNT_C185T;
class GNT_C185T_DZ: GNT_C185T
{
displayname = $STR_VEH_NAME_CESSNA_ROCKETS;
vehicleClass = "DayZ Epoch Vehicles";
side = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
gunnerHasFlares = false;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
weapons[] = {"FFARLauncher_12"};
magazines[] = {"12Rnd_FFAR"};
};
class GNT_C185T_DZE: GNT_C185T_DZ
{
magazines[] = {};
};
class GNT_C185T_TwinM60_DZ: GNT_C185T_DZ
{
displayname = $STR_VEH_NAME_CESSNA_M60;
weapons[] = {"pook_M60_dual"};
magazines[] = {"pook_1300Rnd_762x51_M60"};
};
class GNT_C185T_TwinM60_DZE: GNT_C185T_TwinM60_DZ
{
magazines[] = {};
};
class GNT_C185F;
class GNT_C185F_DZ: GNT_C185F
{
displayname = $STR_VEH_NAME_CESSNA_AMPHIBIAN;
vehicleClass = "DayZ Epoch Vehicles";
side = 2;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
gunnerHasFlares = false;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
class Eventhandlers: DefaultEventhandlers
{
init = "_sxr = _this execvm ""\GNT_C185\scr\C185Init.sqf"";_scr = _this execVM ""\ca\Data\ParticleEffects\SCRIPTS\init.sqf"";";
engine = "_this execVM ""\GNT_C185\scr\C185_Exhaust.sqf"";[_this select 0] execvm ""\GNT_C185\scr\G_CheckEngine.sqf"";";
};
};

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@@ -14033,6 +14033,17 @@
<Russian>Cessna C185U (Камуфляж)</Russian> <Russian>Cessna C185U (Камуфляж)</Russian>
<German>Cessna C185U (Tarn)</German> <German>Cessna C185U (Tarn)</German>
</Key> </Key>
<Key ID="STR_VEH_NAME_CESSNA_ROCKETS">
<English>Cessna C185T (Rockets)</English>
<German>Cessna C185T (Raketen)</German>
</Key>
<Key ID="STR_VEH_NAME_CESSNA_M60">
<English>Cessna C185T (Twin M60)</English>
<German>Cessna C185T (Zwillings-M60)</German>
</Key>
<Key ID="STR_VEH_NAME_CESSNA_AMPHIBIAN">
<English>Cessna C185F (Amphibian)</English>
</Key>
<Key ID="STR_VEH_NAME_STASH"> <Key ID="STR_VEH_NAME_STASH">
<English>Stash</English> <English>Stash</English>
<French>Planque</French> <French>Planque</French>