Update Zeds.hpp

This commit is contained in:
AirwavesMan
2020-11-15 17:49:42 +01:00
parent 1697af9714
commit 73e74c54e8

View File

@@ -24,7 +24,7 @@ class Citizen1: Citizen {
};
};
class Zed_Base : Citizen1 {
scope = 2;
scope = 0;
class HitDamage {};
armor = 3;
agentTasks[] = {};
@@ -182,16 +182,6 @@ class z_villager3 : z_villager1 {
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa"};
};
class z_villagertest : z_villager1 {
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa"};
class Eventhandlers
{
local = "_z = _this select 0; if (!(_this select 1)) exitWith {}; if (isServer) exitWith { _z call sched_co_deleteVehicle; }; [_z,true] call zombie_initialize;";
HandleDamage = "_this call local_zombieDamage;";
Killed = "[_this,'zombieKills'] call local_eventKill;";
};
};
class z_priest : zZombie_Base {
displayName = $STR_ZNAME_PRIEST;
zombieLoot = ZombieCivilian;