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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Update Cessnas
Add armed cessna with rockets and twin m60. Also add cessna amphibian. the fps bug should be fixed but it cannot land any longer on water. Fix sound bug of the cessna that it could be heared from very far away. Thx @Schalldampfer Increase gear slots of the cessna.
This commit is contained in:
@@ -13,6 +13,10 @@ class GNT_C185C_DZ: GNT_C185C
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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fuelCapacity = 700;
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transportMaxWeapons = 7;
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transportMaxMagazines = 25;
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transportmaxbackpacks = 2;
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soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
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};
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class GNT_C185R;
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@@ -30,6 +34,10 @@ class GNT_C185R_DZ: GNT_C185R
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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fuelCapacity = 700;
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transportMaxWeapons = 7;
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transportMaxMagazines = 25;
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transportmaxbackpacks = 2;
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soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
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};
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class GNT_C185;
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@@ -47,6 +55,10 @@ class GNT_C185_DZ: GNT_C185
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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fuelCapacity = 700;
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transportMaxWeapons = 7;
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transportMaxMagazines = 25;
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transportmaxbackpacks = 2;
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soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
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};
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class GNT_C185U;
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@@ -64,5 +76,75 @@ class GNT_C185U_DZ: GNT_C185U
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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fuelCapacity = 700;
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transportMaxWeapons = 7;
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transportMaxMagazines = 25;
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transportmaxbackpacks = 2;
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soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
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};
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class GNT_C185T;
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class GNT_C185T_DZ: GNT_C185T
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{
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displayname = $STR_VEH_NAME_CESSNA_ROCKETS;
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vehicleClass = "DayZ Epoch Vehicles";
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side = 2;
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines{};
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class TransportWeapons{};
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gunnerHasFlares = false;
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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fuelCapacity = 700;
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transportMaxWeapons = 7;
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transportMaxMagazines = 25;
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transportmaxbackpacks = 2;
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soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
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weapons[] = {"FFARLauncher_12"};
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magazines[] = {"12Rnd_FFAR"};
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};
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class GNT_C185T_DZE: GNT_C185T_DZ
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{
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magazines[] = {};
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};
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class GNT_C185T_TwinM60_DZ: GNT_C185T_DZ
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{
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displayname = $STR_VEH_NAME_CESSNA_M60;
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weapons[] = {"pook_M60_dual"};
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magazines[] = {"pook_1300Rnd_762x51_M60"};
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};
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class GNT_C185T_TwinM60_DZE: GNT_C185T_TwinM60_DZ
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{
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magazines[] = {};
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};
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class GNT_C185F;
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class GNT_C185F_DZ: GNT_C185F
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{
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displayname = $STR_VEH_NAME_CESSNA_AMPHIBIAN;
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vehicleClass = "DayZ Epoch Vehicles";
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side = 2;
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines{};
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class TransportWeapons{};
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gunnerHasFlares = false;
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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fuelCapacity = 700;
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transportMaxWeapons = 7;
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transportMaxMagazines = 25;
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transportmaxbackpacks = 2;
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soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
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class Eventhandlers: DefaultEventhandlers
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{
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init = "_sxr = _this execvm ""\GNT_C185\scr\C185Init.sqf"";_scr = _this execVM ""\ca\Data\ParticleEffects\SCRIPTS\init.sqf"";";
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engine = "_this execVM ""\GNT_C185\scr\C185_Exhaust.sqf"";[_this select 0] execvm ""\GNT_C185\scr\G_CheckEngine.sqf"";";
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};
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};
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@@ -14033,6 +14033,17 @@
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<Russian>Cessna C185U (Камуфляж)</Russian>
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<German>Cessna C185U (Tarn)</German>
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</Key>
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<Key ID="STR_VEH_NAME_CESSNA_ROCKETS">
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<English>Cessna C185T (Rockets)</English>
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<German>Cessna C185T (Raketen)</German>
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</Key>
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<Key ID="STR_VEH_NAME_CESSNA_M60">
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<English>Cessna C185T (Twin M60)</English>
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<German>Cessna C185T (Zwillings-M60)</German>
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</Key>
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<Key ID="STR_VEH_NAME_CESSNA_AMPHIBIAN">
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<English>Cessna C185F (Amphibian)</English>
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</Key>
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<Key ID="STR_VEH_NAME_STASH">
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<English>Stash</English>
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<French>Planque</French>
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